Player Matchup

Bacchus
Bacchus
KillTheSix Pod
Bacchus
Level 86
God Stats
13W - 7L
1,576 SR
Queue Stats
193W - 180L
1,429 Elo+
Party 2
Fenrir
Fenrir
XxNapoleon9xX
Fenrir
Level 38
God Stats
30W - 20L
1,554 SR
Queue Stats
51W - 50L
1,427 Elo+
Party 2
Medusa
Medusa
XxWatty11xX
Medusa
Level 85
God Stats
5W - 4L
1,445 SR
Queue Stats
498W - 437L
1,390 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,415 Elo+

VS

Team Averages
Level 48
1,220 SR
1,407 Elo+
Jormungandr
Jormungandr
LintyWings31618
Jormungandr
Level 28
God Stats
0W - 2L
1,023 SR
Queue Stats
2W - 7L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
TheDoctor5778
Cthulhu
Level 11
God Stats
0W - 4L
1,105 SR
Queue Stats
0W - 7L
1,243 Elo+
Party 1
Hades
Hades
ismaelvilchez
Hades
Level 106
God Stats
9W - 7L
1,532 SR
Queue Stats
85W - 122L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 8
9,612
739
6,417
11,842
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 9
8,970
690
7,737
10,271
8,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
7 / 0 / 6
10,105
777
16,043
9,204
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LintyWings31618
Jormungandr
12
3 / 2 / 1
8,961
689
7,851
16,239
17,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
1 / 6 / 2
7,671
590
6,700
13,749
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 3
7,340
565
1,714
7,779
3,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Jormungandr
LintyWings31618
Jormungandr
3
2
1
1.75
L
Cthulhu
1
6
2
0.33
W
3
1
9
7.5
W
Medusa
7
0
6
10
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,197
Damage
16,265
31,317
Taken
37,767
25,452
Mitigated
30,848
8,252
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
860
0
3,074
11,842
13,656
795
5,391
5,924
16,769
0
L
Jormungandr
LintyWings31618
Jormungandr
7,851
1,091
115
1,791
16,239
17,735
0
2,935
13,304
22,636
0
L
Cthulhu
6,700
333
141
644
13,749
9,746
0
1,759
11,990
20,833
0
W
7,737
1,696
0
1,432
10,271
8,451
405
4,546
5,426
0
16,974
W
Medusa
16,043
8,644
0
3,746
9,204
3,345
1,871
5,806
3,227
0
59,581
L
1,714
134
310
857
7,779
3,367
0
2,541
5,238
11,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
23,972
133
Minions Killed
81
8
Camps Cleared
4
682,821
Distance Traveled
543,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,612
739
14
1
0
199,829
0
L
Jormungandr
8,961
689
15
1
0
219,839
0
L
Cthulhu
7,671
590
40
3
1
204,581
3
W
Fenrir
8,970
690
23
2
3
237,911
0
W
Medusa
10,105
777
96
7
5
245,081
2
L
Hades
7,340
565
26
2
3
119,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role