Player Matchup

Kukulkan
Kukulkan
ArSbEeDs3216
Kukulkan
Level 8
God Stats
13W - 14L
1,270 SR
Queue Stats
15W - 18L
1,226 Elo+
Party 2
Kali
Kali
FlapJackJake
Kali
Level 102
God Stats
3W - 3L
1,484 SR
Queue Stats
108W - 88L
1,510 Elo+
Solo
Tyr
Tyr
Niighttt
Tyr
Level 87
God Stats
35W - 31L
1,526 SR
Queue Stats
266W - 185L
1,468 Elo+
Party 2
Team Averages
Level 66
1,427 SR
1,401 Elo+

VS

Team Averages
Level 49
1,553 SR
1,451 Elo+
Cerberus
Cerberus
Cyskoi
Cerberus
Level 16
God Stats
3W - 7L
1,494 SR
Queue Stats
22W - 21L
1,437 Elo+
Party 1
Charybdis
Charybdis
II7LEO
Charybdis
Level 102
God Stats
58W - 63L
1,474 SR
Queue Stats
243W - 236L
1,470 Elo+
Solo
Chang'e
Chang'e
SUCKYOURSOUL
Chang'e
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
31W - 24L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArSbEeDs3216
Kukulkan
12
2 / 1 / 10
7,998
727
8,625
4,239
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 7
7,764
706
4,356
8,657
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
11 / 1 / 4
9,137
831
14,973
10,553
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cyskoi
Cerberus
11
2 / 3 / 3
7,741
704
4,196
13,337
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
II7LEO
Charybdis
9
1 / 7 / 3
6,750
614
4,611
9,713
2,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
SUCKYOURSOUL
Chang'e
12
3 / 5 / 3
7,974
725
7,686
10,374
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
6
6
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArSbEeDs3216
Kukulkan
2
1
10
7
L
Cerberus
Cyskoi
Cerberus
2
3
3
1.17
W
2
4
7
1.38
L
Charybdis
II7LEO
Charybdis
1
7
3
0.36
W
11
1
4
13
L
Chang'e
SUCKYOURSOUL
Chang'e
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
16,493
23,449
Taken
33,424
11,284
Mitigated
14,958
5,710
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArSbEeDs3216
Kukulkan
8,625
546
0
34
4,239
1,328
578
2,324
1,915
28,110
0
L
Cerberus
Cyskoi
Cerberus
4,196
373
262
3,615
13,337
6,960
0
2,992
9,826
7,194
0
W
4,356
832
0
1,216
8,657
3,176
107
5,491
3,166
0
22,971
L
Charybdis
II7LEO
Charybdis
4,611
2,016
0
169
9,713
2,806
0
2,832
6,668
0
19,410
W
14,973
1,594
0
4,460
10,553
6,780
0
4,858
5,695
0
19,750
L
Chang'e
SUCKYOURSOUL
Chang'e
7,686
849
1,954
3,863
10,374
5,192
0
3,221
6,974
26,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,899
Gold Earned
22,465
104
Minions Killed
93
5
Camps Cleared
4
630,338
Distance Traveled
535,819
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,998
727
56
5
1
190,195
0
L
Cerberus
7,741
704
5
0
0
194,405
0
W
Kali
7,764
706
36
3
4
210,276
2
L
Charybdis
6,750
614
43
4
2
157,691
3
W
Tyr
9,137
831
12
1
0
229,867
0
L
Chang'e
7,974
725
45
4
2
183,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role