Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
LetsGetBetter
Ullr
Level 115
God Stats
0W - 2L
1,158 SR
Queue Stats
17W - 15L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
iJayy 2k
Baron Samedi
Level 26
God Stats
0W - 1L
1,571 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Team Averages
Level 57
1,409 SR
1,473 Elo+

VS

Team Averages
Level 19
1,451 SR
1,240 Elo+
Ares
Ares
Derm-Blink
Ares
Level 13
God Stats
1W - 1L
1,621 SR
Queue Stats
4W - 8L
1,216 Elo+
Solo
Danzaburou
Danzaburou
HahaBottom
Danzaburou
Level 29
God Stats
1W - 1L
1,480 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Merlin
Merlin
Ireman420
Merlin
Level 16
God Stats
12W - 20L
1,251 SR
Queue Stats
42W - 60L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 4 / 2
7,255
558
1,738
12,615
10,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 4
7,530
579
4,083
8,568
2,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
iJayy 2k
Baron Samedi
12
4 / 4 / 1
8,799
677
7,568
9,382
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
8,185
630
1,149
4,127
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HahaBottom
Danzaburou
15
9 / 1 / 3
9,831
756
17,298
9,590
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Ireman420
Merlin
14
2 / 2 / 6
8,418
648
7,244
6,362
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
2
0.5
W
1
2
5
1.75
W
Danzaburou
HahaBottom
Danzaburou
9
1
3
10.5
W
Merlin
Ireman420
Merlin
2
2
6
2.5
L
0
4
4
0.5
L
Baron Samedi
iJayy 2k
Baron Samedi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
25,691
30,565
Taken
20,079
17,199
Mitigated
9,724
4,800
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,738
788
0
813
12,615
10,719
0
4,347
8,268
0
9,639
W
1,149
32
0
720
4,127
2,567
23
931
3,196
3,741
0
W
Danzaburou
HahaBottom
Danzaburou
17,298
6,924
506
3,222
9,590
4,718
1,404
3,887
5,703
0
62,698
W
Merlin
Ireman420
Merlin
7,244
557
390
1,568
6,362
2,439
262
3,371
2,991
23,879
0
L
4,083
1,308
0
1,974
8,568
2,686
336
2,218
6,350
0
19,669
L
Baron Samedi
iJayy 2k
Baron Samedi
7,568
569
438
1,575
9,382
3,794
0
2,204
7,178
29,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
26,434
123
Minions Killed
139
3
Camps Cleared
8
625,196
Distance Traveled
546,281
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,255
558
25
2
2
215,868
2
W
Ares
8,185
630
3
0
0
97,840
0
W
Danzaburou
9,831
756
95
7
7
213,887
3
W
Merlin
8,418
648
41
3
1
234,554
4
L
Ullr
7,530
579
51
4
1
209,544
4
L
Baron Samedi
8,799
677
47
4
0
199,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role