Player Matchup

Nemesis
Nemesis
LPicK Qc
Nemesis
Level 48
God Stats
4W - 3L
1,615 SR
Queue Stats
148W - 156L
1,311 Elo+
Solo
Chaac
Chaac
Matias200103
Chaac
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
VaIenn07
Geb
Level 20
God Stats
2W - 4L
1,391 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Cernunnos
Cernunnos
alejomachado2004
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,251 Elo+
Party 1
Poseidon
Poseidon
matigb74
Poseidon
Level 66
God Stats
1W - 4L
1,328 SR
Queue Stats
7W - 18L
1,247 Elo+
Party 1
Team Averages
Level 46
1,467 SR
1,317 Elo+

VS

Team Averages
Level 50
1,509 SR
1,422 Elo+
Ymir
Ymir
B_Turnt
Ymir
Level 68
God Stats
8W - 9L
1,387 SR
Queue Stats
242W - 238L
1,421 Elo+
Party 2
Izanami
Izanami
Traping Season
Izanami
Level 64
God Stats
31W - 27L
1,350 SR
Queue Stats
119W - 122L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
austin_parker219
Gilgamesh
Level 24
God Stats
20W - 9L
1,653 SR
Queue Stats
97W - 107L
1,399 Elo+
Party 2
Discordia
Discordia
djmxrdy
Discordia
Level 26
God Stats
8W - 8L
1,645 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tayconlu
Tsukuyomi
Level 69
God Stats
16W - 15L
1,512 SR
Queue Stats
189W - 191L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LPicK Qc
Nemesis
9
1 / 4 / 0
7,211
361
2,399
8,352
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 2
9,370
469
10,564
21,046
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
8,495
425
2,860
17,967
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
13
1 / 10 / 3
8,394
420
7,267
14,600
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
matigb74
Poseidon
16
3 / 6 / 2
10,185
509
8,818
15,527
4,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B_Turnt
Ymir
16
7 / 1 / 12
11,264
563
6,566
12,105
12,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 3 / 7
12,269
613
15,180
14,183
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
16
1 / 3 / 5
10,294
515
10,478
15,926
12,892
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
djmxrdy
Discordia
17
1 / 1 / 6
11,032
552
6,663
7,358
2,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
tayconlu
Tsukuyomi
20
10 / 1 / 2
12,341
617
20,329
14,103
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
28
28
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
B_Turnt
Ymir
7
1
12
13
L
Nemesis
LPicK Qc
Nemesis
1
4
0
0.25
L
2
3
2
1
W
9
3
7
4.17
L
1
5
0
0.2
L
Cernunnos
1
10
3
0.25
W
Gilgamesh
1
3
5
1.17
W
Discordia
djmxrdy
Discordia
1
1
6
4
L
Poseidon
matigb74
Poseidon
3
6
2
0.67
W
Tsukuyomi
tayconlu
Tsukuyomi
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,908
Damage
59,216
77,492
Taken
63,675
34,373
Mitigated
40,077
21,241
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
B_Turnt
Ymir
6,566
1,391
2,622
2,444
12,105
12,968
203
2,657
9,390
36,827
0
L
Nemesis
LPicK Qc
Nemesis
2,399
592
128
2,805
8,352
2,614
0
416
7,936
0
27,685
L
10,564
1,483
58
9,592
21,046
11,941
456
3,891
17,155
0
53,197
W
15,180
10,496
0
7,062
14,183
5,405
5,869
3,116
11,067
0
101,756
L
2,860
212
0
3,656
17,967
10,907
466
3,371
14,596
19,351
0
L
Cernunnos
7,267
3,275
0
1,214
14,600
4,170
2,808
3,894
10,706
0
43,561
W
Gilgamesh
10,478
2,083
0
3,636
15,926
12,892
552
2,141
12,928
12,580
44,088
W
Discordia
djmxrdy
Discordia
6,663
174
0
527
7,358
2,828
3,152
1,787
5,403
71,449
0
L
Poseidon
matigb74
Poseidon
8,818
503
0
3,788
15,527
4,741
0
4,008
11,479
58,212
0
W
Tsukuyomi
tayconlu
Tsukuyomi
20,329
5,565
0
5,673
14,103
5,984
1,725
2,328
11,420
0
111,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
57,200
335
Minions Killed
643
0
Camps Cleared
0
1,713,307
Distance Traveled
2,097,183
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,264
563
55
3
0
435,080
2
L
Nemesis
7,211
361
52
3
0
239,266
0
L
Chaac
9,370
469
92
5
0
387,193
1
W
Izanami
12,269
613
160
8
0
358,201
1
L
Geb
8,495
425
12
1
0
393,658
0
L
Cernunnos
8,394
420
78
4
0
317,646
3
W
Gilgamesh
10,294
515
123
6
0
410,609
4
W
Discordia
11,032
552
135
7
0
420,707
0
L
Poseidon
10,185
509
101
5
0
375,544
1
W
Tsukuyomi
12,341
617
170
9
0
472,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role