Player Matchup

Chiron
Chiron
Roy18697
Chiron
Level 21
God Stats
6W - 7L
1,413 SR
Queue Stats
34W - 51L
1,257 Elo+
Solo
Thanatos
Thanatos
WatermelonGhost_
Thanatos
Level 16
God Stats
16W - 8L
1,502 SR
Queue Stats
55W - 57L
1,320 Elo+
Solo
Ymir
Ymir
angelsam3-8
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
deltamind2
Achilles
Level 19
God Stats
8W - 4L
1,506 SR
Queue Stats
168W - 155L
1,276 Elo+
Solo
Sol
Sol
soyV
Sol
Level 27
God Stats
4W - 6L
1,193 SR
Queue Stats
52W - 79L
1,249 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,320 Elo+

VS

Team Averages
Level 11
1,471 SR
1,280 Elo+
Ymir
Ymir
JASON2013PRENDAJ
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LCGcuba
Kukulkan
Level 26
God Stats
24W - 16L
1,519 SR
Queue Stats
66W - 61L
1,328 Elo+
Solo
Set
Set
RougKing_alex
Set
Level 8
God Stats
9W - 5L
1,337 SR
Queue Stats
29W - 19L
1,068 Elo+
Solo
Heimdallr
Heimdallr
almwwxo
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,005 Elo+
Solo
Bellona
Bellona
kidspider88t
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Roy18697
Chiron
13
2 / 0 / 4
9,622
535
1,633
6,555
2,140
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 3 / 5
9,609
534
5,858
13,838
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 12 / 5
7,836
435
1,935
16,454
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
deltamind2
Achilles
14
5 / 1 / 2
10,069
559
4,214
11,432
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
soyV
Sol
15
3 / 4 / 2
10,205
567
5,579
11,972
4,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 1
5,043
280
0
200
121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
LCGcuba
Kukulkan
16
9 / 3 / 1
9,873
549
9,809
8,117
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 1
6,411
356
1,962
4,416
1,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
almwwxo
Heimdallr
5
0 / 3 / 2
5,681
316
299
2,424
364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
kidspider88t
Bellona
12
1 / 9 / 4
7,544
419
5,285
12,847
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
17
Kills
11
20
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Kukulkan
LCGcuba
Kukulkan
9
3
1
3.17
L
1
4
1
0.38
W
Chiron
Roy18697
Chiron
2
0
4
4
W
7
3
5
3.17
L
Heimdallr
almwwxo
Heimdallr
0
3
2
0.33
W
0
12
5
0.21
W
Achilles
deltamind2
Achilles
5
1
2
6
L
Bellona
kidspider88t
Bellona
1
9
4
0.33
W
Sol
soyV
Sol
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
17,355
60,251
Taken
28,004
39,986
Mitigated
15,266
19,681
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
200
121
0
200
0
0
0
L
Kukulkan
LCGcuba
Kukulkan
9,809
1,127
0
2,332
8,117
2,554
543
4,940
3,177
52,048
0
L
1,962
1,186
0
0
4,416
1,201
432
234
4,182
0
18,279
W
Chiron
Roy18697
Chiron
1,633
814
112
2,524
6,555
2,140
5,312
1,823
4,681
0
49,224
W
5,858
1,549
0
10,525
13,838
6,076
1,622
2,264
11,466
0
55,611
L
Heimdallr
almwwxo
Heimdallr
299
199
0
58
2,424
364
0
239
2,185
0
2,724
W
1,935
937
0
186
16,454
13,790
998
2,819
12,149
12,036
0
W
Achilles
deltamind2
Achilles
4,214
1,534
0
1,813
11,432
13,491
1,887
1,905
9,461
0
31,208
L
Bellona
kidspider88t
Bellona
5,285
1,685
0
303
12,847
11,026
219
1,901
10,946
12,522
19,880
W
Sol
soyV
Sol
5,579
1,497
0
4,521
11,972
4,489
5,254
4,471
7,296
64,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
34,552
371
Minions Killed
199
0
Camps Cleared
0
1,510,826
Distance Traveled
715,438
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,043
280
0
0
0
0
0
L
Kukulkan
9,873
549
104
6
0
309,069
0
L
Set
6,411
356
36
2
0
131,489
1
W
Chiron
9,622
535
95
5
0
274,272
0
W
Thanatos
9,609
534
82
5
0
341,628
0
L
Heimdallr
5,681
316
4
0
0
53,518
0
W
Ymir
7,836
435
25
1
0
307,058
0
W
Achilles
10,069
559
59
3
0
314,894
0
L
Bellona
7,544
419
55
3
0
221,362
1
W
Sol
10,205
567
110
6
0
272,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role