Player Matchup

Hachiman
Hachiman
Silver V
 
Hachiman
Silver V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold IV
LadyLunaria
Persephone
Gold IV
Level 158
God Stats
13W - 13L
1,675 SR
Queue Stats
305W - 308L
1,328 MMR
Party 1
Cerberus
Cerberus
Silver IV
WigglyWink
Cerberus
Silver IV
Level 128
God Stats
2W - 5L
1,120 SR
Queue Stats
43W - 60L
794 MMR
Solo
Sylvanus
Sylvanus
Silver III
kompadre098
Sylvanus
Silver III
Level 66
God Stats
8W - 9L
1,653 SR
Queue Stats
26W - 43L
1,018 MMR
Solo
Pele
Pele
Silver III
Śtrikēr
Pele
Silver III
Level 152
God Stats
13W - 9L
1,412 SR
Queue Stats
206W - 229L
834 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,472 SR
1,095 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,456 SR
900 MMR
Bellona
Bellona
Bronze III
AndaluzESP
Bellona
Bronze III
Level 105
God Stats
3W - 3L
1,541 SR
Queue Stats
9W - 17L
1,083 MMR
Solo
Xbalanque
Xbalanque
Silver IV
DARCK61
Xbalanque
Silver IV
Level 147
God Stats
3W - 5L
1,284 SR
Queue Stats
242W - 258L
822 MMR
Solo
Da Ji
Da Ji
Silver III
Falchio
Da Ji
Silver III
Level 139
God Stats
2W - 4L
1,139 SR
Queue Stats
108W - 134L
867 MMR
Solo
The Morrigan
The Morrigan
Silver II
HydroMatic
The Morrigan
Silver II
Level 121
God Stats
3W - 3L
1,758 SR
Queue Stats
500W - 489L
850 MMR
Solo
Yemoja
Yemoja
Silver III
Tazgol
Yemoja
Silver III
Level 126
God Stats
13W - 12L
1,561 SR
Queue Stats
285W - 307L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 4 / 1
14,666
506
13,531
18,271
7,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
LadyLunaria
Persephone
20
3 / 7 / 7
15,016
518
28,188
16,719
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
WigglyWink
Cerberus
20
1 / 3 / 11
13,058
450
13,475
25,653
31,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
kompadre098
Sylvanus
20
2 / 3 / 5
15,701
541
18,448
24,520
27,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
20
8 / 5 / 3
15,156
523
14,464
22,413
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ApolloGilgameshAthenaTiamatMorgan Le Fay

VS

Bans
CthulhuAo KuangArtemisArachneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndaluzESP
Bellona
20
5 / 2 / 5
13,959
481
17,094
24,745
30,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
DARCK61
Xbalanque
20
3 / 5 / 5
13,383
461
12,499
22,981
8,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Falchio
Da Ji
20
8 / 5 / 7
13,962
481
14,993
27,772
13,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
HydroMatic
The Morrigan
20
1 / 5 / 10
12,978
448
16,238
18,301
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Tazgol
Yemoja
18
4 / 2 / 9
12,780
441
8,483
25,684
33,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
19
Kills
21
22
Deaths
19
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
4
1
1.38
L
Bellona
AndaluzESP
Bellona
5
2
5
3.75
L
Xbalanque
DARCK61
Xbalanque
3
5
5
1.1
L
Da Ji
Falchio
Da Ji
8
5
7
2.3
L
The Morrigan
HydroMatic
The Morrigan
1
5
10
1.2
W
Persephone
LadyLunaria
Persephone
3
7
7
0.93
L
Yemoja
Tazgol
Yemoja
4
2
9
4.25
W
Cerberus
WigglyWink
Cerberus
1
3
11
2.17
W
Sylvanus
kompadre098
Sylvanus
2
3
5
1.5
W
Pele
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,106
Damage
69,307
107,576
Taken
119,483
84,927
Mitigated
93,111
39,203
Healing
29,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,531
7,106
0
7,698
18,271
7,233
3,888
2,840
15,431
0
110,024
L
Bellona
AndaluzESP
Bellona
17,094
5,377
0
3,656
24,745
30,523
582
14,381
10,210
493
84,230
L
Xbalanque
DARCK61
Xbalanque
12,499
6,511
0
4,885
22,981
8,707
948
7,790
14,989
0
134,260
L
Da Ji
Falchio
Da Ji
14,993
3,658
0
2,018
27,772
13,298
122
11,821
15,633
0
107,417
L
The Morrigan
HydroMatic
The Morrigan
16,238
2,495
0
3,229
18,301
7,334
276
9,126
8,702
108,721
4,536
W
Persephone
LadyLunaria
Persephone
28,188
753
171
5,216
16,719
6,805
1,349
3,370
13,338
121,676
0
L
Yemoja
Tazgol
Yemoja
8,483
2,903
6,286
9,131
25,684
33,249
400
14,673
10,654
34,259
0
W
Cerberus
WigglyWink
Cerberus
13,475
486
0
5,410
25,653
31,582
351
7,418
18,225
81,677
0
W
Sylvanus
kompadre098
Sylvanus
18,448
4,442
4,173
11,018
24,520
27,807
2,632
2,936
21,584
99,458
14,869
W
Pele
14,464
3,319
0
5,517
22,413
11,500
1,728
5,555
16,858
0
125,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,597
Gold Earned
67,062
859
Minions Killed
675
0
Camps Cleared
0
2,639,810
Distance Traveled
2,560,122
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,666
506
170
6
0
524,097
6
L
Bellona
13,959
481
152
5
0
528,191
9
L
Xbalanque
13,383
461
176
6
0
493,778
3
L
Da Ji
13,962
481
120
4
0
498,397
7
L
The Morrigan
12,978
448
184
6
0
545,409
11
W
Persephone
15,016
518
164
6
0
474,388
7
L
Yemoja
12,780
441
43
1
0
494,347
7
W
Cerberus
13,058
450
156
5
0
562,754
9
W
Sylvanus
15,701
541
218
8
0
465,127
5
W
Pele
15,156
523
151
5
0
613,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role