Player Matchup

Morgan Le Fay
Morgan Le Fay
CaneliX
Morgan Le Fay
Level 8
God Stats
0W - 6L
1,108 SR
Queue Stats
2W - 13L
1,009 Elo+
Party 2
Tiamat
Tiamat
Canelix
Tiamat
Level 19
God Stats
16W - 33L
1,338 SR
Queue Stats
26W - 61L
1,173 Elo+
Party 2
Apollo
Apollo
HiberusPrime
Apollo
Level 51
God Stats
1W - 3L
1,245 SR
Queue Stats
13W - 20L
1,307 Elo+
Solo
Team Averages
Level 26
1,230 SR
1,163 Elo+

VS

Team Averages
Level 76
1,377 SR
1,356 Elo+
Scylla
Scylla
Shadowküken
Scylla
Level 24
God Stats
39W - 32L
1,332 SR
Queue Stats
151W - 119L
1,430 Elo+
Party 1
Ullr
Ullr
SirPanik
Ullr
Level 79
God Stats
26W - 37L
1,456 SR
Queue Stats
202W - 219L
1,338 Elo+
Party 1
Tsukuyomi
Tsukuyomi
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Tsukuyomi
Level 126
God Stats
231W - 317L
1,343 SR
Queue Stats
661W - 921L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaneliX
Morgan Le Fay
9
1 / 6 / 1
6,508
651
5,192
7,592
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Canelix
Tiamat
10
0 / 4 / 2
6,323
632
4,411
7,547
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
10
2 / 5 / 0
6,624
662
4,017
10,383
3,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
8 / 0 / 6
8,680
868
6,434
3,524
1,109
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
3 / 0 / 11
8,143
814
6,081
5,743
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
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Tsukuyomi
11
4 / 3 / 7
7,763
776
8,927
9,318
3,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CaneliX
Morgan Le Fay
1
6
1
0.25
L
Tiamat
Canelix
Tiamat
0
4
2
0.25
L
Apollo
2
5
0
0.4
W
Scylla
8
0
6
11
W
Ullr
3
0
11
8.5
W
Tsukuyomi
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Tsukuyomi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
21,442
25,522
Taken
18,585
9,653
Mitigated
7,326
4,967
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CaneliX
Morgan Le Fay
5,192
56
0
1,172
7,592
2,575
31
2,766
4,826
12,469
0
L
Tiamat
Canelix
Tiamat
4,411
241
94
1,224
7,547
3,510
0
2,556
4,991
19,836
0
L
Apollo
4,017
2,523
0
2,477
10,383
3,568
0
1,790
8,593
0
14,246
W
Scylla
6,434
372
0
0
3,524
1,109
652
1,742
1,354
19,190
0
W
Ullr
6,081
2,531
0
344
5,743
2,243
1,670
3,232
2,139
0
24,127
W
Tsukuyomi
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Tsukuyomi
8,927
2,050
0
807
9,318
3,974
295
3,714
5,236
0
27,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,455
Gold Earned
24,586
99
Minions Killed
122
4
Camps Cleared
5
459,627
Distance Traveled
600,579
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,508
651
21
2
0
134,235
0
L
Tiamat
6,323
632
47
5
4
165,161
0
L
Apollo
6,624
662
31
3
0
160,231
4
W
Scylla
8,680
868
43
4
2
209,515
3
W
Ullr
8,143
814
46
5
2
189,732
2
W
Tsukuyomi
7,763
776
33
3
1
201,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role