Player Matchup

He Bo
He Bo
Kbkilley
He Bo
Level 79
God Stats
0W - 2L
1,178 SR
Queue Stats
64W - 57L
1,280 Elo+
Party 2
Nemesis
Nemesis
Legion89polska
Nemesis
Level 8
God Stats
1W - 6L
1,319 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Cerberus
Cerberus
maxxxipad22
Cerberus
Level 26
God Stats
6W - 2L
1,332 SR
Queue Stats
57W - 54L
1,247 Elo+
Party 2
Team Averages
Level 38
1,276 SR
1,342 Elo+

VS

Team Averages
Level 91
1,389 SR
1,402 Elo+
Ah Puch
Ah Puch
ITZ-FKIN-CYCLOPS
Ah Puch
Level 99
God Stats
39W - 35L
1,523 SR
Queue Stats
40W - 49L
1,400 Elo+
Party 1
Neith
Neith
TheSilverback23
Neith
Level 27
God Stats
1W - 3L
1,095 SR
Queue Stats
24W - 27L
1,357 Elo+
Party 1
Chaac
Chaac
omgwtfidklol
Chaac
Level 147
God Stats
60W - 55L
1,548 SR
Queue Stats
92W - 99L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kbkilley
He Bo
12
4 / 5 / 4
8,273
752
7,859
8,356
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 8 / 6
7,956
723
3,734
10,244
3,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
maxxxipad22
Cerberus
12
3 / 2 / 6
8,976
816
2,969
14,058
13,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
8,837
803
12,602
5,367
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 8
8,418
765
6,155
5,880
2,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 4 / 8
8,250
750
8,040
12,939
10,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
15
15
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
He Bo
Kbkilley
He Bo
4
5
4
1.2
L
2
8
6
0.63
W
5
3
8
3
L
Cerberus
maxxxipad22
Cerberus
3
2
6
3
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
26,797
32,658
Taken
24,186
19,529
Mitigated
14,560
2,614
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,602
192
226
705
5,367
2,064
459
2,719
2,648
36,597
0
L
He Bo
Kbkilley
He Bo
7,859
567
0
51
8,356
2,900
628
3,971
4,186
31,643
0
L
3,734
1,385
0
679
10,244
3,508
584
3,111
6,848
0
8,932
W
6,155
3,642
0
172
5,880
2,218
1,477
3,028
2,852
0
14,354
L
Cerberus
maxxxipad22
Cerberus
2,969
247
0
1,884
14,058
13,121
360
7,004
6,839
12,493
0
W
8,040
305
0
4,289
12,939
10,278
526
5,815
7,124
2,397
24,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
25,505
82
Minions Killed
116
3
Camps Cleared
5
563,494
Distance Traveled
563,189
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,837
803
54
5
3
183,182
3
L
He Bo
8,273
752
55
5
2
180,408
1
L
Nemesis
7,956
723
10
1
0
175,546
0
W
Neith
8,418
765
27
2
0
171,982
1
L
Cerberus
8,976
816
17
2
1
207,540
2
W
Chaac
8,250
750
35
3
2
208,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role