Player Matchup

Osiris
Osiris
 
Osiris
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Blessings83
Serqet
Level 159
God Stats
25W - 49L
1,358 SR
Queue Stats
804W - 941L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
GanjaLord420700
Baron Samedi
Level 67
God Stats
31W - 48L
1,487 SR
Queue Stats
188W - 186L
1,435 Elo+
Party 2
Team Averages
Level 106
1,448 SR
1,423 Elo+

VS

Team Averages
Level 100
1,308 SR
1,323 Elo+
Kuzenbo
Kuzenbo
RGNSnow
Kuzenbo
Level 109
God Stats
0W - 4L
1,214 SR
Queue Stats
77W - 134L
1,300 Elo+
Party 1
Skadi
Skadi
Tyrese20098
Skadi
Level 103
God Stats
0W - 3L
1,179 SR
Queue Stats
341W - 427L
1,345 Elo+
Solo
Bacchus
Bacchus
Uncle German
Bacchus
Level 88
God Stats
4W - 7L
1,531 SR
Queue Stats
29W - 52L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
8 / 2 / 16
11,646
728
12,056
13,722
13,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
14
9 / 3 / 8
11,105
694
9,401
9,878
3,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Baron Samedi
GanjaLord420700
Baron Samedi
16
9 / 1 / 17
11,869
742
18,881
7,752
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RGNSnow
Kuzenbo
13
2 / 8 / 3
9,566
598
8,703
18,707
13,845
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 10 / 2
9,137
571
6,182
12,615
4,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Uncle German
Bacchus
10
2 / 8 / 3
8,885
555
6,488
13,670
8,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
26
Kills
5
6
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
2
16
8
W
Serqet
9
3
8
4.33
W
Baron Samedi
GanjaLord420700
Baron Samedi
9
1
17
17.5
L
Kuzenbo
RGNSnow
Kuzenbo
2
8
3
0.44
L
1
10
2
0.2
L
Bacchus
Uncle German
Bacchus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,338
Damage
21,373
31,352
Taken
44,992
20,834
Mitigated
26,464
8,669
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,056
5,132
0
2,194
13,722
13,578
874
7,102
6,620
0
32,852
W
Serqet
9,401
3,826
0
115
9,878
3,543
346
4,599
5,279
0
26,796
W
Baron Samedi
GanjaLord420700
Baron Samedi
18,881
1,330
2,444
3,916
7,752
3,713
836
4,247
3,505
55,980
0
L
Kuzenbo
RGNSnow
Kuzenbo
8,703
2,524
336
2,596
18,707
13,845
17
8,746
9,799
40,222
0
L
6,182
1,891
653
451
12,615
4,365
0
6,532
5,768
0
16,577
L
Bacchus
Uncle German
Bacchus
6,488
888
0
2,413
13,670
8,254
0
4,485
8,639
12,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
27,588
158
Minions Killed
121
8
Camps Cleared
5
866,710
Distance Traveled
639,524
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,646
728
52
3
5
304,209
1
W
Serqet
11,105
694
26
2
2
277,594
5
W
Baron Samedi
11,869
742
80
5
1
284,907
1
L
Kuzenbo
9,566
598
73
5
4
242,454
4
L
Skadi
9,137
571
27
2
0
196,642
1
L
Bacchus
8,885
555
21
1
1
200,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role