Player Matchup

Odin
Odin
GenieW
Odin
Level 101
God Stats
2W - 0L
1,820 SR
Queue Stats
40W - 34L
1,527 Elo+
Party 2
Medusa
Medusa
MightyDorknon
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,672 Elo+
Party 2
Janus
Janus
Zeep_Xanflorp92
Janus
Level 128
God Stats
6W - 2L
1,426 SR
Queue Stats
185W - 190L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bimmer_flow
Aphrodite
Level 129
God Stats
5W - 3L
1,441 SR
Queue Stats
485W - 478L
1,494 Elo+
Party 1
Nemesis
Nemesis
cntDoIt
Nemesis
Level 89
God Stats
1W - 3L
1,177 SR
Queue Stats
412W - 398L
1,455 Elo+
Party 1
Team Averages
Level 94
1,473 SR
1,530 Elo+

VS

Team Averages
Level 77
1,518 SR
1,447 Elo+
Tyr
Tyr
Fooofaraw
Tyr
Level 19
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 4L
1,294 Elo+
Party 3
Eset
Eset
Groom-Dka
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Nephewfu08
The Morrigan
Level 100
God Stats
2W - 6L
1,287 SR
Queue Stats
479W - 479L
1,456 Elo+
Solo
Hel
Hel
bananasplitd1415
Hel
Level 127
God Stats
6W - 5L
1,566 SR
Queue Stats
440W - 441L
1,485 Elo+
Solo
Fafnir
Fafnir
jakesnapper
Fafnir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GenieW
Odin
19
8 / 5 / 18
12,427
731
24,157
31,326
38,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 6
12,308
724
10,429
15,622
6,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 15
13,072
769
27,059
15,450
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
bimmer_flow
Aphrodite
20
4 / 3 / 20
11,874
698
20,500
23,641
18,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
cntDoIt
Nemesis
19
3 / 3 / 17
11,658
686
16,886
24,468
11,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
11,783
693
13,022
29,176
41,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
19
4 / 6 / 10
12,396
729
15,348
15,741
9,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Nephewfu08
The Morrigan
17
6 / 7 / 7
11,325
666
21,556
13,857
7,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 4 / 14
12,448
732
19,304
24,876
20,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
17
2 / 6 / 14
11,519
678
16,177
27,369
33,111
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
26
Kills
21
21
Deaths
26
76
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
3
12
3.67
W
Odin
GenieW
Odin
8
5
18
3.4
L
Eset
4
6
10
1.5
W
5
6
6
1.33
L
The Morrigan
Nephewfu08
The Morrigan
6
7
7
1.36
W
6
4
15
3.38
L
4
4
14
2.75
W
Aphrodite
bimmer_flow
Aphrodite
4
3
20
4.67
W
Nemesis
cntDoIt
Nemesis
3
3
17
3.83
L
Fafnir
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,031
Damage
85,407
110,507
Taken
111,019
80,713
Mitigated
111,934
65,455
Healing
48,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,022
3,972
0
705
29,176
41,291
1,484
13,047
16,129
12
19,678
W
Odin
GenieW
Odin
24,157
4,634
4,272
5,992
31,326
38,793
1,082
14,449
16,877
0
39,083
L
Eset
15,348
589
2,684
2,218
15,741
9,749
420
7,947
7,794
32,746
0
W
10,429
4,368
354
697
15,622
6,624
966
8,827
6,795
0
21,400
L
The Morrigan
Nephewfu08
The Morrigan
21,556
4,284
2,445
2,030
13,857
7,254
136
6,310
7,259
20,000
13,788
W
27,059
1,325
1,739
5,592
15,450
5,910
1,544
10,020
5,430
79,170
0
L
19,304
1,355
18,966
13,126
24,876
20,529
790
9,079
15,797
42,187
0
W
Aphrodite
bimmer_flow
Aphrodite
20,500
1,109
23,901
16,278
23,641
18,081
853
14,345
9,296
44,334
0
W
Nemesis
cntDoIt
Nemesis
16,886
5,023
2,966
3,664
24,468
11,305
1,058
13,543
10,925
0
29,084
L
Fafnir
16,177
4,944
1,426
4,869
27,369
33,111
1,274
10,888
16,481
26,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,339
Gold Earned
59,471
182
Minions Killed
167
0
Camps Cleared
0
1,570,920
Distance Traveled
1,456,958
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,783
693
17
1
0
313,661
3
W
Odin
12,427
731
21
1
0
307,045
0
L
Eset
12,396
729
39
2
0
313,127
1
W
Medusa
12,308
724
19
1
0
283,846
0
L
The Morrigan
11,325
666
31
2
0
248,535
0
W
Janus
13,072
769
86
5
0
271,405
0
L
Hel
12,448
732
51
3
0
322,596
0
W
Aphrodite
11,874
698
30
2
0
329,669
0
W
Nemesis
11,658
686
26
2
0
378,955
3
L
Fafnir
11,519
678
29
2
0
259,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role