Player Matchup

Gilgamesh
Gilgamesh
BichiNoble6
Gilgamesh
Level 67
God Stats
2W - 3L
1,427 SR
Queue Stats
79W - 94L
1,411 Elo+
Party 1
Tiamat
Tiamat
BiggerBoat54
Tiamat
Level 84
God Stats
1W - 5L
1,254 SR
Queue Stats
106W - 125L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TektiticMars245
Ah Muzen Cab
Level 85
God Stats
4W - 1L
1,501 SR
Queue Stats
131W - 144L
1,431 Elo+
Party 1
Team Averages
Level 79
1,394 SR
1,426 Elo+

VS

Team Averages
Level 99
1,701 SR
1,451 Elo+
Hachiman
Hachiman
ForkEmSparky000
Hachiman
Level 154
God Stats
36W - 40L
1,497 SR
Queue Stats
542W - 741L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Prototypebad5
Nu Wa
Level 101
God Stats
4W - 0L
1,764 SR
Queue Stats
21W - 14L
1,451 Elo+
Solo
Cthulhu
Cthulhu
W3nd1go31
Cthulhu
Level 42
God Stats
8W - 1L
1,842 SR
Queue Stats
22W - 19L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BichiNoble6
Gilgamesh
13
3 / 9 / 4
10,832
602
8,148
14,887
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
16
5 / 4 / 4
12,241
680
18,743
15,499
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TektiticMars245
Ah Muzen Cab
14
2 / 6 / 6
11,019
612
15,846
19,166
6,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 3 / 6
11,937
663
11,432
15,510
5,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 4 / 8
13,363
742
17,933
12,513
7,210
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
W3nd1go31
Cthulhu
17
5 / 3 / 14
13,710
762
15,001
25,335
38,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
19
19
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BichiNoble6
Gilgamesh
3
9
4
0.56
L
Tiamat
5
4
4
1.75
W
Hachiman
5
3
6
2.67
W
9
4
8
3.25
L
Ah Muzen Cab
TektiticMars245
Ah Muzen Cab
2
6
6
0.83
W
Cthulhu
W3nd1go31
Cthulhu
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,737
Damage
44,366
49,552
Taken
53,358
21,717
Mitigated
51,908
9,738
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BichiNoble6
Gilgamesh
8,148
1,185
0
1,014
14,887
7,848
0
9,761
5,126
0
21,069
L
Tiamat
18,743
861
0
3,846
15,499
7,602
0
10,605
4,785
54,363
0
W
Hachiman
11,432
3,925
689
3,301
15,510
5,904
1,007
3,761
11,362
0
44,216
W
17,933
6,890
0
3,532
12,513
7,210
1,698
5,482
6,669
60,191
0
L
Ah Muzen Cab
TektiticMars245
Ah Muzen Cab
15,846
5,433
0
4,878
19,166
6,267
0
12,859
6,250
0
61,617
W
Cthulhu
W3nd1go31
Cthulhu
15,001
699
125
3,658
25,335
38,794
549
8,708
15,952
40,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
39,010
221
Minions Killed
248
7
Camps Cleared
8
922,869
Distance Traveled
976,796
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,832
602
28
2
2
294,492
3
L
Tiamat
12,241
680
88
5
2
314,017
0
W
Hachiman
11,937
663
80
4
2
328,617
7
W
Nu Wa
13,363
742
104
6
6
298,854
0
L
Ah Muzen Cab
11,019
612
105
6
3
314,360
3
W
Cthulhu
13,710
762
64
4
0
349,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role