Player Matchup

Merlin
Merlin
ElRoZa
Merlin
Level 64
God Stats
7W - 9L
1,059 SR
Queue Stats
599W - 644L
1,473 Elo+
Party 1
Yemoja
Yemoja
RasCali
Yemoja
Level 18
God Stats
5W - 9L
1,362 SR
Queue Stats
127W - 150L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
ScrubLord87
Cthulhu
Level 14
God Stats
4W - 7L
1,295 SR
Queue Stats
14W - 25L
1,332 Elo+
Party 1
Thor
Thor
opkiller77
Thor
Level 25
God Stats
1W - 2L
1,309 SR
Queue Stats
154W - 159L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
talner
Danzaburou
Level 28
God Stats
69W - 65L
1,536 SR
Queue Stats
99W - 123L
1,453 Elo+
Party 1
Team Averages
Level 30
1,312 SR
1,429 Elo+

VS

Team Averages
Level 13
1,504 SR
1,392 Elo+
Fenrir
Fenrir
AidedTripod3845
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Anubis
Anubis
Azfaltakumy
Anubis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,523 Elo+
Solo
Apollo
Apollo
Fukcyoukiwi
Apollo
Level 24
God Stats
1W - 4L
1,519 SR
Queue Stats
44W - 44L
1,445 Elo+
Solo
Thor
Thor
SGT BAXTER777
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Yemoja
Yemoja
lingling562
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElRoZa
Merlin
15
10 / 6 / 4
10,537
527
14,399
12,435
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
RasCali
Yemoja
13
2 / 0 / 10
8,916
446
3,796
5,120
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ScrubLord87
Cthulhu
15
7 / 0 / 4
9,475
474
11,747
10,883
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 6 / 3
8,770
439
5,168
14,957
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
talner
Danzaburou
16
11 / 2 / 2
10,842
542
12,761
10,714
3,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 13 / 1
7,116
356
2,865
14,827
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
11 / 2 / 1
10,670
534
16,886
16,277
6,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
3 / 4 / 0
8,802
440
6,590
13,608
4,230
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 6 / 0
6,447
322
1,149
10,766
3,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
10
0 / 8 / 1
6,850
343
2,893
13,887
9,405
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
33
Kills
14
14
Deaths
33
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
L
Anubis
11
2
1
5.75
W
Merlin
ElRoZa
Merlin
10
6
4
2
L
Apollo
3
4
0
0.75
W
Yemoja
RasCali
Yemoja
2
0
10
7
L
0
6
0
0
W
Cthulhu
ScrubLord87
Cthulhu
7
0
4
9
L
Yemoja
0
8
1
0.06
W
3
6
3
0.75
W
Danzaburou
talner
Danzaburou
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,871
Damage
30,383
54,109
Taken
69,365
27,266
Mitigated
28,048
18,261
Healing
18,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,865
867
0
557
14,827
4,551
172
4,636
9,567
0
31,157
L
Anubis
16,886
578
0
12,040
16,277
6,347
775
7,514
8,763
70,751
0
W
Merlin
ElRoZa
Merlin
14,399
764
0
3,654
12,435
3,111
553
7,326
5,109
60,963
0
L
Apollo
6,590
4,081
0
2,331
13,608
4,230
768
4,518
8,850
0
43,769
W
Yemoja
RasCali
Yemoja
3,796
1,311
2,528
906
5,120
6,571
895
1,311
3,809
16,164
0
L
1,149
80
0
1,030
10,766
3,515
66
3,867
6,757
0
24,505
W
Cthulhu
ScrubLord87
Cthulhu
11,747
951
180
4,060
10,883
10,202
728
820
10,063
47,126
0
L
Yemoja
2,893
785
621
1,596
13,887
9,405
145
7,724
5,486
18,960
0
W
5,168
1,503
0
3,418
14,957
4,045
1,615
7,803
7,154
0
58,370
W
Danzaburou
talner
Danzaburou
12,761
4,967
0
3,515
10,714
3,337
1,700
2,519
8,195
0
63,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
39,885
423
Minions Killed
312
0
Camps Cleared
0
1,830,032
Distance Traveled
1,586,983
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,116
356
61
3
0
329,429
0
L
Anubis
10,670
534
102
5
0
267,927
0
W
Merlin
10,537
527
106
5
0
364,788
1
L
Apollo
8,802
440
77
4
0
357,501
1
W
Yemoja
8,916
446
31
2
0
363,392
2
L
Thor
6,447
322
36
2
0
318,830
0
W
Cthulhu
9,475
474
83
4
0
397,539
2
L
Yemoja
6,850
343
36
2
0
313,296
1
W
Thor
8,770
439
94
5
0
332,069
0
W
Danzaburou
10,842
542
109
5
0
372,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role