Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Dektan
Odin
Level 27
God Stats
1W - 2L
1,747 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
Tigranes
Ymir
Level 27
God Stats
1W - 1L
1,839 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ra
Ra
akira366
Ra
Level 8
God Stats
2W - 0L
1,764 SR
Queue Stats
5W - 5L
1,448 Elo+
Solo
Medusa
Medusa
bennyty
Medusa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 40
1,670 SR
1,490 Elo+

VS

Team Averages
Level 23
1,443 SR
1,344 Elo+
Susano
Susano
HazyTurtle
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,292 Elo+
Party 1
Ymir
Ymir
Hildegardea
Ymir
Level 16
God Stats
2W - 7L
1,480 SR
Queue Stats
20W - 36L
1,289 Elo+
Party 1
Apollo
Apollo
Matt2chu
Apollo
Level 43
God Stats
1W - 1L
1,319 SR
Queue Stats
25W - 39L
1,291 Elo+
Party 1
Thanatos
Thanatos
TurnDX
Thanatos
Level 17
God Stats
6W - 9L
1,415 SR
Queue Stats
22W - 40L
1,257 Elo+
Party 1
Achilles
Achilles
XxHungerxX
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
16 / 4 / 4
10,550
621
16,842
14,038
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Odin
Dektan
Odin
13
0 / 1 / 13
8,338
490
6,163
9,060
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
13
2 / 3 / 10
8,516
501
3,641
8,175
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 5 / 8
8,901
524
5,939
8,152
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
bennyty
Medusa
14
7 / 2 / 8
8,928
525
13,484
7,837
2,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HazyTurtle
Susano
13
3 / 7 / 7
7,822
460
8,270
12,958
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 3 / 4
9,742
573
6,546
11,970
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Matt2chu
Apollo
12
2 / 7 / 4
7,814
460
6,835
14,006
4,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
TurnDX
Thanatos
11
2 / 6 / 0
7,037
414
2,093
10,620
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
XxHungerxX
Achilles
13
1 / 3 / 1
7,779
458
4,151
10,509
9,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
26
Kills
15
15
Deaths
26
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
16
4
4
4.5
W
Odin
Dektan
Odin
0
1
13
6.5
L
Susano
HazyTurtle
Susano
3
7
7
0.93
L
7
3
4
3
L
Apollo
Matt2chu
Apollo
2
7
4
0.57
W
Ymir
2
3
10
2.33
L
Thanatos
TurnDX
Thanatos
2
6
0
0.33
L
Achilles
XxHungerxX
Achilles
1
3
1
0.5
W
1
5
8
1
W
Medusa
bennyty
Medusa
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,069
Damage
27,895
47,262
Taken
60,063
26,032
Mitigated
35,905
10,128
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,842
4,305
0
3,533
14,038
7,035
1,983
2,071
11,967
0
74,449
W
Odin
Dektan
Odin
6,163
2,059
0
1,725
9,060
6,092
328
978
8,082
0
24,773
L
Susano
HazyTurtle
Susano
8,270
2,230
0
704
12,958
4,358
279
3,554
9,096
0
26,216
L
6,546
687
0
1,620
11,970
13,165
34
2,549
9,154
22,115
0
L
Apollo
Matt2chu
Apollo
6,835
5,241
0
2,193
14,006
4,839
0
1,899
12,025
0
39,573
W
Ymir
3,641
629
0
874
8,175
7,597
99
1,642
6,533
23,551
0
L
Thanatos
TurnDX
Thanatos
2,093
624
0
4,921
10,620
4,413
0
502
9,930
0
32,260
L
Achilles
XxHungerxX
Achilles
4,151
1,121
0
776
10,509
9,130
0
586
9,309
0
39,681
W
5,939
513
883
1,545
8,152
2,570
1,942
1,014
7,138
45,024
0
W
Medusa
bennyty
Medusa
13,484
7,901
0
1,568
7,837
2,738
1,920
841
6,996
0
43,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
40,194
359
Minions Killed
280
0
Camps Cleared
0
1,640,749
Distance Traveled
1,511,395
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,550
621
98
6
0
366,628
0
W
Odin
8,338
490
69
4
0
330,139
0
L
Susano
7,822
460
36
2
0
297,420
0
L
Ymir
9,742
573
28
2
0
303,738
3
L
Apollo
7,814
460
75
4
0
276,406
2
W
Ymir
8,516
501
36
2
0
318,115
0
L
Thanatos
7,037
414
60
4
0
330,882
3
L
Achilles
7,779
458
81
5
0
302,949
3
W
Ra
8,901
524
92
5
0
264,981
0
W
Medusa
8,928
525
64
4
0
360,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role