Player Matchup

Sylvanus
Sylvanus
Silver I
Krognos23
Sylvanus
Silver I
Level 81
God Stats
22W - 16L
1,553 SR
Queue Stats
44W - 51L
1,185 MMR
Solo
Nox
Nox
Gold III
TrueFX
Nox
Gold III
Level 160
God Stats
35W - 31L
1,604 SR
Queue Stats
538W - 546L
1,220 MMR
Solo
Rama
Rama
Silver II
X4kAmbitionX
Rama
Silver II
Level 126
God Stats
2W - 3L
1,555 SR
Queue Stats
33W - 54L
1,216 MMR
Solo
Hun Batz
Hun Batz
Gold V
XxAmericaniitoxX
Hun Batz
Gold V
Level 126
God Stats
11W - 11L
1,674 SR
Queue Stats
538W - 552L
1,307 MMR
Solo
Mulan
Mulan
Silver III
YungThor
Mulan
Silver III
Level 67
God Stats
2W - 6L
1,449 SR
Queue Stats
21W - 26L
1,325 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,567 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,533 SR
1,251 MMR
Anubis
Anubis
Silver II
Boatleft
Anubis
Silver II
Level 121
God Stats
25W - 15L
1,690 SR
Queue Stats
125W - 136L
980 MMR
Party 2
Khepri
Khepri
Silver I
MoveOnEm
Khepri
Silver I
Level 154
God Stats
3W - 1L
1,264 SR
Queue Stats
230W - 234L
1,170 MMR
Party 1
Medusa
Medusa
Silver I
PrimaryPadma
Medusa
Silver I
Level 140
God Stats
13W - 4L
1,594 SR
Queue Stats
103W - 100L
1,185 MMR
Solo
Fenrir
Fenrir
Gold II
UnbeatableCarn
Fenrir
Gold II
Level 140
God Stats
2W - 4L
1,618 SR
Queue Stats
92W - 99L
1,469 MMR
Party 2
Odin
Odin
Silver III
spacaz
Odin
Silver III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krognos23
Sylvanus
18
1 / 5 / 16
12,495
417
10,376
28,538
36,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
TrueFX
Nox
19
7 / 12 / 7
13,017
434
13,474
23,231
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 8 / 9
13,144
438
10,528
27,627
10,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 8 / 8
18,793
626
28,463
29,580
14,027
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
YungThor
Mulan
20
6 / 9 / 9
14,967
499
16,925
27,803
14,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baba YagaAthenaGilgameshMorgan Le FayArtemis

VS

Bans
GebUllrHeimdallrIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boatleft
Anubis
20
17 / 7 / 7
17,072
569
32,021
25,200
10,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MoveOnEm
Khepri
16
1 / 5 / 16
13,414
447
5,299
23,165
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
20
4 / 5 / 6
15,254
508
19,368
16,843
6,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 7 / 10
16,512
550
23,915
28,893
14,709
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
spacaz
Odin
20
5 / 4 / 18
16,746
558
24,149
25,243
34,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
96
28
Kills
39
42
Deaths
28
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anubis
Boatleft
Anubis
17
7
7
2.93
L
Sylvanus
Krognos23
Sylvanus
1
5
16
1.8
W
Khepri
MoveOnEm
Khepri
1
5
16
1.8
W
Medusa
4
5
6
1.4
L
Nox
TrueFX
Nox
7
12
7
0.88
W
12
7
10
2.43
L
1
8
9
0.69
L
13
8
8
2.13
L
Mulan
YungThor
Mulan
6
9
9
1.17
W
Odin
spacaz
Odin
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,766
Damage
104,752
136,779
Taken
119,344
83,826
Mitigated
89,543
34,710
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Boatleft
Anubis
32,021
1,212
1,038
12,835
25,200
10,390
3,434
9,536
15,398
112,835
0
L
Sylvanus
Krognos23
Sylvanus
10,376
2,015
4,038
9,295
28,538
36,796
69
13,322
15,216
33,574
0
W
Khepri
MoveOnEm
Khepri
5,299
1,266
0
1,718
23,165
23,462
838
6,640
16,269
35,106
0
W
Medusa
19,368
8,396
0
2,585
16,843
6,312
7,263
1,641
15,202
0
128,061
L
Nox
TrueFX
Nox
13,474
1,019
0
729
23,231
8,101
0
7,941
15,290
88,835
0
W
23,915
7,648
0
6,911
28,893
14,709
2,680
4,138
24,617
62
116,959
L
10,528
8,525
0
6,421
27,627
10,661
165
7,805
19,822
0
104,559
L
28,463
6,670
0
7,863
29,580
14,027
0
7,064
22,516
0
154,261
L
Mulan
YungThor
Mulan
16,925
2,550
0
6,364
27,803
14,241
0
9,565
18,238
0
112,908
W
Odin
spacaz
Odin
24,149
3,052
0
4,510
25,243
34,670
1,126
3,692
21,450
26,005
92,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,416
Gold Earned
78,998
761
Minions Killed
709
0
Camps Cleared
0
2,564,325
Distance Traveled
2,708,749
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,072
569
162
5
0
459,908
5
L
Sylvanus
12,495
417
42
1
0
502,477
3
W
Khepri
13,414
447
35
1
0
577,884
6
W
Medusa
15,254
508
182
6
0
529,918
10
L
Nox
13,017
434
148
5
0
463,697
3
W
Fenrir
16,512
550
129
4
0
570,245
1
L
Rama
13,144
438
163
5
0
509,785
5
L
Hun Batz
18,793
626
220
7
0
574,684
8
L
Mulan
14,967
499
188
6
0
513,682
1
W
Odin
16,746
558
201
7
0
570,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role