Player Matchup

Arachne
Arachne
Admiraal39
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,140 Elo+
Solo
Bellona
Bellona
PeriwinklePetal
Bellona
Level 27
God Stats
20W - 16L
1,441 SR
Queue Stats
75W - 86L
1,356 Elo+
Solo
Ares
Ares
SpamChat
Ares
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
50W - 34L
1,447 Elo+
Party 1
Izanami
Izanami
lindini_linguini
Izanami
Level 41
God Stats
4W - 4L
1,446 SR
Queue Stats
189W - 214L
1,360 Elo+
Party 1
Anubis
Anubis
tranquilled
Anubis
Level 27
God Stats
2W - 1L
1,482 SR
Queue Stats
6W - 3L
1,307 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,322 Elo+

VS

Team Averages
Level 13
1,558 SR
1,369 Elo+
Persephone
Persephone
AngelofDepth
Persephone
Level 11
God Stats
1W - 3L
1,503 SR
Queue Stats
142W - 185L
1,244 Elo+
Solo
Fenrir
Fenrir
COTFCarnage
Fenrir
Level 13
God Stats
3W - 2L
1,607 SR
Queue Stats
33W - 26L
1,413 Elo+
Solo
Susano
Susano
MamáDepositame
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,550 Elo+
Solo
Bakasura
Bakasura
malex84
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo
Medusa
Medusa
unremarkable0
Medusa
Level 27
God Stats
5W - 3L
1,680 SR
Queue Stats
82W - 78L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Admiraal39
Arachne
18
9 / 5 / 6
11,751
618
10,684
16,750
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 8
11,927
628
8,285
13,109
13,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
15
3 / 5 / 11
10,235
539
9,479
19,147
25,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 7 / 9
9,582
504
4,471
12,835
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
19
19 / 2 / 4
13,254
698
19,981
14,370
7,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelofDepth
Persephone
13
2 / 12 / 2
9,354
492
6,621
14,343
3,255
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
14
6 / 5 / 5
9,615
506
9,029
19,691
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 6 / 4
9,288
489
8,012
14,952
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
malex84
Bakasura
14
2 / 9 / 1
9,167
482
6,725
16,479
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 3
9,643
508
10,188
13,987
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
38
Kills
20
20
Deaths
37
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Admiraal39
Arachne
9
5
6
2.4
L
Persephone
AngelofDepth
Persephone
2
12
2
0.25
L
Fenrir
6
5
5
1.7
L
4
6
4
1
W
6
1
8
10
W
Ares
3
5
11
1.7
W
1
7
9
0.79
L
Bakasura
malex84
Bakasura
2
9
1
0.28
W
Anubis
19
2
4
10.5
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,900
Damage
40,575
76,211
Taken
79,452
58,939
Mitigated
40,327
24,592
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Admiraal39
Arachne
10,684
7,989
0
7,422
16,750
7,377
718
1,600
15,150
0
83,854
L
Persephone
AngelofDepth
Persephone
6,621
1,052
0
1,593
14,343
3,255
846
6,865
7,466
41,498
0
L
Fenrir
9,029
2,688
0
2,751
19,691
18,326
0
8,513
11,178
0
40,102
L
8,012
2,453
0
2,755
14,952
7,153
107
4,562
10,390
0
55,745
W
8,285
3,517
0
5,184
13,109
13,209
2,668
2,067
10,412
0
61,589
W
Ares
9,479
1,388
180
2,550
19,147
25,816
307
1,054
17,939
34,552
0
W
4,471
2,546
0
1,359
12,835
5,128
3,074
1,371
11,451
0
39,092
L
Bakasura
malex84
Bakasura
6,725
4,131
0
2,510
16,479
7,468
708
2,721
13,758
0
41,596
W
Anubis
19,981
1,897
0
7,897
14,370
7,409
2,805
2,102
12,268
83,159
0
L
10,188
3,247
0
1,600
13,987
4,125
865
6,966
7,021
0
64,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
47,067
498
Minions Killed
410
0
Camps Cleared
0
1,779,949
Distance Traveled
1,745,786
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,751
618
131
7
0
356,179
0
L
Persephone
9,354
492
69
4
0
337,526
0
L
Fenrir
9,615
506
47
2
0
355,344
2
L
Susano
9,288
489
79
4
0
370,148
1
W
Bellona
11,927
628
126
7
0
406,314
5
W
Ares
10,235
539
32
2
0
317,517
4
W
Izanami
9,582
504
73
4
0
341,416
2
L
Bakasura
9,167
482
107
6
0
329,322
1
W
Anubis
13,254
698
136
7
0
358,523
1
L
Medusa
9,643
508
108
6
0
353,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role