Player Matchup

Odin
Odin
Row The Boat 29
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,344 Elo+
Solo
Thor
Thor
Sirius12069887
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,129 Elo+
Solo
Ymir
Ymir
Vegitopla
Ymir
Level 20
God Stats
24W - 22L
1,504 SR
Queue Stats
65W - 80L
1,351 Elo+
Solo
Merlin
Merlin
horacitowithanh
Merlin
Level 27
God Stats
5W - 8L
1,401 SR
Queue Stats
66W - 78L
1,299 Elo+
Solo
Heimdallr
Heimdallr
oDaevid
Heimdallr
Level 17
God Stats
1W - 2L
1,774 SR
Queue Stats
90W - 90L
1,564 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,337 Elo+

VS

Team Averages
Level 16
1,639 SR
1,443 Elo+
Thanatos
Thanatos
BigToeLover69
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,621 Elo+
Solo
Kukulkan
Kukulkan
DARKSIDE T3DDY
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,622 Elo+
Solo
Fenrir
Fenrir
Ramon 5 one br
Fenrir
Level 27
God Stats
16W - 14L
1,860 SR
Queue Stats
224W - 236L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Roy18697
Sylvanus
Level 21
God Stats
4W - 0L
1,838 SR
Queue Stats
34W - 51L
1,242 Elo+
Solo
Izanami
Izanami
SweatyNReady104
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,907
422
516
7,696
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 9 / 1
5,507
393
1,061
8,085
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 5 / 0
6,078
434
3,612
9,695
6,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 9 / 0
6,931
495
1,313
8,357
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
oDaevid
Heimdallr
14
2 / 0 / 1
7,988
571
3,354
5,657
1,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigToeLover69
Thanatos
16
11 / 0 / 1
9,242
660
12,796
8,174
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
8
0 / 4 / 4
5,656
404
1,065
3,921
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 0 / 0
8,342
596
6,045
10,093
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Roy18697
Sylvanus
12
3 / 3 / 2
6,929
495
1,830
8,244
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
1 / 1 / 0
4,440
317
137
634
174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
24
28
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigToeLover69
Thanatos
11
0
1
11.5
W
Kukulkan
0
4
4
0.5
W
9
0
0
9
L
1
5
0
0.2
W
Sylvanus
Roy18697
Sylvanus
3
3
2
1.33
L
0
9
1
0.06
W
1
1
0
1
L
Ymir
1
5
0
0.2
L
1
9
0
0.11
L
Heimdallr
oDaevid
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,856
Damage
21,873
39,490
Taken
31,066
14,395
Mitigated
12,108
1,900
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigToeLover69
Thanatos
12,796
4,738
0
12,630
8,174
3,398
212
1,409
6,649
0
71,553
W
Kukulkan
1,065
377
0
0
3,921
967
180
372
3,511
10,980
0
W
6,045
2,345
0
6,151
10,093
3,709
39
1,133
8,960
0
56,083
L
516
99
0
132
7,696
2,367
289
243
7,403
0
14,230
W
Sylvanus
Roy18697
Sylvanus
1,830
641
0
2,197
8,244
3,860
105
2,193
6,047
22,339
4,677
L
1,061
584
0
63
8,085
2,711
819
397
7,648
0
12,625
W
137
137
0
0
634
174
0
112
522
0
363
L
Ymir
3,612
984
0
0
9,695
6,329
31
1,270
8,385
23,320
0
L
1,313
146
0
50
8,357
1,054
2,493
37
8,320
34,528
0
L
Heimdallr
oDaevid
Heimdallr
3,354
1,094
0
1,655
5,657
1,934
0
913
4,744
0
59,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
34,609
292
Minions Killed
314
0
Camps Cleared
0
1,105,607
Distance Traveled
1,097,573
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,242
660
144
10
0
284,301
0
W
Kukulkan
5,656
404
26
2
0
219,360
1
W
Fenrir
8,342
596
94
7
0
303,593
0
L
Odin
5,907
422
34
2
0
199,555
1
W
Sylvanus
6,929
495
50
4
0
267,649
1
L
Thor
5,507
393
21
2
0
182,355
0
W
Izanami
4,440
317
0
0
0
22,670
0
L
Ymir
6,078
434
42
3
0
247,182
2
L
Merlin
6,931
495
74
5
0
213,461
4
L
Heimdallr
7,988
571
121
9
0
263,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role