Player Matchup

Danzaburou
Danzaburou
DustySquirtl
Danzaburou
Level 26
God Stats
1W - 0L
1,869 SR
Queue Stats
88W - 12L
1,892 Elo+
Party 1
Mulan
Mulan
Kuzenbo God9015
Mulan
Level 44
God Stats
6W - 4L
1,715 SR
Queue Stats
411W - 150L
1,749 Elo+
Party 1
Agni
Agni
Sqeetr
Agni
Level 139
God Stats
1W - 0L
1,282 SR
Queue Stats
92W - 70L
1,656 Elo+
Party 1
Team Averages
Level 70
1,622 SR
1,766 Elo+

VS

Team Averages
Level 94
1,463 SR
1,466 Elo+
Jing Wei
Jing Wei
IM_A_Monster66
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,437 Elo+
Solo
Guan Yu
Guan Yu
PrinceGumbal
Guan Yu
Level 144
God Stats
6W - 9L
1,389 SR
Queue Stats
96W - 91L
1,485 Elo+
Solo
Merlin
Merlin
VibeValkyrie
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DustySquirtl
Danzaburou
14
9 / 2 / 9
11,077
852
11,737
10,096
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 15
10,820
832
14,049
16,739
14,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Sqeetr
Agni
15
9 / 1 / 12
10,910
839
13,960
9,701
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 9 / 2
7,439
572
5,719
15,171
4,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
PrinceGumbal
Guan Yu
13
4 / 6 / 2
9,819
755
7,186
16,968
13,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
12
2 / 9 / 3
8,651
665
9,396
12,407
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
6
6
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DustySquirtl
Danzaburou
9
2
9
6.75
L
Jing Wei
0
9
2
0.11
W
6
3
15
4.5
L
Guan Yu
PrinceGumbal
Guan Yu
4
6
2
0.83
W
Agni
Sqeetr
Agni
9
1
12
15
L
Merlin
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
22,301
36,536
Taken
44,546
22,161
Mitigated
21,658
13,864
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DustySquirtl
Danzaburou
11,737
4,833
0
3,883
10,096
3,929
2,080
3,022
6,668
0
35,158
L
Jing Wei
5,719
3,049
0
900
15,171
4,179
0
3,493
11,678
0
15,873
W
14,049
1,943
517
5,780
16,739
14,538
0
4,611
11,598
0
31,477
L
Guan Yu
PrinceGumbal
Guan Yu
7,186
840
1,902
4,122
16,968
13,254
0
7,835
9,133
0
15,327
W
Agni
Sqeetr
Agni
13,960
861
100
3,584
9,701
3,694
715
1,246
8,333
51,245
0
L
Merlin
9,396
572
0
1,044
12,407
4,225
0
2,720
9,687
23,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
25,909
164
Minions Killed
101
8
Camps Cleared
3
752,889
Distance Traveled
677,945
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,077
852
38
3
1
249,986
1
L
Jing Wei
7,439
572
35
3
2
235,564
2
W
Mulan
10,820
832
28
2
2
247,922
2
L
Guan Yu
9,819
755
15
1
0
257,948
3
W
Agni
10,910
839
98
8
5
254,981
4
L
Merlin
8,651
665
51
4
1
184,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role