Player Matchup

Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Black Wolf3496
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,473 Elo+
Solo
Cerberus
Cerberus
EYESOFASNIPER80
Cerberus
Level 17
God Stats
0W - 3L
1,041 SR
Queue Stats
29W - 62L
1,135 Elo+
Solo
Team Averages
Level 56
1,347 SR
1,369 Elo+

VS

Team Averages
Level 35
1,552 SR
1,450 Elo+
Danzaburou
Danzaburou
ItsYaBoi56
Danzaburou
Level 27
God Stats
13W - 14L
1,567 SR
Queue Stats
76W - 107L
1,363 Elo+
Solo
Chaac
Chaac
Nuuzxx
Chaac
Level 53
God Stats
22W - 13L
1,588 SR
Queue Stats
232W - 184L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Party Teddy32
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 5 / 3
8,812
734
11,542
9,650
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 1
8,215
685
7,530
11,484
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
5
0 / 0 / 1
6,546
546
216
799
304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsYaBoi56
Danzaburou
13
4 / 1 / 7
9,471
789
4,977
7,642
3,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Nuuzxx
Chaac
14
8 / 2 / 4
10,104
842
10,150
12,648
5,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
10
0 / 2 / 6
7,755
646
3,234
9,856
9,462
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
L
3
7
1
0.5
L
Cerberus
0
0
1
0.5
W
Danzaburou
ItsYaBoi56
Danzaburou
4
1
7
7.5
W
Chaac
Nuuzxx
Chaac
8
2
4
5
W
Kuzenbo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
18,361
21,933
Taken
30,146
9,334
Mitigated
18,667
2,198
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,542
263
0
1,344
9,650
2,519
0
2,711
6,939
48,083
0
L
7,530
1,352
0
363
11,484
6,511
0
1,397
10,087
0
23,206
L
Cerberus
216
22
0
491
799
304
0
160
639
1,111
0
W
Danzaburou
ItsYaBoi56
Danzaburou
4,977
2,028
0
854
7,642
3,606
1,186
3,741
3,901
0
24,357
W
Chaac
Nuuzxx
Chaac
10,150
2,289
0
5,460
12,648
5,599
908
4,202
8,446
0
30,113
W
Kuzenbo
3,234
1,364
752
516
9,856
9,462
235
4,156
5,700
14,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
27,330
106
Minions Killed
104
5
Camps Cleared
4
471,344
Distance Traveled
721,446
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,812
734
75
6
1
212,094
2
L
Ravana
8,215
685
24
2
4
229,167
5
L
Cerberus
6,546
546
7
1
0
30,083
1
W
Danzaburou
9,471
789
43
4
2
203,893
2
W
Chaac
10,104
842
37
3
2
250,132
0
W
Kuzenbo
7,755
646
24
2
0
267,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role