Player Matchup

Heimdallr
Heimdallr
Johan_os02
Heimdallr
Level 15
God Stats
15W - 6L
1,779 SR
Queue Stats
63W - 70L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 18
God Stats
122W - 85L
1,567 SR
Queue Stats
138W - 122L
1,535 Elo+
Solo
Nu Wa
Nu Wa
PandaphiIe
Nu Wa
Level 26
God Stats
1W - 1L
1,873 SR
Queue Stats
36W - 46L
1,620 Elo+
Solo
Vulcan
Vulcan
Zz_Tobi_
Vulcan
Level 10
God Stats
3W - 1L
1,273 SR
Queue Stats
22W - 19L
1,553 Elo+
Solo
Kali
Kali
soflo-jojo
Kali
Level 18
God Stats
10W - 6L
1,593 SR
Queue Stats
19W - 17L
1,531 Elo+
Solo
Team Averages
Level 17
1,617 SR
1,550 Elo+

VS

Team Averages
Level 18
1,550 SR
1,520 Elo+
Janus
Janus
AintItChief
Janus
Level 21
God Stats
2W - 0L
1,770 SR
Queue Stats
73W - 62L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
B1ackknight938
Erlang Shen
Level 16
God Stats
8W - 2L
1,870 SR
Queue Stats
33W - 21L
1,546 Elo+
Solo
Susano
Susano
FreeWinsHere
Susano
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,646 Elo+
Solo
Cthulhu
Cthulhu
juan_gg1230
Cthulhu
Level 13
God Stats
1W - 1L
1,125 SR
Queue Stats
2W - 2L
1,357 Elo+
Solo
Heimdallr
Heimdallr
polarpalidan
Heimdallr
Level 28
God Stats
10W - 3L
1,487 SR
Queue Stats
28W - 18L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Johan_os02
Heimdallr
17
4 / 8 / 2
10,860
418
12,964
23,542
9,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MilLootSim
Baron Samedi
19
7 / 5 / 4
12,953
498
15,590
25,261
18,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
19
1 / 3 / 2
11,742
452
16,590
13,664
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
Zz_Tobi_
Vulcan
14
1 / 6 / 4
9,750
375
8,440
13,479
4,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 4 / 2
11,723
451
7,247
17,454
9,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 8
16,951
652
13,344
13,018
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
B1ackknight938
Erlang Shen
20
1 / 5 / 4
12,765
491
10,352
21,027
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
20
16 / 0 / 4
16,435
632
28,181
21,820
9,562
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
juan_gg1230
Cthulhu
7
0 / 6 / 0
8,268
318
2,092
8,954
4,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
polarpalidan
Heimdallr
20
3 / 7 / 6
14,334
551
15,845
27,231
11,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
18
Kills
26
26
Deaths
18
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Erlang Shen
B1ackknight938
Erlang Shen
1
5
4
0.6
W
Susano
16
0
4
18
L
Heimdallr
Johan_os02
Heimdallr
4
8
2
0.63
L
Baron Samedi
MilLootSim
Baron Samedi
7
5
4
1.8
L
Nu Wa
1
3
2
0.67
L
Vulcan
Zz_Tobi_
Vulcan
1
6
4
0.5
W
Cthulhu
juan_gg1230
Cthulhu
0
6
0
0
W
Heimdallr
polarpalidan
Heimdallr
3
7
6
0.86
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,831
Damage
69,814
93,400
Taken
92,050
45,263
Mitigated
40,122
29,718
Healing
37,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,344
659
0
3,723
13,018
5,132
1,773
6,006
6,716
165,630
0
W
Erlang Shen
B1ackknight938
Erlang Shen
10,352
5,518
0
8,538
21,027
10,024
2,017
11,047
9,738
0
80,253
W
Susano
28,181
6,530
0
11,262
21,820
9,562
0
8,383
13,133
0
157,128
L
Heimdallr
Johan_os02
Heimdallr
12,964
5,913
0
6,295
23,542
9,074
211
2,173
21,283
0
66,497
L
Baron Samedi
MilLootSim
Baron Samedi
15,590
2,789
289
12,605
25,261
18,653
786
3,789
21,333
95,612
0
L
Nu Wa
16,590
2,112
0
3,246
13,664
4,317
0
4,174
9,192
92,007
0
L
Vulcan
Zz_Tobi_
Vulcan
8,440
2,855
0
2,606
13,479
4,032
158
3,251
10,129
56,292
0
W
Cthulhu
juan_gg1230
Cthulhu
2,092
303
0
69
8,954
4,287
0
5,330
3,342
11,208
0
W
Heimdallr
polarpalidan
Heimdallr
15,845
7,486
0
14,235
27,231
11,117
6,464
8,845
18,032
0
115,767
L
7,247
3,180
0
4,677
17,454
9,187
0
1,427
16,027
0
77,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,028
Gold Earned
68,753
645
Minions Killed
849
0
Camps Cleared
0
2,223,044
Distance Traveled
2,321,702
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,951
652
302
12
0
543,417
5
W
Erlang Shen
12,765
491
128
5
0
483,044
2
W
Susano
16,435
632
212
8
0
641,049
1
L
Heimdallr
10,860
418
112
4
0
422,516
2
L
Baron Samedi
12,953
498
175
7
0
341,555
1
L
Nu Wa
11,742
452
152
6
0
470,919
6
L
Vulcan
9,750
375
81
3
0
427,053
0
W
Cthulhu
8,268
318
14
1
0
186,903
0
W
Heimdallr
14,334
551
193
7
0
467,289
0
L
Kali
11,723
451
125
5
0
561,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role