Player Matchup

Fenrir
Fenrir
A_J_C_S_
Fenrir
Level 16
God Stats
1W - 3L
1,508 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
DMrqsAlmeida
Baron Samedi
Level 29
God Stats
6W - 2L
1,589 SR
Queue Stats
50W - 31L
1,428 Elo+
Solo
Anubis
Anubis
HannibalKim
Anubis
Level 28
God Stats
14W - 25L
1,350 SR
Queue Stats
201W - 240L
1,361 Elo+
Solo
Apollo
Apollo
Kaique_Rdc
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,390 Elo+
Solo
Bellona
Bellona
SkyDace
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,392 Elo+

VS

Team Averages
Level 28
1,470 SR
1,344 Elo+
Discordia
Discordia
EstevaoCosta572
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,333 Elo+
Solo
Neith
Neith
Joao084370
Neith
Level 29
God Stats
5W - 0L
1,658 SR
Queue Stats
56W - 66L
1,333 Elo+
Solo
Fenrir
Fenrir
NinoShuttsox
Fenrir
Level 27
God Stats
9W - 13L
1,327 SR
Queue Stats
122W - 146L
1,361 Elo+
Solo
Kukulkan
Kukulkan
j3remay4
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 210L
1,423 Elo+
Solo
Nike
Nike
recrutacwb
Nike
Level 29
God Stats
22W - 27L
1,364 SR
Queue Stats
125W - 165L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_J_C_S_
Fenrir
8
0 / 3 / 1
8,644
288
1,574
6,320
2,740
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
DMrqsAlmeida
Baron Samedi
20
9 / 9 / 11
14,192
473
33,056
46,910
26,296
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
16 / 6 / 6
16,461
549
30,807
24,768
14,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
Kaique_Rdc
Apollo
7
1 / 3 / 3
8,279
276
1,245
4,324
1,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SkyDace
Bellona
20
9 / 4 / 6
14,220
474
15,269
21,648
26,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EstevaoCosta572
Discordia
20
3 / 7 / 4
14,408
480
12,864
17,128
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
19
4 / 7 / 8
14,289
476
21,823
25,126
8,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
20
7 / 5 / 6
15,237
508
11,722
23,868
15,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
j3remay4
Kukulkan
20
5 / 8 / 8
14,775
493
29,126
23,436
8,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 8 / 5
15,311
510
8,415
22,029
10,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
35
Kills
25
25
Deaths
35
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A_J_C_S_
Fenrir
0
3
1
0.17
L
Baron Samedi
DMrqsAlmeida
Baron Samedi
9
9
11
1.61
W
Discordia
EstevaoCosta572
Discordia
3
7
4
0.71
L
Anubis
16
6
6
3.17
W
Neith
4
7
8
1.14
L
Apollo
Kaique_Rdc
Apollo
1
3
3
0.83
W
Fenrir
7
5
6
2
L
Bellona
SkyDace
Bellona
9
4
6
3
W
Kukulkan
j3remay4
Kukulkan
5
8
8
1.13
W
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,951
Damage
83,950
103,970
Taken
111,587
70,326
Mitigated
48,071
41,320
Healing
30,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A_J_C_S_
Fenrir
1,574
316
0
2,223
6,320
2,740
0
0
6,320
0
24,808
L
Baron Samedi
DMrqsAlmeida
Baron Samedi
33,056
2,987
1,137
22,009
46,910
26,296
303
19,611
26,776
90,862
0
W
Discordia
EstevaoCosta572
Discordia
12,864
722
150
4,248
17,128
4,657
2,375
12,624
4,504
72,355
0
L
Anubis
30,807
719
0
13,349
24,768
14,006
1,241
13,509
11,029
130,101
0
W
Neith
21,823
9,962
0
9,691
25,126
8,820
5,693
17,752
7,374
0
78,111
L
Apollo
Kaique_Rdc
Apollo
1,245
548
0
551
4,324
1,013
0
691
3,439
0
10,851
W
Fenrir
11,722
3,232
0
6,948
23,868
15,984
0
11,507
12,361
471
91,214
L
Bellona
SkyDace
Bellona
15,269
3,213
0
2,051
21,648
26,271
1,465
7,355
14,095
9,174
68,778
W
Kukulkan
j3remay4
Kukulkan
29,126
2,903
0
5,203
23,436
8,539
1,876
14,766
8,670
113,068
0
W
8,415
3,833
0
4,182
22,029
10,071
4,303
9,011
13,018
0
94,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,796
Gold Earned
74,020
522
Minions Killed
642
0
Camps Cleared
0
1,845,069
Distance Traveled
2,486,026
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,644
288
52
2
0
211,636
1
L
Baron Samedi
14,192
473
130
4
0
477,934
3
W
Discordia
14,408
480
137
5
0
488,010
0
L
Anubis
16,461
549
196
7
0
483,031
3
W
Neith
14,289
476
88
3
0
515,684
1
L
Apollo
8,279
276
20
1
0
151,725
1
W
Fenrir
15,237
508
134
4
0
547,761
3
L
Bellona
14,220
474
124
4
0
520,743
4
W
Kukulkan
14,775
493
138
5
0
475,587
0
W
Nike
15,311
510
145
5
0
458,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role