Player Matchup

Nu Wa
Nu Wa
AmErikanda
Nu Wa
Level 21
God Stats
51W - 53L
1,470 SR
Queue Stats
53W - 61L
1,395 Elo+
Solo
Tyr
Tyr
BrushyTakei
Tyr
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 14L
1,101 Elo+
Solo
Merlin
Merlin
Renicons
Merlin
Level 12
God Stats
2W - 11L
1,279 SR
Queue Stats
9W - 38L
1,139 Elo+
Solo
Tsukuyomi
Tsukuyomi
XandroideX_17
Tsukuyomi
Level 25
God Stats
4W - 12L
1,301 SR
Queue Stats
37W - 39L
1,410 Elo+
Solo
Neith
Neith
milkbuni
Neith
Level 25
God Stats
93W - 95L
1,467 SR
Queue Stats
111W - 117L
1,433 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,296 Elo+

VS

Team Averages
Level 22
1,638 SR
1,381 Elo+
Ares
Ares
Lord Braxsis
Ares
Level 29
God Stats
7W - 7L
1,559 SR
Queue Stats
64W - 89L
1,290 Elo+
Solo
Cernunnos
Cernunnos
RealJohnWick295
Cernunnos
Level 26
God Stats
2W - 1L
1,634 SR
Queue Stats
92W - 109L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
TCLIME4
Tsukuyomi
Level 17
God Stats
28W - 13L
1,621 SR
Queue Stats
53W - 39L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
VIP BALL
Kukulkan
Level 17
God Stats
41W - 26L
1,650 SR
Queue Stats
43W - 30L
1,537 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
terli-ruh
Morgan Le Fay
Level 20
God Stats
2W - 0L
1,723 SR
Queue Stats
20W - 23L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 9 / 12
15,325
1,179
23,951
19,298
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 10 / 7
11,345
873
4,958
32,649
17,484
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Renicons
Merlin
19
1 / 8 / 9
11,481
883
7,007
20,270
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
XandroideX_17
Tsukuyomi
20
7 / 10 / 14
14,799
1,138
24,256
22,974
6,181
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
milkbuni
Neith
20
9 / 10 / 10
14,652
1,127
16,686
21,852
6,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 24
13,896
1,069
10,260
19,669
16,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
RealJohnWick295
Cernunnos
20
15 / 5 / 17
16,221
1,248
25,833
19,605
7,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
TCLIME4
Tsukuyomi
20
23 / 9 / 15
17,294
1,330
46,473
20,762
9,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
VIP BALL
Kukulkan
20
6 / 4 / 19
14,049
1,081
21,484
11,155
4,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
terli-ruh
Morgan Le Fay
20
0 / 5 / 16
11,481
883
3,152
9,392
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
138
28
Kills
47
47
Deaths
28
52
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
10
9
12
1.78
L
1
10
7
0.45
W
3
5
24
3
W
Cernunnos
RealJohnWick295
Cernunnos
15
5
17
4.7
L
Merlin
Renicons
Merlin
1
8
9
0.69
W
Tsukuyomi
TCLIME4
Tsukuyomi
23
9
15
3.39
W
Kukulkan
VIP BALL
Kukulkan
6
4
19
3.88
L
Tsukuyomi
XandroideX_17
Tsukuyomi
7
10
14
1.4
L
Neith
milkbuni
Neith
9
10
10
1.4
W
Morgan Le Fay
terli-ruh
Morgan Le Fay
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,858
Damage
107,202
117,043
Taken
80,583
41,246
Mitigated
42,966
3,730
Healing
3,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
23,951
4,428
89
1,111
19,298
5,668
0
6,851
12,447
59,343
0
L
4,958
452
0
768
32,649
17,484
0
7,543
25,106
0
16,480
W
10,260
455
0
2,296
19,669
16,723
0
10,244
9,425
40,290
0
W
Cernunnos
RealJohnWick295
Cernunnos
25,833
13,763
0
2
19,605
7,930
0
7,913
11,692
0
41,862
L
Merlin
Renicons
Merlin
7,007
437
0
344
20,270
5,539
0
4,874
15,396
21,544
0
W
Tsukuyomi
TCLIME4
Tsukuyomi
46,473
12,283
0
681
20,762
9,893
0
5,134
15,628
0
67,929
W
Kukulkan
VIP BALL
Kukulkan
21,484
1,789
0
563
11,155
4,811
0
3,108
8,047
70,657
0
L
Tsukuyomi
XandroideX_17
Tsukuyomi
24,256
6,918
0
290
22,974
6,181
0
8,411
14,563
0
40,178
L
Neith
milkbuni
Neith
16,686
8,546
0
1,128
21,852
6,374
0
7,217
14,635
0
48,843
W
Morgan Le Fay
terli-ruh
Morgan Le Fay
3,152
526
0
55
9,392
3,609
0
4,559
4,833
7,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
72,941
221
Minions Killed
253
8
Camps Cleared
4
1,156,338
Distance Traveled
1,012,713
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,325
1,179
95
7
1
227,650
1
L
Tyr
11,345
873
25
2
1
248,434
0
W
Ares
13,896
1,069
52
4
0
184,560
0
W
Cernunnos
16,221
1,248
30
2
1
220,125
0
L
Merlin
11,481
883
26
2
1
232,667
1
W
Tsukuyomi
17,294
1,330
41
3
1
237,958
1
W
Kukulkan
14,049
1,081
126
10
2
224,933
0
L
Tsukuyomi
14,799
1,138
25
2
0
254,823
0
L
Neith
14,652
1,127
50
4
5
192,764
0
W
Morgan Le Fay
11,481
883
4
0
0
145,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role