Player Matchup

Ares
Ares
Agiwar
Ares
Level 3
God Stats
1W - 3L
1,226 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 2
Neith
Neith
Amrezia
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fuego_dela_Muert
Nu Wa
Level 28
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Maniac_Bomper
Ymir
Level 3
God Stats
38W - 33L
1,500 SR
Queue Stats
78W - 84L
1,500 Elo+
Solo
Bellona
Bellona
bebba01
Bellona
Level 18
God Stats
4W - 2L
1,446 SR
Queue Stats
11W - 20L
1,176 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,370 Elo+

VS

Team Averages
Level 22
1,465 SR
1,263 Elo+
Skadi
Skadi
Feudragon1980
Skadi
Level 27
God Stats
1W - 2L
1,433 SR
Queue Stats
6W - 9L
1,137 Elo+
Solo
Janus
Janus
RHABIBIC_XinOu
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,171 Elo+
Solo
Bellona
Bellona
Serpexus
Bellona
Level 22
God Stats
13W - 12L
1,386 SR
Queue Stats
94W - 101L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
lightenduro_ru
Kukulkan
Level 28
God Stats
6W - 2L
1,745 SR
Queue Stats
86W - 89L
1,366 Elo+
Solo
Hun Batz
Hun Batz
mini_keys
Hun Batz
Level 20
God Stats
7W - 16L
1,259 SR
Queue Stats
141W - 160L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Agiwar
Ares
7
0 / 9 / 0
4,870
348
3,341
11,337
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Amrezia
Neith
7
0 / 10 / 0
5,005
358
1,839
8,530
1,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 0
6,320
451
4,058
10,581
2,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 0
5,644
403
1,805
9,405
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
bebba01
Bellona
6
0 / 7 / 1
4,853
347
2,289
12,357
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
5,891
421
2,190
3,423
926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 2
7,454
532
6,155
2,897
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Serpexus
Bellona
13
11 / 0 / 8
8,438
603
8,762
7,783
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
14
10 / 0 / 0
8,521
609
14,204
4,601
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
mini_keys
Hun Batz
13
10 / 1 / 9
8,448
603
8,376
7,083
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
3
Kills
36
36
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
Agiwar
Ares
0
9
0
0
L
Neith
Amrezia
Neith
0
10
0
0
W
0
2
5
1.25
L
2
6
0
0.33
L
1
4
0
0.25
W
5
0
2
6
W
Bellona
Serpexus
Bellona
11
0
8
15
L
Bellona
bebba01
Bellona
0
7
1
0.07
W
Kukulkan
10
0
0
10
W
Hun Batz
mini_keys
Hun Batz
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
39,687
52,210
Taken
25,787
24,763
Mitigated
11,937
7,688
Healing
6,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Agiwar
Ares
3,341
403
0
306
11,337
6,921
17
259
11,042
12,199
0
L
Neith
Amrezia
Neith
1,839
972
0
525
8,530
1,935
126
172
8,350
0
13,880
W
2,190
548
0
232
3,423
926
813
2,464
959
0
17,326
L
4,058
1,355
0
2,320
10,581
2,773
712
4,382
5,725
32,159
0
L
1,805
0
0
1,881
9,405
7,783
28
5,928
2,952
13,446
0
W
6,155
653
0
0
2,897
782
635
1,379
1,518
43,233
0
W
Bellona
Serpexus
Bellona
8,762
2,226
0
3,511
7,783
5,502
209
2,396
5,387
0
41,488
L
Bellona
bebba01
Bellona
2,289
207
0
2,656
12,357
5,351
187
8,154
3,782
0
12,728
W
Kukulkan
14,204
1,343
0
1,460
4,601
1,640
204
1,425
3,176
49,399
0
W
Hun Batz
mini_keys
Hun Batz
8,376
3,558
329
1,267
7,083
3,087
432
1,540
5,543
0
50,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
38,752
131
Minions Killed
380
0
Camps Cleared
0
1,168,678
Distance Traveled
1,226,190
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,870
348
26
2
0
254,294
3
L
Neith
5,005
358
25
2
0
215,557
0
W
Skadi
5,891
421
31
2
0
153,884
0
L
Nu Wa
6,320
451
47
3
0
204,596
0
L
Ymir
5,644
403
20
1
0
253,352
0
W
Janus
7,454
532
86
6
0
254,059
0
W
Bellona
8,438
603
92
7
0
272,048
0
L
Bellona
4,853
347
13
1
0
240,879
0
W
Kukulkan
8,521
609
96
7
0
239,849
1
W
Hun Batz
8,448
603
75
5
0
306,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role