Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GustiGherghel
Bacchus
Level 146
God Stats
3W - 0L
1,829 SR
Queue Stats
94W - 25L
1,848 Elo+
Party 1
Olorun
Olorun
LimboThorem
Olorun
Level 146
God Stats
1W - 0L
1,453 SR
Queue Stats
37W - 25L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGhitza
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,974 SR
Queue Stats
35W - 14L
1,883 Elo+
Party 1
Team Averages
Level 142
1,689 SR
1,687 Elo+

VS

Team Averages
Level 142
1,541 SR
1,801 Elo+
Olorun
Olorun
Crawond
Olorun
Level 148
God Stats
0W - 1L
1,629 SR
Queue Stats
39W - 30L
1,615 Elo+
Party 2
Ravana
Ravana
HyperDX
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,947 Elo+
Party 3
Achilles
Achilles
Merses
Achilles
Level 152
God Stats
6W - 7L
1,050 SR
Queue Stats
43W - 33L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
kyirin67
Zhong Kui
Level 160
God Stats
0W - 1L
1,987 SR
Queue Stats
13W - 6L
2,052 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 3 / 7
12,248
817
16,481
14,673
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
18
6 / 1 / 11
12,830
855
13,713
22,362
31,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
19
7 / 6 / 6
12,365
824
11,096
11,899
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
TheGhitza
Ah Muzen Cab
19
1 / 6 / 10
11,976
798
13,263
16,293
6,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crawond
Olorun
17
2 / 8 / 2
11,067
738
5,545
13,130
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
HyperDX
Ravana
17
10 / 7 / 4
11,809
787
16,412
13,219
6,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Merses
Achilles
16
2 / 5 / 7
10,166
678
13,748
19,466
20,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
kyirin67
Zhong Kui
17
2 / 4 / 7
11,074
738
16,706
16,211
13,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
24
Kills
16
16
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
3
7
4.5
L
Olorun
Crawond
Olorun
2
8
2
0.38
W
Bacchus
6
1
11
11.5
L
Ravana
HyperDX
Ravana
10
7
4
1.71
W
Olorun
7
6
6
1.67
L
Achilles
Merses
Achilles
2
5
7
1.1
W
Ah Muzen Cab
TheGhitza
Ah Muzen Cab
1
6
10
1
L
Zhong Kui
kyirin67
Zhong Kui
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,553
Damage
52,411
65,227
Taken
62,026
48,636
Mitigated
45,603
17,336
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,481
3,225
0
483
14,673
5,567
721
4,912
9,330
0
45,009
L
Olorun
Crawond
Olorun
5,545
1,852
376
1,323
13,130
4,191
674
3,314
9,816
48,839
0
W
Bacchus
13,713
2,224
2,318
5,816
22,362
31,226
192
7,198
14,390
30,829
0
L
Ravana
HyperDX
Ravana
16,412
5,353
0
1,435
13,219
6,539
0
5,552
7,667
0
27,592
W
Olorun
11,096
7,159
945
3,153
11,899
5,409
3,629
3,844
7,759
35,888
3,573
L
Achilles
Merses
Achilles
13,748
3,674
0
1,710
19,466
20,917
342
8,309
11,157
2,066
23,554
W
Ah Muzen Cab
TheGhitza
Ah Muzen Cab
13,263
7,839
0
4,621
16,293
6,434
1,189
6,852
8,966
0
66,021
L
Zhong Kui
kyirin67
Zhong Kui
16,706
1,647
0
4,990
16,211
13,956
209
6,780
9,431
49,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,419
Gold Earned
44,116
273
Minions Killed
274
12
Camps Cleared
12
1,038,956
Distance Traveled
1,020,290
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,248
817
51
3
2
270,876
3
L
Olorun
11,067
738
99
7
4
246,979
3
W
Bacchus
12,830
855
33
2
2
282,872
3
L
Ravana
11,809
787
24
2
5
245,930
1
W
Olorun
12,365
824
64
4
3
231,146
3
L
Achilles
10,166
678
38
3
1
277,552
1
W
Ah Muzen Cab
11,976
798
125
8
5
254,062
1
L
Zhong Kui
11,074
738
113
8
2
249,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role