Player Matchup

Kukulkan
Kukulkan
Ckrudg
Kukulkan
Level 93
God Stats
10W - 5L
1,645 SR
Queue Stats
169W - 149L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
KingBigDuck
Sun Wukong
Level 128
God Stats
5W - 0L
1,549 SR
Queue Stats
286W - 277L
1,568 Elo+
Party 1
Medusa
Medusa
michganchik
Medusa
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
24W - 15L
1,651 Elo+
Party 1
Team Averages
Level 83
1,629 SR
1,621 Elo+

VS

Team Averages
Level 66
1,614 SR
1,461 Elo+
Sylvanus
Sylvanus
Andaluz1
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
Antisenil
Mercury
Level 28
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 3L
1,308 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BladyKun
Morgan Le Fay
Level 69
God Stats
10W - 6L
1,605 SR
Queue Stats
112W - 114L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ckrudg
Kukulkan
13
5 / 0 / 3
8,598
717
7,298
3,327
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KingBigDuck
Sun Wukong
12
2 / 0 / 7
7,845
654
6,275
9,198
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
2 / 1 / 6
7,697
641
6,380
5,004
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andaluz1
Sylvanus
11
0 / 2 / 1
7,575
631
4,041
7,439
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Antisenil
Mercury
10
0 / 4 / 0
6,500
542
978
8,367
2,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BladyKun
Morgan Le Fay
11
1 / 3 / 0
7,057
588
9,785
8,529
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andaluz1
Sylvanus
0
2
1
0.25
L
Mercury
Antisenil
Mercury
0
4
0
0
L
Morgan Le Fay
BladyKun
Morgan Le Fay
1
3
0
0.33
W
Kukulkan
Ckrudg
Kukulkan
5
0
3
6.5
W
Sun Wukong
KingBigDuck
Sun Wukong
2
0
7
5.5
W
Medusa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
14,804
17,529
Taken
24,335
10,844
Mitigated
12,977
4,078
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andaluz1
Sylvanus
4,041
764
2,329
2,820
7,439
6,862
0
2,698
4,358
12,611
0
L
Mercury
Antisenil
Mercury
978
476
0
0
8,367
2,887
0
2,137
6,015
0
12,412
L
Morgan Le Fay
BladyKun
Morgan Le Fay
9,785
1,164
128
1,354
8,529
3,228
0
2,789
5,584
40,197
0
W
Kukulkan
Ckrudg
Kukulkan
7,298
562
0
580
3,327
1,190
1,031
3,002
325
31,550
0
W
Sun Wukong
KingBigDuck
Sun Wukong
6,275
987
0
2,998
9,198
7,777
318
6,575
2,623
0
16,186
W
Medusa
6,380
2,227
0
500
5,004
1,877
598
4,518
486
0
23,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
21,132
144
Minions Killed
121
6
Camps Cleared
5
681,954
Distance Traveled
593,865
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,575
631
18
2
0
201,482
2
L
Mercury
6,500
542
32
3
1
198,203
0
L
Morgan Le Fay
7,057
588
71
6
4
194,180
2
W
Kukulkan
8,598
717
77
6
3
220,844
3
W
Sun Wukong
7,845
654
16
1
1
249,939
2
W
Medusa
7,697
641
51
4
2
211,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role