Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dr Donut9784
Merlin
Level 127
God Stats
2W - 5L
1,617 SR
Queue Stats
617W - 605L
1,536 Elo+
Party 1
Thanatos
Thanatos
ShankyShadow400
Thanatos
Level 69
God Stats
12W - 10L
1,511 SR
Queue Stats
170W - 181L
1,505 Elo+
Party 1
King Arthur
King Arthur
Xataor
King Arthur
Level 109
God Stats
15W - 16L
1,572 SR
Queue Stats
680W - 692L
1,510 Elo+
Solo
Horus
Horus
whackylizard163
Horus
Level 88
God Stats
2W - 3L
1,306 SR
Queue Stats
200W - 187L
1,463 Elo+
Party 1
Team Averages
Level 102
1,501 SR
1,503 Elo+

VS

Team Averages
Level 92
1,479 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
AWESOMEKILLZZ12
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 100L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
Everydaypound3
Sylvanus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 154L
1,516 Elo+
Solo
Neith
Neith
Gravlx
Neith
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 140L
1,580 Elo+
Party 2
Janus
Janus
Grimm-_-Thanos
Janus
Level 101
God Stats
0W - 2L
1,395 SR
Queue Stats
26W - 38L
1,413 Elo+
Party 3
Erlang Shen
Erlang Shen
KSIxTenza
Erlang Shen
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 119L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 3 / 0
5,685
517
6,259
7,749
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
1 / 1 / 2
6,749
614
4,140
4,945
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
10
2 / 0 / 0
6,411
583
2,822
5,512
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Xataor
King Arthur
14
7 / 1 / 0
7,749
704
7,461
10,306
7,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 2
5,463
497
1,759
9,317
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AWESOMEKILLZZ12
Ah Muzen Cab
10
1 / 5 / 0
6,008
546
4,818
7,820
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
8
1 / 2 / 2
5,332
485
2,977
9,269
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Gravlx
Neith
9
0 / 1 / 3
5,101
464
5,659
5,519
1,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 0
6,277
571
3,002
4,249
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
KSIxTenza
Erlang Shen
9
0 / 2 / 2
5,418
493
2,603
7,320
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
12
Kills
5
5
Deaths
12
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
0
0.67
L
Ah Muzen Cab
AWESOMEKILLZZ12
Ah Muzen Cab
1
5
0
0.2
W
Merlin
1
1
2
2
L
Sylvanus
1
2
2
1
L
Neith
Gravlx
Neith
0
1
3
1.5
L
3
2
0
1.5
L
Erlang Shen
KSIxTenza
Erlang Shen
0
2
2
0.5
W
Thanatos
2
0
0
2
W
King Arthur
Xataor
King Arthur
7
1
0
7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
19,059
37,829
Taken
34,177
16,255
Mitigated
10,454
20,305
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,259
2,725
0
2,340
7,749
2,166
480
1,580
6,125
0
33,404
L
Ah Muzen Cab
AWESOMEKILLZZ12
Ah Muzen Cab
4,818
2,184
0
2,269
7,820
3,101
0
727
7,093
0
33,149
W
Merlin
4,140
75
0
1,298
4,945
1,528
0
1,331
3,474
40,966
0
L
Sylvanus
2,977
1,990
1,312
2,742
9,269
2,772
24
546
8,723
11,099
0
L
Neith
Gravlx
Neith
5,659
1,917
0
2,234
5,519
1,173
0
579
4,940
0
28,180
L
3,002
665
0
762
4,249
1,014
0
1,947
2,302
34,959
0
L
Erlang Shen
KSIxTenza
Erlang Shen
2,603
1,286
0
2,500
7,320
2,394
0
341
6,979
0
23,812
W
Thanatos
2,822
1,148
0
5,955
5,512
1,612
58
422
5,090
0
32,245
W
King Arthur
Xataor
King Arthur
7,461
846
0
4,129
10,306
7,001
12
0
10,306
0
47,242
W
1,759
959
1,478
5,105
9,317
3,948
252
2,350
6,855
0
13,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
28,136
362
Minions Killed
267
0
Camps Cleared
0
1,088,189
Distance Traveled
1,143,677
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,685
517
59
5
0
177,630
0
L
Ah Muzen Cab
6,008
546
76
7
0
197,590
0
W
Merlin
6,749
614
90
8
0
230,739
4
L
Sylvanus
5,332
485
17
2
0
252,267
3
L
Neith
5,101
464
47
4
0
200,281
1
L
Janus
6,277
571
74
7
0
233,591
2
L
Erlang Shen
5,418
493
53
5
0
259,948
0
W
Thanatos
6,411
583
82
7
0
245,791
2
W
King Arthur
7,749
704
101
9
0
214,973
0
W
Horus
5,463
497
30
3
0
219,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role