Player Matchup

The Morrigan
The Morrigan
Bites__the_dust-
The Morrigan
Level 53
God Stats
1W - 1L
1,562 SR
Queue Stats
6W - 18L
1,103 Elo+
Party 1
Thanatos
Thanatos
Head_HunterXs
Thanatos
Level 16
God Stats
0W - 2L
1,105 SR
Queue Stats
5W - 18L
1,036 Elo+
Party 1
Baron Samedi
Baron Samedi
ronivaldogv2
Baron Samedi
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
7W - 24L
1,064 Elo+
Party 1
Team Averages
Level 31
1,299 SR
1,068 Elo+

VS

Team Averages
Level 20
1,418 SR
1,191 Elo+
Hercules
Hercules
Dewgy97
Hercules
Level 25
God Stats
37W - 54L
1,373 SR
Queue Stats
65W - 113L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
MeahMouse
Baron Samedi
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 25L
1,119 Elo+
Solo
Zeus
Zeus
cdwag420
Zeus
Level 28
God Stats
52W - 66L
1,381 SR
Queue Stats
139W - 204L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bites__the_dust-
The Morrigan
13
4 / 9 / 11
10,690
713
10,152
12,536
4,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Head_HunterXs
Thanatos
14
7 / 9 / 6
11,372
758
13,416
18,547
8,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ronivaldogv2
Baron Samedi
15
7 / 5 / 9
11,257
750
14,888
15,637
12,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dewgy97
Hercules
15
6 / 6 / 11
11,296
753
6,989
26,645
14,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
MeahMouse
Baron Samedi
14
5 / 3 / 9
10,606
707
8,341
11,391
6,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
17
12 / 9 / 8
12,290
819
21,152
13,238
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
18
Kills
23
23
Deaths
18
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bites__the_dust-
The Morrigan
4
9
11
1.06
W
Hercules
Dewgy97
Hercules
6
6
11
1.92
L
Thanatos
Head_HunterXs
Thanatos
7
9
6
1.11
W
Baron Samedi
MeahMouse
Baron Samedi
5
3
9
3.17
W
Zeus
12
9
8
1.78
L
Baron Samedi
ronivaldogv2
Baron Samedi
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,456
Damage
36,482
46,720
Taken
51,274
25,865
Mitigated
25,178
16,972
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bites__the_dust-
The Morrigan
10,152
2,318
414
2,011
12,536
4,857
341
8,009
4,392
32,429
2,031
W
Hercules
Dewgy97
Hercules
6,989
1,536
0
8,569
26,645
14,575
1,162
13,028
13,617
0
14,601
L
Thanatos
Head_HunterXs
Thanatos
13,416
4,358
399
7,404
18,547
8,763
1,022
10,451
8,096
0
22,369
W
Baron Samedi
MeahMouse
Baron Samedi
8,341
155
1,140
2,270
11,391
6,624
348
4,927
6,464
29,034
0
W
Zeus
21,152
2,145
0
1,911
13,238
3,979
1,190
5,210
8,028
59,223
0
L
Baron Samedi
ronivaldogv2
Baron Samedi
14,888
1,687
1,899
4,845
15,637
12,245
262
11,424
4,213
33,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
34,192
112
Minions Killed
144
2
Camps Cleared
2
614,827
Distance Traveled
658,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,690
713
52
3
1
185,733
0
W
Hercules
11,296
753
19
1
0
241,537
1
L
Thanatos
11,372
758
19
1
0
215,466
0
W
Baron Samedi
10,606
707
50
3
0
223,272
1
W
Zeus
12,290
819
75
5
2
193,691
0
L
Baron Samedi
11,257
750
41
3
1
213,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role