Player Matchup

Bellona
Bellona
Bogertt
Bellona
Level 21
God Stats
0W - 1L
1,921 SR
Queue Stats
19W - 16L
1,444 Elo+
Solo
Sobek
Sobek
MarauderStinger
Sobek
Level 76
God Stats
0W - 4L
1,263 SR
Queue Stats
425W - 820L
1,326 Elo+
Party 2
Kukulkan
Kukulkan
SmokinJesus
Kukulkan
Level 59
God Stats
13W - 26L
1,348 SR
Queue Stats
17W - 36L
1,294 Elo+
Party 2
Team Averages
Level 52
1,511 SR
1,354 Elo+

VS

Team Averages
Level 70
1,612 SR
1,744 Elo+
Tyr
Tyr
Anarchlad
Tyr
Level 81
God Stats
5W - 1L
1,634 SR
Queue Stats
21W - 8L
1,713 Elo+
Party 1
Fenrir
Fenrir
Kudoclvsm
Fenrir
Level 103
God Stats
3W - 0L
1,478 SR
Queue Stats
21W - 6L
1,805 Elo+
Party 1
Ra
Ra
xGordi
Ra
Level 26
God Stats
6W - 1L
1,726 SR
Queue Stats
21W - 6L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bogertt
Bellona
9
0 / 9 / 3
5,973
597
4,093
12,415
7,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 8 / 2
7,022
702
3,460
13,621
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
SmokinJesus
Kukulkan
10
2 / 8 / 2
7,271
727
6,362
7,385
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 16
8,678
868
12,414
9,457
6,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Kudoclvsm
Fenrir
13
9 / 1 / 13
8,888
889
10,273
7,386
4,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
12
8 / 2 / 13
8,653
865
6,614
5,078
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
4
Kills
25
25
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
Bellona
Bogertt
Bellona
0
9
3
0.17
W
Fenrir
Kudoclvsm
Fenrir
9
1
13
15.5
L
2
8
2
0.38
L
Kukulkan
SmokinJesus
Kukulkan
2
8
2
0.38
W
Ra
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
29,301
33,421
Taken
21,921
21,701
Mitigated
12,778
1,231
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,414
1,845
0
1,539
9,457
6,626
881
4,274
5,183
82
26,841
L
Bellona
Bogertt
Bellona
4,093
434
0
314
12,415
7,018
0
1,569
10,627
0
12,460
W
Fenrir
Kudoclvsm
Fenrir
10,273
2,819
0
1,162
7,386
4,154
450
3,114
4,272
0
20,956
L
3,460
55
0
917
13,621
11,877
0
3,507
9,802
10,951
0
L
Kukulkan
SmokinJesus
Kukulkan
6,362
498
0
0
7,385
2,806
0
1,163
6,106
21,159
0
W
Ra
6,614
864
1,901
1,221
5,078
1,998
679
2,887
2,191
27,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,266
Gold Earned
26,219
67
Minions Killed
114
2
Camps Cleared
6
448,467
Distance Traveled
583,999
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,678
868
33
3
2
191,828
0
L
Bellona
5,973
597
17
2
1
147,613
1
W
Fenrir
8,888
889
24
2
2
200,915
2
L
Sobek
7,022
702
11
1
0
176,897
1
L
Kukulkan
7,271
727
39
4
1
123,957
0
W
Ra
8,653
865
57
6
2
191,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role