Player Matchup

Sobek
Sobek
Daab0mb
Sobek
Level 155
God Stats
19W - 30L
1,416 SR
Queue Stats
369W - 414L
1,383 Elo+
Solo
Chaac
Chaac
eZ DuBztep
Chaac
Level 45
God Stats
7W - 8L
1,317 SR
Queue Stats
16W - 25L
1,401 Elo+
Party 1
Ra
Ra
lI DooM Il
Ra
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 47L
1,530 Elo+
Party 1
Team Averages
Level 114
1,411 SR
1,438 Elo+

VS

Team Averages
Level 93
1,398 SR
1,273 Elo+
Chaac
Chaac
aamund
Chaac
Level 103
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 11L
1,221 Elo+
Party 2
Ravana
Ravana
l CRAER l
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,321 Elo+
Solo
Scylla
Scylla
pobyG-ruud
Scylla
Level 89
God Stats
17W - 31L
1,383 SR
Queue Stats
150W - 226L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daab0mb
Sobek
13
4 / 2 / 7
9,596
800
6,739
10,310
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
5 / 0 / 7
8,787
732
9,616
8,397
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 5
8,457
705
8,532
6,525
2,385
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
aamund
Chaac
11
1 / 3 / 2
7,341
612
4,958
14,321
10,511
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
l CRAER l
Ravana
11
2 / 5 / 0
7,351
613
3,061
8,559
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
pobyG-ruud
Scylla
10
1 / 4 / 2
7,420
618
6,729
7,146
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Daab0mb
Sobek
4
2
7
3.75
L
Chaac
aamund
Chaac
1
3
2
0.67
W
Chaac
5
0
7
8.5
L
Ravana
l CRAER l
Ravana
2
5
0
0.4
W
3
2
5
2.75
L
Scylla
pobyG-ruud
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
14,748
25,232
Taken
30,026
20,164
Mitigated
16,461
11,258
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Daab0mb
Sobek
6,739
330
0
3,715
10,310
10,336
93
3,282
7,028
24,400
0
L
Chaac
aamund
Chaac
4,958
630
0
5,052
14,321
10,511
0
8,028
5,731
0
16,328
W
Chaac
9,616
554
418
3,022
8,397
7,443
477
1,423
6,974
0
22,547
L
Ravana
l CRAER l
Ravana
3,061
686
614
1,707
8,559
3,687
0
5,020
3,332
0
12,762
W
8,532
968
1,850
2,253
6,525
2,385
953
2,451
4,074
36,582
0
L
Scylla
pobyG-ruud
Scylla
6,729
186
0
41
7,146
2,263
0
2,431
4,369
30,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
22,112
144
Minions Killed
109
7
Camps Cleared
4
766,473
Distance Traveled
696,542
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,596
800
43
4
0
239,403
12
L
Chaac
7,341
612
15
1
1
247,194
0
W
Chaac
8,787
732
30
3
5
286,059
3
L
Ravana
7,351
613
30
3
3
217,431
3
W
Ra
8,457
705
71
6
2
241,011
4
L
Scylla
7,420
618
64
5
0
231,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role