Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JacobJacobsen122
Ares
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
122W - 129L
1,458 Elo+
Party 3
Ravana
Ravana
adribarro07
Ravana
Level 112
God Stats
10W - 6L
1,390 SR
Queue Stats
681W - 687L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
angel_opet
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,368 Elo+
Party 3
Tiamat
Tiamat
tomypa2000
Tiamat
Level 68
God Stats
4W - 1L
1,787 SR
Queue Stats
86W - 112L
1,416 Elo+
Party 3
Team Averages
Level 85
1,578 SR
1,445 Elo+

VS

Team Averages
Level 112
1,441 SR
1,456 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Adelixel
Tiamat
Level 87
God Stats
4W - 6L
1,336 SR
Queue Stats
551W - 566L
1,467 Elo+
Party 1
Mercury
Mercury
AidanNeill
Mercury
Level 105
God Stats
11W - 14L
1,439 SR
Queue Stats
626W - 628L
1,457 Elo+
Party 1
Terra
Terra
SchwarzePerle_
Terra
Level 152
God Stats
2W - 1L
1,553 SR
Queue Stats
256W - 278L
1,430 Elo+
Party 4
Merlin
Merlin
Stormy4571
Merlin
Level 85
God Stats
6W - 8L
1,379 SR
Queue Stats
212W - 226L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,413
541
4,473
4,505
985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 1 / 1
4,280
428
2,644
2,701
1,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
9
3 / 4 / 1
6,070
607
3,141
5,540
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
angel_opet
Amaterasu
9
0 / 0 / 1
5,481
548
1,881
6,094
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
tomypa2000
Tiamat
8
0 / 4 / 2
5,298
530
2,027
5,443
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 1
5,717
572
2,260
5,160
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Adelixel
Tiamat
10
0 / 1 / 1
5,503
550
3,920
4,405
4,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
AidanNeill
Mercury
11
8 / 1 / 1
6,595
660
5,586
6,245
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 3
4,364
436
874
8,661
3,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
Stormy4571
Merlin
10
1 / 2 / 5
5,816
582
2,655
4,578
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Anhur
 
Anhur
1
0
1
1.5
W
Tiamat
Adelixel
Tiamat
0
1
1
0.5
W
Mercury
AidanNeill
Mercury
8
1
1
8.5
L
1
1
1
1.5
W
0
2
3
0.75
W
Merlin
Stormy4571
Merlin
1
2
5
1.75
L
Ravana
3
4
1
0.88
L
Amaterasu
angel_opet
Amaterasu
0
0
1
0.5
L
Tiamat
tomypa2000
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
15,295
24,283
Taken
29,049
8,374
Mitigated
12,186
9,581
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,473
2,357
0
1,902
4,505
985
0
252
4,253
0
37,870
W
Anhur
 
Anhur
2,260
1,105
0
1,928
5,160
1,288
108
1,470
3,690
0
39,888
W
Tiamat
Adelixel
Tiamat
3,920
821
0
1,770
4,405
4,636
380
176
4,199
27,209
0
W
Mercury
AidanNeill
Mercury
5,586
3,135
0
2,748
6,245
1,675
0
399
5,790
0
30,037
L
2,644
309
105
845
2,701
1,032
0
277
2,424
6,781
0
W
874
124
613
2,832
8,661
3,479
0
1,302
7,331
6,921
0
W
Merlin
Stormy4571
Merlin
2,655
166
109
1,044
4,578
1,108
665
990
3,368
27,608
0
L
Ravana
3,141
781
0
1,302
5,540
1,687
0
1,157
4,383
0
23,149
L
Amaterasu
angel_opet
Amaterasu
1,881
1,039
0
4,297
6,094
2,532
0
2,873
3,221
0
25,949
L
Tiamat
tomypa2000
Tiamat
2,027
87
0
1,130
5,443
2,138
96
2,890
2,553
20,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
27,995
254
Minions Killed
283
0
Camps Cleared
0
841,361
Distance Traveled
953,530
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,413
541
75
8
0
168,616
0
W
Anhur
5,717
572
95
10
0
177,714
1
W
Tiamat
5,503
550
59
6
0
174,535
2
W
Mercury
6,595
660
59
6
0
215,184
2
L
Ares
4,280
428
9
1
0
117,503
4
W
Terra
4,364
436
11
1
0
196,119
7
W
Merlin
5,816
582
59
6
0
189,978
3
L
Ravana
6,070
607
52
5
0
215,872
1
L
Amaterasu
5,481
548
72
7
0
191,400
1
L
Tiamat
5,298
530
46
5
0
147,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role