Player Matchup

Bacchus
Bacchus
ChiefRastaJake
Bacchus
Level 24
God Stats
54W - 31L
1,583 SR
Queue Stats
70W - 50L
1,498 Elo+
Solo
Medusa
Medusa
DSS_GROGDAD
Medusa
Level 67
God Stats
3W - 1L
1,714 SR
Queue Stats
130W - 149L
1,407 Elo+
Party 1
Hades
Hades
NOMAD_2-12
Hades
Level 7
God Stats
1W - 1L
1,247 SR
Queue Stats
14W - 20L
1,239 Elo+
Party 1
Bellona
Bellona
darkflower7
Bellona
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
22W - 31L
1,379 Elo+
Party 1
Tiamat
Tiamat
wolfpredator114
Tiamat
Level 23
God Stats
14W - 11L
1,384 SR
Queue Stats
82W - 87L
1,379 Elo+
Solo
Team Averages
Level 30
1,538 SR
1,380 Elo+

VS

Team Averages
Level 12
1,429 SR
1,392 Elo+
Neith
Neith
DSTYLEZthe808
Neith
Level 8
God Stats
0W - 10L
1,010 SR
Queue Stats
9W - 26L
1,229 Elo+
Solo
Charybdis
Charybdis
DigitalWayne904
Charybdis
Level 25
God Stats
16W - 18L
1,303 SR
Queue Stats
75W - 94L
1,407 Elo+
Solo
Jing Wei
Jing Wei
INKinmyVEINS
Jing Wei
Level 13
God Stats
8W - 9L
1,819 SR
Queue Stats
35W - 55L
1,404 Elo+
Solo
Ymir
Ymir
JervyBear1
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MONSTERPEDATOR
Ne Zha
Level 8
God Stats
7W - 8L
1,513 SR
Queue Stats
18W - 26L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 18
8,961
1,120
5,364
8,299
6,974
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
13 / 1 / 18
10,024
1,253
16,493
5,190
1,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
15
7 / 3 / 16
9,737
1,217
10,004
8,589
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
darkflower7
Bellona
17
8 / 0 / 23
10,238
1,280
10,839
7,643
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 22
10,120
1,265
11,695
5,335
3,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

409

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 0
6,903
863
710
14,464
5,224
Charybdis
DigitalWayne904
Charybdis
13
4 / 3 / 0
8,933
1,117
11,514
8,627
3,006
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
INKinmyVEINS
Jing Wei
13
1 / 6 / 2
7,794
974
6,328
16,266
6,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
6,828
854
196
2,152
1,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 12 / 3
7,839
980
10,222
18,854
6,653
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
10
37
Kills
5
5
Deaths
37
97
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
W
Medusa
13
1
18
22
L
0
14
0
0
L
Charybdis
DigitalWayne904
Charybdis
4
3
0
1.33
L
Jing Wei
INKinmyVEINS
Jing Wei
1
6
2
0.33
L
0
2
0
0
L
0
12
3
0.13
W
Hades
7
3
16
5
W
Bellona
darkflower7
Bellona
8
0
23
19.5
W
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
28,970
35,056
Taken
60,363
21,626
Mitigated
22,211
10,832
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,364
845
669
426
8,299
6,974
0
0
8,299
15,269
0
W
Medusa
16,493
7,884
294
888
5,190
1,657
0
47
5,143
0
26,890
L
710
710
0
0
14,464
5,224
0
6,376
8,042
0
2,761
L
Charybdis
DigitalWayne904
Charybdis
11,514
4,815
0
0
8,627
3,006
0
5,475
3,152
0
20,168
L
Jing Wei
INKinmyVEINS
Jing Wei
6,328
5,645
0
367
16,266
6,105
0
5,447
10,819
0
10,307
L
196
57
0
0
2,152
1,223
0
1,064
1,088
1,482
0
L
10,222
4,414
0
1,224
18,854
6,653
0
8,701
10,153
0
26,867
W
Hades
10,004
1,593
839
2,409
8,589
3,593
0
57
8,532
19,485
0
W
Bellona
darkflower7
Bellona
10,839
4,131
1,244
1,588
7,643
5,983
0
41
7,602
0
27,069
W
11,695
1,612
261
2,214
5,335
3,419
0
51
5,284
28,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
38,297
153
Minions Killed
60
7
Camps Cleared
3
795,225
Distance Traveled
577,112
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,961
1,120
10
1
0
173,458
3
W
Medusa
10,024
1,253
29
4
5
121,452
0
L
Neith
6,903
863
5
1
0
107,171
0
L
Charybdis
8,933
1,117
22
3
2
150,710
1
L
Jing Wei
7,794
974
9
1
0
160,923
0
L
Ymir
6,828
854
1
0
1
35,097
0
L
Ne Zha
7,839
980
23
3
0
123,211
0
W
Hades
9,737
1,217
31
4
0
129,460
2
W
Bellona
10,238
1,280
50
6
1
189,021
0
W
Tiamat
10,120
1,265
33
4
1
181,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role