Player Matchup

Kukulkan
Kukulkan
HmphOkay
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,306 Elo+
Party 1
Khepri
Khepri
IAmComrade
Khepri
Level 8
God Stats
6W - 3L
1,965 SR
Queue Stats
17W - 19L
1,680 Elo+
Party 2
Hun Batz
Hun Batz
Klarque
Hun Batz
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,772 Elo+
Party 2
Skadi
Skadi
TubTub09
Skadi
Level 8
God Stats
9W - 5L
1,650 SR
Queue Stats
84W - 74L
1,680 Elo+
Party 2
Ao Kuang
Ao Kuang
gummypeepee
Ao Kuang
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 28L
1,566 Elo+
Party 1
Team Averages
Level 29
1,623 SR
1,601 Elo+

VS

Team Averages
Level 19
1,464 SR
1,496 Elo+
Odin
Odin
DSarg319
Odin
Level 25
God Stats
1W - 3L
1,781 SR
Queue Stats
55W - 55L
1,565 Elo+
Solo
Janus
Janus
JCamp74
Janus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 80L
1,568 Elo+
Solo
Izanami
Izanami
Shigglz99
Izanami
Level 25
God Stats
9W - 9L
1,295 SR
Queue Stats
130W - 140L
1,510 Elo+
Solo
Kali
Kali
YukkiX3
Kali
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 43L
1,456 Elo+
Solo
Sylvanus
Sylvanus
filotimoWarrior
Sylvanus
Level 14
God Stats
6W - 6L
1,246 SR
Queue Stats
177W - 177L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HmphOkay
Kukulkan
11
0 / 3 / 2
6,818
487
1,832
5,813
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
IAmComrade
Khepri
11
3 / 1 / 5
7,239
517
3,957
6,123
6,414
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hun Batz
Klarque
Hun Batz
13
6 / 4 / 1
8,217
587
8,265
9,578
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
TubTub09
Skadi
12
3 / 1 / 4
6,966
498
7,875
5,338
1,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
gummypeepee
Ao Kuang
16
10 / 1 / 3
9,120
651
10,138
9,714
3,563
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 5 / 1
7,057
504
3,645
8,964
5,522
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
JCamp74
Janus
11
3 / 6 / 1
7,537
538
6,052
7,789
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Shigglz99
Izanami
10
0 / 5 / 1
6,040
431
3,890
9,278
3,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
YukkiX3
Kali
11
2 / 4 / 1
6,811
487
4,272
12,193
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
10
2 / 2 / 0
6,183
442
2,957
7,698
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
10
10
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
3
5
1
0.7
W
Kukulkan
HmphOkay
Kukulkan
0
3
2
0.33
W
Khepri
IAmComrade
Khepri
3
1
5
5.5
L
Janus
JCamp74
Janus
3
6
1
0.58
W
Hun Batz
Klarque
Hun Batz
6
4
1
1.63
L
Izanami
Shigglz99
Izanami
0
5
1
0.1
W
Skadi
TubTub09
Skadi
3
1
4
5
L
Kali
YukkiX3
Kali
2
4
1
0.63
L
Sylvanus
2
2
0
1
W
Ao Kuang
gummypeepee
Ao Kuang
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,067
Damage
20,816
36,566
Taken
45,922
17,001
Mitigated
21,640
9,608
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,645
1,713
0
1,188
8,964
5,522
0
3,575
5,389
0
17,168
W
Kukulkan
HmphOkay
Kukulkan
1,832
301
0
245
5,813
1,888
48
1,958
3,681
31,242
0
W
Khepri
IAmComrade
Khepri
3,957
277
480
1,831
6,123
6,414
176
1,226
4,897
11,895
0
L
Janus
JCamp74
Janus
6,052
610
0
637
7,789
2,612
482
4,548
3,177
33,659
0
W
Hun Batz
Klarque
Hun Batz
8,265
4,320
0
2,923
9,578
3,429
1,034
1,600
7,416
0
50,842
L
Izanami
Shigglz99
Izanami
3,890
3,001
0
1,828
9,278
3,060
392
2,830
6,448
0
38,764
W
Skadi
TubTub09
Skadi
7,875
2,222
0
1,287
5,338
1,707
830
1,109
4,229
0
42,327
L
Kali
YukkiX3
Kali
4,272
1,581
0
3,931
12,193
4,181
0
2,761
9,422
0
29,989
L
Sylvanus
2,957
1,160
651
2,252
7,698
6,265
212
2,139
5,559
18,693
5,596
W
Ao Kuang
gummypeepee
Ao Kuang
10,138
3,191
0
2,842
9,714
3,563
875
2,192
7,145
61,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,360
Gold Earned
33,628
354
Minions Killed
294
0
Camps Cleared
0
1,369,261
Distance Traveled
1,241,517
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,057
504
38
3
0
266,469
3
W
Kukulkan
6,818
487
74
5
0
247,791
1
W
Khepri
7,239
517
11
1
0
279,143
2
L
Janus
7,537
538
70
5
0
237,349
0
W
Hun Batz
8,217
587
86
6
0
264,590
6
L
Izanami
6,040
431
79
6
0
238,440
1
W
Skadi
6,966
498
75
5
0
279,934
3
L
Kali
6,811
487
70
5
0
243,618
0
L
Sylvanus
6,183
442
37
3
0
255,641
0
W
Ao Kuang
9,120
651
108
8
0
297,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role