Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CTM_YourCaptain
Kukulkan
Level 6
God Stats
3W - 2L
1,499 SR
Queue Stats
5W - 4L
1,360 Elo+
Party 1
Medusa
Medusa
FringedKhan69
Medusa
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,262 Elo+
Party 3
Yemoja
Yemoja
Kasedealer
Yemoja
Level 6
God Stats
2W - 1L
1,742 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xXSenpaiShadowXx
Tsukuyomi
Level 13
God Stats
5W - 2L
1,520 SR
Queue Stats
13W - 15L
1,317 Elo+
Party 3
Team Averages
Level 20
1,552 SR
1,365 Elo+

VS

Team Averages
Level 17
1,530 SR
1,327 Elo+
Morgan Le Fay
Morgan Le Fay
Arkttur
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,399 SR
Queue Stats
18W - 28L
1,345 Elo+
Solo
Yemoja
Yemoja
NoMoreSausage
Yemoja
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 60L
1,303 Elo+
Party 2
Artemis
Artemis
SolitudeDeus
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,203 Elo+
Solo
Ratatoskr
Ratatoskr
bigbukmc
Ratatoskr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 49L
1,286 Elo+
Party 2
Cthulhu
Cthulhu
linhja
Cthulhu
Level 25
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 2 / 1
9,791
544
6,607
14,650
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
1 / 2 / 6
9,151
508
5,391
7,665
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 5
8,322
462
5,697
5,113
1,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kasedealer
Yemoja
14
3 / 0 / 6
8,454
470
4,982
6,258
5,011
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
17
12 / 3 / 4
10,352
575
15,633
13,172
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arkttur
Morgan Le Fay
14
3 / 6 / 0
8,769
487
7,486
12,383
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
7,345
408
2,043
9,483
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SolitudeDeus
Artemis
12
1 / 5 / 1
7,496
416
6,933
9,709
3,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
bigbukmc
Ratatoskr
11
1 / 8 / 0
6,776
376
3,652
9,998
3,118
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
linhja
Cthulhu
9
0 / 2 / 2
6,470
359
5,266
10,836
7,339
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
5
7
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
1
1.75
L
Morgan Le Fay
Arkttur
Morgan Le Fay
3
6
0
0.5
W
Kukulkan
1
2
6
2
W
4
0
5
6.5
W
Yemoja
Kasedealer
Yemoja
3
0
6
6
L
0
3
2
0.33
L
Artemis
SolitudeDeus
Artemis
1
5
1
0.3
L
Ratatoskr
bigbukmc
Ratatoskr
1
8
0
0.13
L
Cthulhu
linhja
Cthulhu
0
2
2
0.5
W
Tsukuyomi
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,310
Damage
25,380
46,858
Taken
52,409
22,892
Mitigated
23,630
15,669
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,607
1,649
0
6,635
14,650
7,320
440
5,528
9,122
0
59,886
L
Morgan Le Fay
Arkttur
Morgan Le Fay
7,486
318
70
1,774
12,383
3,996
66
3,073
9,048
46,025
0
W
Kukulkan
5,391
293
0
0
7,665
2,698
750
3,358
4,307
51,427
0
W
5,697
1,667
857
984
5,113
1,684
2,000
2,098
3,015
0
47,319
W
Yemoja
Kasedealer
Yemoja
4,982
1,012
815
59
6,258
5,011
1,384
1,674
4,584
33,941
0
L
2,043
258
715
1,023
9,483
6,177
117
2,551
6,777
19,626
0
L
Artemis
SolitudeDeus
Artemis
6,933
2,942
0
1,891
9,709
3,000
1,644
403
9,306
0
43,395
L
Ratatoskr
bigbukmc
Ratatoskr
3,652
851
0
314
9,998
3,118
823
2,930
6,963
0
22,109
L
Cthulhu
linhja
Cthulhu
5,266
917
0
1,050
10,836
7,339
243
866
9,942
18,857
0
W
Tsukuyomi
15,633
4,974
0
6,319
13,172
6,179
16
2,379
10,793
0
79,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
36,856
474
Minions Killed
283
0
Camps Cleared
0
1,691,899
Distance Traveled
1,514,591
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,791
544
113
6
0
354,541
1
L
Morgan Le Fay
8,769
487
95
5
0
311,173
5
W
Kukulkan
9,151
508
115
6
0
294,969
0
W
Medusa
8,322
462
75
4
0
342,410
4
W
Yemoja
8,454
470
63
4
0
326,365
3
L
Yemoja
7,345
408
32
2
0
299,040
0
L
Artemis
7,496
416
80
4
0
290,317
2
L
Ratatoskr
6,776
376
51
3
0
325,109
4
L
Cthulhu
6,470
359
25
1
0
288,952
0
W
Tsukuyomi
10,352
575
108
6
0
373,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role