Player Matchup

Baba Yaga
Baba Yaga
Angelicboi
Baba Yaga
Level 144
God Stats
3W - 0L
1,875 SR
Queue Stats
48W - 38L
1,587 Elo+
Solo
Nu Wa
Nu Wa
Corovus
Nu Wa
Level 127
God Stats
6W - 3L
1,632 SR
Queue Stats
220W - 227L
1,514 Elo+
Solo
Set
Set
Fraktalmrt
Set
Level 142
God Stats
2W - 0L
1,436 SR
Queue Stats
258W - 241L
1,578 Elo+
Solo
He Bo
He Bo
kalendeer
He Bo
Level 96
God Stats
2W - 4L
1,211 SR
Queue Stats
246W - 244L
1,460 Elo+
Party 1
Sobek
Sobek
lnkaLluki
Sobek
Level 126
God Stats
3W - 4L
1,268 SR
Queue Stats
296W - 318L
1,558 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,539 Elo+

VS

Team Averages
Level 118
1,402 SR
1,551 Elo+
Rama
Rama
EVILais
Rama
Level 160
God Stats
2W - 6L
1,230 SR
Queue Stats
829W - 828L
1,529 Elo+
Solo
Chaac
Chaac
FarbaTosz
Chaac
Level 144
God Stats
1W - 2L
1,719 SR
Queue Stats
48W - 41L
1,571 Elo+
Solo
Cabrakan
Cabrakan
Randomsh1k
Cabrakan
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
171W - 177L
1,550 Elo+
Solo
Awilix
Awilix
menut112
Awilix
Level 109
God Stats
4W - 3L
1,579 SR
Queue Stats
493W - 486L
1,553 Elo+
Solo
Thoth
Thoth
壹品原筑
Thoth
Level 69
God Stats
3W - 10L
1,214 SR
Queue Stats
213W - 221L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Angelicboi
Baba Yaga
17
5 / 2 / 19
10,521
809
17,488
12,408
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Corovus
Nu Wa
18
8 / 5 / 18
11,123
856
15,064
10,653
4,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 12
10,967
844
16,377
13,383
6,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
kalendeer
He Bo
18
6 / 2 / 16
10,681
822
11,140
15,456
7,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
lnkaLluki
Sobek
19
5 / 2 / 20
11,513
886
10,979
21,581
25,375
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
EVILais
Rama
16
3 / 6 / 5
10,094
776
11,087
13,071
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
FarbaTosz
Chaac
19
4 / 5 / 8
11,571
890
21,014
24,020
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Randomsh1k
Cabrakan
14
2 / 7 / 8
8,993
692
6,242
22,235
28,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
menut112
Awilix
14
2 / 6 / 8
8,803
677
6,302
12,132
5,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 7 / 6
9,532
733
13,446
11,623
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
30
Kills
15
15
Deaths
31
85
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Angelicboi
Baba Yaga
5
2
19
7.25
W
Nu Wa
Corovus
Nu Wa
8
5
18
3.4
L
Rama
EVILais
Rama
3
6
5
0.92
L
Chaac
FarbaTosz
Chaac
4
5
8
1.6
W
6
4
12
3
L
Cabrakan
Randomsh1k
Cabrakan
2
7
8
0.86
W
He Bo
kalendeer
He Bo
6
2
16
7
W
Sobek
lnkaLluki
Sobek
5
2
20
7.5
L
Awilix
menut112
Awilix
2
6
8
1
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,048
Damage
58,091
73,481
Taken
83,081
50,809
Mitigated
63,199
31,202
Healing
28,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Angelicboi
Baba Yaga
17,488
1,392
2,719
4,705
12,408
6,397
2,209
2,393
9,820
33,930
0
W
Nu Wa
Corovus
Nu Wa
15,064
3,879
2,575
1,491
10,653
4,706
1,609
3,210
7,078
31,540
0
L
Rama
EVILais
Rama
11,087
6,089
944
3,015
13,071
5,379
528
9,724
3,347
0
34,552
L
Chaac
FarbaTosz
Chaac
21,014
2,922
890
11,122
24,020
19,090
578
13,846
10,174
0
47,160
W
16,377
5,736
1,686
2,389
13,383
6,872
1,071
3,337
9,700
0
30,926
L
Cabrakan
Randomsh1k
Cabrakan
6,242
790
2,318
4,928
22,235
28,387
0
13,401
8,834
10,841
0
W
He Bo
kalendeer
He Bo
11,140
1,107
2,453
5,411
15,456
7,459
1,230
6,306
8,869
29,750
0
W
Sobek
lnkaLluki
Sobek
10,979
1,154
960
6,813
21,581
25,375
413
4,442
16,761
18,463
0
L
Awilix
menut112
Awilix
6,302
1,601
2,340
1,087
12,132
5,465
598
9,176
2,956
0
16,112
L
13,446
398
678
1,326
11,623
4,878
0
8,524
3,099
34,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
48,993
147
Minions Killed
166
0
Camps Cleared
0
1,285,048
Distance Traveled
1,119,905
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,521
809
38
3
0
242,092
0
W
Nu Wa
11,123
856
24
2
0
236,450
2
L
Rama
10,094
776
56
4
0
191,858
5
L
Chaac
11,571
890
54
4
0
268,822
0
W
Set
10,967
844
38
3
0
266,868
0
L
Cabrakan
8,993
692
7
1
0
204,291
0
W
He Bo
10,681
822
27
2
0
259,578
4
W
Sobek
11,513
886
20
2
0
280,060
0
L
Awilix
8,803
677
17
1
0
235,255
5
L
Thoth
9,532
733
32
2
0
219,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role