Player Matchup

Cthulhu
Cthulhu
BuzZzWeBb
Cthulhu
Level 29
God Stats
22W - 48L
1,270 SR
Queue Stats
336W - 534L
1,316 Elo+
Party 2
Loki
Loki
EBK Rez
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
OneGreatTateR
Cerberus
Level 17
God Stats
5W - 7L
1,841 SR
Queue Stats
119W - 233L
1,312 Elo+
Party 2
Thoth
Thoth
VBI ZeroGlow
Thoth
Level 46
God Stats
6W - 3L
1,459 SR
Queue Stats
61W - 85L
1,443 Elo+
Party 1
Horus
Horus
Voba
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,462 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,406 Elo+

VS

Team Averages
Level 11
1,503 SR
1,384 Elo+
Thanatos
Thanatos
SHADOW_SHOT_ZERO
Thanatos
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
24W - 20L
1,383 Elo+
Solo
Ymir
Ymir
TheRantas
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,184 Elo+
Solo
Izanami
Izanami
VampArsenic
Izanami
Level 14
God Stats
13W - 11L
1,537 SR
Queue Stats
458W - 458L
1,447 Elo+
Solo
Yemoja
Yemoja
chromafang19
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,439 Elo+
Solo
Heimdallr
Heimdallr
odinCarnage
Heimdallr
Level 6
God Stats
5W - 4L
1,462 SR
Queue Stats
22W - 26L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuzZzWeBb
Cthulhu
20
3 / 6 / 10
13,289
886
10,337
17,433
9,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
EBK Rez
Loki
20
4 / 6 / 13
13,465
898
13,405
16,800
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
OneGreatTateR
Cerberus
20
13 / 4 / 9
16,055
1,070
20,868
33,704
18,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 14
15,799
1,053
46,946
15,504
7,360
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Voba
Horus
20
1 / 6 / 21
14,095
940
16,452
30,210
41,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
11,893
793
8,259
17,629
5,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
0 / 4 / 8
12,284
819
3,001
19,825
7,862
Izanami
VampArsenic
Izanami
20
16 / 5 / 7
18,061
1,204
50,131
29,810
10,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
3 / 3 / 17
14,395
960
12,840
23,571
25,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
odinCarnage
Heimdallr
20
4 / 11 / 16
14,939
996
26,313
24,564
9,038
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
79
31
Kills
24
24
Deaths
31
67
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuzZzWeBb
Cthulhu
3
6
10
1.33
W
Loki
EBK Rez
Loki
4
6
13
1.75
W
Cerberus
OneGreatTateR
Cerberus
13
4
9
4.38
L
1
8
7
0.56
L
Ymir
0
4
8
1
W
10
2
14
8.5
L
Izanami
VampArsenic
Izanami
16
5
7
3.9
W
Horus
Voba
Horus
1
6
21
1.92
L
Yemoja
3
3
17
3.83
L
Heimdallr
odinCarnage
Heimdallr
4
11
16
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,008
Damage
100,544
113,651
Taken
115,399
86,648
Mitigated
58,850
30,423
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuzZzWeBb
Cthulhu
10,337
811
0
1,127
17,433
9,522
0
2,678
14,755
26,679
0
W
Loki
EBK Rez
Loki
13,405
3,050
0
1,363
16,800
9,823
0
3,067
13,633
0
28,434
W
Cerberus
OneGreatTateR
Cerberus
20,868
636
386
9,448
33,704
18,218
0
4,607
29,097
42,851
0
L
8,259
1,741
0
1,701
17,629
5,362
0
11,522
5,682
0
10,579
L
Ymir
3,001
326
0
0
19,825
7,862
0
11,383
7,855
14,015
0
W
46,946
3,035
508
4,141
15,504
7,360
0
1,544
13,960
84,346
0
L
Izanami
VampArsenic
Izanami
50,131
35,188
0
3,730
29,810
10,902
0
21,761
7,297
0
88,065
W
Horus
Voba
Horus
16,452
9,105
4,625
8,825
30,210
41,725
0
3,945
26,265
0
26,687
L
Yemoja
12,840
5,166
7,877
2,311
23,571
25,686
0
15,998
7,036
27,520
0
L
Heimdallr
odinCarnage
Heimdallr
26,313
18,147
0
232
24,564
9,038
0
15,774
8,251
0
44,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,703
Gold Earned
71,572
238
Minions Killed
190
6
Camps Cleared
14
1,408,653
Distance Traveled
1,163,585
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,289
886
29
2
2
303,707
7
W
Loki
13,465
898
38
3
2
232,581
1
W
Cerberus
16,055
1,070
68
5
0
320,706
0
L
Thanatos
11,893
793
5
0
1
191,399
0
L
Ymir
12,284
819
25
2
2
224,641
2
W
Thoth
15,799
1,053
92
6
2
255,273
1
L
Izanami
18,061
1,204
81
5
10
275,607
2
W
Horus
14,095
940
11
1
0
296,386
0
L
Yemoja
14,395
960
25
2
0
245,181
0
L
Heimdallr
14,939
996
54
4
1
226,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role