Player Matchup

Xing Tian
Xing Tian
DigBickJones92
Xing Tian
Level 28
God Stats
8W - 4L
1,552 SR
Queue Stats
84W - 47L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
rrogers050593
Ah Puch
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
t4parker
Amaterasu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,655 Elo+
Party 1
Team Averages
Level 90
1,517 SR
1,635 Elo+

VS

Team Averages
Level 76
1,617 SR
1,584 Elo+
Bastet
Bastet
SERTJRT
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 145L
1,509 Elo+
Solo
Bacchus
Bacchus
Vitriöl
Bacchus
Level 101
God Stats
1W - 2L
1,480 SR
Queue Stats
200W - 139L
1,742 Elo+
Party 2
Medusa
Medusa
asszss
Medusa
Level 6
God Stats
1W - 1L
1,872 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DigBickJones92
Xing Tian
15
6 / 1 / 10
11,739
734
8,757
18,136
27,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
14
3 / 1 / 12
10,619
664
12,976
10,045
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
t4parker
Amaterasu
15
8 / 5 / 8
12,129
758
16,378
18,549
18,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SERTJRT
Bastet
13
2 / 5 / 3
9,657
604
12,673
13,481
5,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vitriöl
Bacchus
13
3 / 3 / 3
10,576
661
10,447
17,318
24,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
asszss
Medusa
13
2 / 9 / 1
9,187
574
5,183
13,135
5,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
7
7
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DigBickJones92
Xing Tian
6
1
10
11
L
Bastet
SERTJRT
Bastet
2
5
3
0.7
L
Bacchus
Vitriöl
Bacchus
3
3
3
1.5
L
Medusa
asszss
Medusa
2
9
1
0.28
W
Ah Puch
3
1
12
9
W
Amaterasu
t4parker
Amaterasu
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
28,303
46,730
Taken
43,934
49,038
Mitigated
34,627
13,159
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DigBickJones92
Xing Tian
8,757
833
746
3,975
18,136
27,457
1,249
3,347
14,789
42,553
0
L
Bastet
SERTJRT
Bastet
12,673
3,632
0
2,610
13,481
5,002
0
6,690
6,427
0
35,011
L
Bacchus
Vitriöl
Bacchus
10,447
1,776
0
660
17,318
24,476
64
8,711
8,208
25,442
0
L
Medusa
asszss
Medusa
5,183
3,768
0
1,377
13,135
5,149
0
5,707
7,104
0
25,314
W
Ah Puch
12,976
1,368
0
2,632
10,045
3,333
228
3,015
7,030
47,854
0
W
Amaterasu
t4parker
Amaterasu
16,378
6,416
1,730
4,076
18,549
18,248
1,514
4,653
13,896
0
30,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
29,420
185
Minions Killed
184
10
Camps Cleared
5
906,053
Distance Traveled
824,807
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,739
734
59
4
2
297,401
2
L
Bastet
9,657
604
71
4
3
306,344
2
L
Bacchus
10,576
661
38
2
1
305,420
1
L
Medusa
9,187
574
75
5
1
213,043
0
W
Ah Puch
10,619
664
98
6
6
302,152
3
W
Amaterasu
12,129
758
28
2
2
306,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role