Player Matchup

Izanami
Izanami
Chrono GG
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 76L
1,686 Elo+
Solo
Mercury
Mercury
Gweak_
Mercury
Level 27
God Stats
23W - 22L
1,511 SR
Queue Stats
114W - 104L
1,509 Elo+
Party 1
Ymir
Ymir
WinterMarmot260
Ymir
Level 30
God Stats
3W - 2L
1,289 SR
Queue Stats
245W - 224L
1,618 Elo+
Solo
Hercules
Hercules
alcaponefnh
Hercules
Level 24
God Stats
13W - 12L
1,910 SR
Queue Stats
130W - 143L
1,590 Elo+
Solo
Tiamat
Tiamat
jhonghost28
Tiamat
Level 29
God Stats
35W - 21L
1,636 SR
Queue Stats
154W - 149L
1,509 Elo+
Party 1
Team Averages
Level 26
1,569 SR
1,582 Elo+

VS

Team Averages
Level 16
1,639 SR
1,539 Elo+
Baron Samedi
Baron Samedi
Augusto1239277
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Thor
Thor
Ppoozzi
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Sylvanus
Sylvanus
VivaViaggroCrag
Sylvanus
Level 29
God Stats
3W - 1L
1,970 SR
Queue Stats
87W - 62L
1,666 Elo+
Solo
Ymir
Ymir
davidromo777
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,511 Elo+
Solo
Chaac
Chaac
pi-to_cor-to
Chaac
Level 28
God Stats
5W - 5L
1,724 SR
Queue Stats
79W - 82L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chrono GG
Izanami
10
7 / 0 / 1
5,899
737
7,749
6,039
1,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gweak_
Mercury
8
5 / 1 / 3
5,635
704
2,506
5,022
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 6
5,007
626
1,423
4,695
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
alcaponefnh
Hercules
9
1 / 1 / 0
5,347
668
2,616
3,857
3,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
5 / 0 / 0
5,788
724
2,773
2,366
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Augusto1239277
Baron Samedi
6
1 / 6 / 0
3,890
486
1,753
4,747
980
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Ppoozzi
Thor
2
0 / 7 / 0
3,245
406
1,245
4,197
1,000
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
8
2 / 0 / 1
4,966
621
2,713
4,437
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 4 / 0
3,989
499
2,329
6,038
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
4,190
524
602
3,613
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
18
Kills
4
4
Deaths
18
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Augusto1239277
Baron Samedi
1
6
0
0.17
W
Izanami
Chrono GG
Izanami
7
0
1
7.5
W
Mercury
Gweak_
Mercury
5
1
3
6.5
L
Thor
Ppoozzi
Thor
0
7
0
0
L
Sylvanus
2
0
1
2.5
W
0
2
6
1.5
W
Hercules
alcaponefnh
Hercules
1
1
0
1
L
1
4
0
0.25
W
Tiamat
5
0
0
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,067
Damage
8,642
21,979
Taken
23,032
10,625
Mitigated
10,122
10,750
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Augusto1239277
Baron Samedi
1,753
353
428
214
4,747
980
0
757
3,896
8,554
0
W
Izanami
Chrono GG
Izanami
7,749
5,907
0
3,772
6,039
1,858
1,540
2,824
3,215
0
45,374
W
Mercury
Gweak_
Mercury
2,506
1,451
0
2,989
5,022
1,399
0
562
4,460
0
24,761
L
Thor
Ppoozzi
Thor
1,245
841
0
0
4,197
1,000
0
1,695
2,356
0
2,633
L
Sylvanus
2,713
650
371
1,525
4,437
1,421
0
359
4,016
16,552
0
W
1,423
447
0
1,340
4,695
3,025
0
2,222
2,473
10,219
0
W
Hercules
alcaponefnh
Hercules
2,616
730
0
1,098
3,857
3,417
0
932
2,925
0
26,204
L
2,329
798
0
251
6,038
3,973
0
1,083
4,955
7,771
0
W
Tiamat
2,773
988
0
1,551
2,366
926
1,631
255
2,111
27,467
0
L
602
101
0
1,210
3,613
2,748
0
0
3,613
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
20,280
310
Minions Killed
117
0
Camps Cleared
0
791,879
Distance Traveled
631,730
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,890
486
18
2
0
136,970
0
W
Izanami
5,899
737
102
13
0
133,790
1
W
Mercury
5,635
704
57
7
0
200,255
0
L
Thor
3,245
406
2
0
0
103,298
0
L
Sylvanus
4,966
621
46
6
0
134,842
3
W
Ymir
5,007
626
17
2
0
151,663
2
W
Hercules
5,347
668
72
9
0
166,957
3
L
Ymir
3,989
499
8
1
0
146,783
1
W
Tiamat
5,788
724
62
8
0
139,214
0
L
Chaac
4,190
524
43
5
0
109,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role