Player Matchup

Neith
Neith
Rawlinson08
Neith
Level 82
God Stats
34W - 38L
1,521 SR
Queue Stats
173W - 212L
1,446 Elo+
Solo
Bellona
Bellona
Spiinksy
Bellona
Level 48
God Stats
5W - 12L
1,331 SR
Queue Stats
36W - 64L
1,319 Elo+
Party 1
Scylla
Scylla
Town26leY
Scylla
Level 112
God Stats
0W - 1L
1,846 SR
Queue Stats
38W - 59L
1,337 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,367 Elo+

VS

Team Averages
Level 94
1,505 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Condorratty
Chaac
Level 65
God Stats
7W - 0L
1,500 SR
Queue Stats
20W - 14L
1,412 Elo+
Solo
Zeus
Zeus
Konvektionsstrom
Zeus
Level 109
God Stats
1W - 1L
1,514 SR
Queue Stats
87W - 61L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,575
658
7,475
5,375
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Spiinksy
Bellona
10
1 / 5 / 1
6,802
680
5,967
11,038
10,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Town26leY
Scylla
9
1 / 4 / 0
6,358
636
4,389
7,652
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 6
8,030
803
5,630
6,378
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 5
7,623
762
5,643
12,101
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 4
7,544
754
9,744
3,521
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
6
6
W
3
1
5
5.5
W
4
1
4
6
L
0
1
1
0.5
L
Bellona
Spiinksy
Bellona
1
5
1
0.3
L
Scylla
Town26leY
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
21,017
24,065
Taken
22,000
14,539
Mitigated
12,327
7,236
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,630
1,919
0
2,740
6,378
2,349
1,628
1,837
4,541
0
27,945
W
5,643
1,107
215
5,118
12,101
8,763
357
2,612
9,489
0
13,469
W
9,744
1,125
0
580
3,521
1,215
0
472
3,049
25,326
0
L
7,475
4,151
0
1,450
5,375
1,944
0
1,738
3,554
0
26,452
L
Bellona
Spiinksy
Bellona
5,967
802
0
2,802
11,038
10,338
0
5,796
5,035
0
15,944
L
Scylla
Town26leY
Scylla
4,389
309
479
2,505
7,652
2,257
0
2,698
4,486
14,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
23,197
108
Minions Killed
125
5
Camps Cleared
4
550,133
Distance Traveled
580,608
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,030
803
59
6
2
188,470
4
W
Chaac
7,623
762
24
2
1
219,013
1
W
Zeus
7,544
754
42
4
1
173,125
4
L
Neith
6,575
658
66
7
2
186,709
4
L
Bellona
6,802
680
18
2
1
192,420
4
L
Scylla
6,358
636
24
2
2
171,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role