Player Matchup

Terra
Terra
Deadsexysista
Terra
Level 82
God Stats
1W - 1L
1,710 SR
Queue Stats
18W - 24L
1,333 Elo+
Solo
Zhong Kui
Zhong Kui
KnightSax
Zhong Kui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,104 Elo+
Solo
Hachiman
Hachiman
Mac Attack ICT
Hachiman
Level 129
God Stats
0W - 3L
1,244 SR
Queue Stats
35W - 38L
1,355 Elo+
Solo
Scylla
Scylla
SCOT_-WOLVESZ
Scylla
Level 40
God Stats
3W - 2L
1,414 SR
Queue Stats
114W - 148L
1,284 Elo+
Solo
Ullr
Ullr
eQ-Mikomii
Ullr
Level 118
God Stats
4W - 7L
1,333 SR
Queue Stats
490W - 528L
1,359 Elo+
Solo
Team Averages
Level 95
1,440 SR
1,287 Elo+

VS

Team Averages
Level 79
1,495 SR
1,401 Elo+
Persephone
Persephone
Dzierkson
Persephone
Level 59
God Stats
1W - 1L
1,243 SR
Queue Stats
49W - 58L
1,401 Elo+
Solo
Nox
Nox
EblockSavage
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,491 Elo+
Party 1
Janus
Janus
Fantastagoon
Janus
Level 123
God Stats
3W - 0L
1,792 SR
Queue Stats
54W - 58L
1,413 Elo+
Party 1
Khepri
Khepri
VassiliChemikal
Khepri
Level 42
God Stats
5W - 5L
1,503 SR
Queue Stats
486W - 525L
1,360 Elo+
Solo
Terra
Terra
gothicindian0715
Terra
Level 103
God Stats
1W - 0L
1,439 SR
Queue Stats
42W - 60L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 10
9,391
671
5,674
25,684
28,299
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
KnightSax
Zhong Kui
14
1 / 6 / 4
8,696
621
10,168
13,872
8,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
17
5 / 7 / 4
11,015
787
9,354
13,585
7,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 4 / 4
11,201
800
13,100
17,155
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 3
8,631
617
8,233
14,731
6,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dzierkson
Persephone
18
8 / 2 / 13
11,388
813
24,268
8,486
3,937
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 3 / 15
8,848
632
2,657
7,791
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 3 / 8
13,766
983
30,491
12,848
6,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 20
10,904
779
12,497
18,492
25,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 2 / 23
10,646
760
4,477
12,763
13,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
14
Kills
31
31
Deaths
14
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
Persephone
Dzierkson
Persephone
8
2
13
7.25
W
0
3
15
2.5
W
18
3
8
7.33
L
Zhong Kui
KnightSax
Zhong Kui
1
6
4
0.5
L
Hachiman
5
7
4
1
L
6
4
4
2
W
4
4
20
3.5
L
1
8
3
0.31
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,529
Damage
74,390
85,027
Taken
60,380
58,515
Mitigated
53,742
32,252
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,674
1,838
9,373
9,038
25,684
28,299
180
21,968
3,716
12,513
0
W
Persephone
Dzierkson
Persephone
24,268
665
864
2,173
8,486
3,937
120
3,634
4,792
41,023
0
W
2,657
1,141
406
763
7,791
4,133
1,426
4,746
2,959
5,319
0
W
30,491
2,219
1,204
3,958
12,848
6,887
1,562
4,597
8,116
66,974
0
L
Zhong Kui
KnightSax
Zhong Kui
10,168
1,400
690
2,074
13,872
8,471
0
12,182
1,690
18,498
0
L
Hachiman
9,354
5,242
1,585
1,098
13,585
7,747
603
11,831
1,754
0
20,424
L
13,100
1,164
1,381
5,228
17,155
7,943
526
15,470
1,685
31,634
0
W
12,497
798
925
1,794
18,492
25,471
252
8,323
9,711
22,930
0
L
8,233
1,121
439
1,346
14,731
6,055
318
12,939
1,792
0
16,816
W
4,477
1,308
9,986
4,203
12,763
13,314
551
6,602
5,860
8,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
55,552
123
Minions Killed
161
0
Camps Cleared
0
1,068,327
Distance Traveled
1,212,074
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,391
671
8
1
0
232,646
0
W
Persephone
11,388
813
36
3
0
275,496
0
W
Nox
8,848
632
8
1
0
174,677
0
W
Janus
13,766
983
91
7
0
254,193
0
L
Zhong Kui
8,696
621
20
1
0
222,543
3
L
Hachiman
11,015
787
26
2
0
158,968
1
L
Scylla
11,201
800
61
4
0
224,011
0
W
Khepri
10,904
779
16
1
0
246,882
0
L
Ullr
8,631
617
8
1
0
230,159
0
W
Terra
10,646
760
10
1
0
260,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role