Player Matchup

Geb
Geb
Baba-Eren
Geb
Level 40
God Stats
32W - 41L
1,482 SR
Queue Stats
189W - 235L
1,431 Elo+
Party 1
Ullr
Ullr
DaWolf
Ullr
Level 26
God Stats
22W - 18L
1,442 SR
Queue Stats
61W - 59L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
camiloYT1713
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,396 Elo+
Solo
Kukulkan
Kukulkan
chicue00
Kukulkan
Level 29
God Stats
13W - 18L
1,445 SR
Queue Stats
142W - 128L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
dummerkanacke
Gilgamesh
Level 18
God Stats
8W - 15L
1,355 SR
Queue Stats
43W - 65L
1,405 Elo+
Party 1
Team Averages
Level 28
1,445 SR
1,435 Elo+

VS

Team Averages
Level 39
1,688 SR
1,468 Elo+
Bellona
Bellona
ChostoSaurio
Bellona
Level 3
God Stats
2W - 3L
1,809 SR
Queue Stats
3W - 4L
1,754 Elo+
Party 2
Neith
Neith
KneegersAreBad
Neith
Level 2
God Stats
1W - 1L
1,690 SR
Queue Stats
11W - 14L
1,270 Elo+
Solo
Bakasura
Bakasura
LTGPanny
Bakasura
Level 28
God Stats
3W - 1L
1,878 SR
Queue Stats
28W - 31L
1,382 Elo+
Solo
Vulcan
Vulcan
Shleeple
Vulcan
Level 137
God Stats
2W - 3L
1,562 SR
Queue Stats
296W - 269L
1,526 Elo+
Party 2
Sobek
Sobek
holatobiasUwU
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 15
8,175
481
5,147
11,176
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
DaWolf
Ullr
12
2 / 6 / 4
7,995
470
5,971
9,659
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
camiloYT1713
Cu Chulainn
12
0 / 5 / 5
7,530
443
8,996
15,142
12,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
chicue00
Kukulkan
15
6 / 2 / 4
9,366
551
11,080
10,059
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dummerkanacke
Gilgamesh
16
12 / 5 / 6
10,167
598
8,403
12,969
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChostoSaurio
Bellona
14
6 / 2 / 1
9,206
542
10,273
14,695
14,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
6 / 6 / 5
7,478
440
6,729
6,410
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
LTGPanny
Bakasura
13
0 / 7 / 6
7,901
465
7,440
14,798
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Shleeple
Vulcan
15
4 / 2 / 2
8,894
523
10,259
7,139
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 5 / 6
9,101
535
7,321
14,837
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
22
Kills
23
23
Deaths
22
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Bellona
ChostoSaurio
Bellona
6
2
1
3.25
W
Ullr
DaWolf
Ullr
2
6
4
0.67
L
6
6
5
1.42
L
Bakasura
LTGPanny
Bakasura
0
7
6
0.43
L
Vulcan
Shleeple
Vulcan
4
2
2
2.5
W
Cu Chulainn
camiloYT1713
Cu Chulainn
0
5
5
0.5
W
Kukulkan
chicue00
Kukulkan
6
2
4
4
W
Gilgamesh
dummerkanacke
Gilgamesh
12
5
6
3
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
42,022
59,005
Taken
57,879
35,093
Mitigated
39,565
13,236
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,147
560
614
2,513
11,176
10,607
196
4,429
6,261
12,862
0
L
Bellona
ChostoSaurio
Bellona
10,273
2,650
0
3,556
14,695
14,928
0
4,669
9,035
12,932
42,916
W
Ullr
DaWolf
Ullr
5,971
2,089
0
1,087
9,659
2,782
908
3,066
6,529
0
38,164
L
6,729
2,499
0
964
6,410
2,302
884
1,572
4,761
0
23,208
L
Bakasura
LTGPanny
Bakasura
7,440
4,522
0
2,296
14,798
5,328
0
5,631
8,913
0
41,967
L
Vulcan
Shleeple
Vulcan
10,259
1,736
0
612
7,139
2,835
0
2,467
4,586
64,876
0
W
Cu Chulainn
camiloYT1713
Cu Chulainn
8,996
1,279
0
3,423
15,142
12,312
590
4,290
10,204
10,281
32,803
W
Kukulkan
chicue00
Kukulkan
11,080
1,174
0
3,325
10,059
3,429
0
4,288
5,206
69,139
0
W
Gilgamesh
dummerkanacke
Gilgamesh
8,403
3,122
0
2,274
12,969
5,963
390
4,282
8,481
96
46,604
L
7,321
664
0
3,867
14,837
14,172
44
4,003
10,696
39,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
42,580
365
Minions Killed
422
0
Camps Cleared
0
1,658,467
Distance Traveled
1,495,112
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,175
481
14
1
0
341,392
0
L
Bellona
9,206
542
122
7
0
316,930
0
W
Ullr
7,995
470
80
5
0
309,919
5
L
Neith
7,478
440
38
2
0
148,853
2
L
Bakasura
7,901
465
91
5
0
352,854
2
L
Vulcan
8,894
523
122
7
0
354,801
6
W
Cu Chulainn
7,530
443
81
5
0
328,917
3
W
Kukulkan
9,366
551
121
7
0
324,214
7
W
Gilgamesh
10,167
598
69
4
0
354,025
0
L
Sobek
9,101
535
49
3
0
321,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role