Player Matchup

Agni
Agni
Angrboda-Loki
Agni
Level 24
God Stats
1W - 1L
1,685 SR
Queue Stats
89W - 85L
1,458 Elo+
Solo
Ullr
Ullr
Appe98_
Ullr
Level 22
God Stats
4W - 13L
1,500 SR
Queue Stats
65W - 77L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Su13stances
Nu Wa
Level 28
God Stats
59W - 57L
1,532 SR
Queue Stats
687W - 771L
1,431 Elo+
Solo
Hera
Hera
firejoke007
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 208L
1,504 Elo+
Party 1
Thor
Thor
maxim13rus
Thor
Level 29
God Stats
0W - 2L
1,213 SR
Queue Stats
232W - 225L
1,507 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,479 Elo+

VS

Team Averages
Level 20
1,603 SR
1,450 Elo+
Loki
Loki
Sentkill
Loki
Level 27
God Stats
5W - 1L
1,680 SR
Queue Stats
104W - 57L
1,610 Elo+
Solo
Heimdallr
Heimdallr
ShawnThePrime254
Heimdallr
Level 27
God Stats
3W - 5L
1,369 SR
Queue Stats
168W - 191L
1,449 Elo+
Solo
Olorun
Olorun
Susanooo6969
Olorun
Level 18
God Stats
3W - 0L
1,667 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Cthulhu
Cthulhu
UnqEmil
Cthulhu
Level 5
God Stats
4W - 2L
1,576 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Fenrir
Fenrir
jensmartinxD
Fenrir
Level 23
God Stats
5W - 1L
1,724 SR
Queue Stats
28W - 35L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 13 / 7
12,558
966
11,500
19,646
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Appe98_
Ullr
19
1 / 10 / 10
11,805
908
10,330
20,903
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 5 / 11
11,257
866
15,885
13,439
4,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 9 / 6
13,779
1,060
21,356
17,804
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 10 / 7
12,366
951
9,119
23,047
8,591
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
23 / 1 / 10
17,773
1,367
29,851
12,330
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
20
6 / 5 / 26
14,040
1,080
15,029
15,293
5,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
7 / 6 / 24
14,186
1,091
19,994
21,961
8,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
UnqEmil
Cthulhu
16
0 / 0 / 0
9,350
719
0
1,329
471
Fenrir
20
11 / 4 / 17
14,552
1,119
21,752
20,627
7,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
16
Kills
47
47
Deaths
16
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
4
13
7
0.58
L
Ullr
Appe98_
Ullr
1
10
10
0.6
W
Loki
23
1
10
28
W
Heimdallr
6
5
26
3.8
L
0
5
11
1.1
W
Olorun
7
6
24
3.17
W
Cthulhu
UnqEmil
Cthulhu
0
0
0
0
L
6
9
6
1
W
Fenrir
11
4
17
4.88
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,190
Damage
86,626
94,839
Taken
71,540
31,397
Mitigated
26,861
3,635
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,500
748
0
637
19,646
5,172
0
1,783
17,863
50,867
0
L
Ullr
Appe98_
Ullr
10,330
4,785
0
466
20,903
7,261
0
4,658
16,245
0
21,080
W
Loki
29,851
3,277
0
186
12,330
4,510
0
8,614
3,716
0
71,013
W
Heimdallr
15,029
6,796
0
137
15,293
5,890
0
10,160
5,133
0
37,874
L
15,885
5,399
290
755
13,439
4,043
0
2,816
10,623
29,239
0
W
Olorun
19,994
10,568
305
5,722
21,961
8,140
0
15,232
6,729
41,462
3,421
W
Cthulhu
UnqEmil
Cthulhu
0
0
0
0
1,329
471
0
1,329
0
0
0
L
21,356
5,262
0
0
17,804
6,330
0
4,527
13,277
48,797
0
W
Fenrir
21,752
10,430
0
5,959
20,627
7,850
0
13,406
7,221
0
45,666
L
9,119
720
0
1,487
23,047
8,591
0
4,358
18,689
0
19,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,765
Gold Earned
69,901
204
Minions Killed
231
4
Camps Cleared
8
1,209,976
Distance Traveled
932,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,558
966
59
5
1
256,077
0
L
Ullr
11,805
908
30
2
0
279,971
0
W
Loki
17,773
1,367
90
7
2
276,363
1
W
Heimdallr
14,040
1,080
44
3
2
213,375
0
L
Nu Wa
11,257
866
28
2
1
212,321
0
W
Olorun
14,186
1,091
60
5
2
203,088
0
W
Cthulhu
9,350
719
0
0
0
0
0
L
Hera
13,779
1,060
72
6
2
232,474
0
W
Fenrir
14,552
1,119
37
3
2
239,555
0
L
Thor
12,366
951
15
1
0
229,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role