Player Matchup

Loki
Loki
ARCHY VILE
Loki
Level 105
God Stats
37W - 46L
1,456 SR
Queue Stats
71W - 70L
1,455 Elo+
Party 1
Bellona
Bellona
Lucentbark
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,468 Elo+
Solo
Artio
Artio
Mephisto669
Artio
Level 122
God Stats
7W - 8L
1,481 SR
Queue Stats
187W - 167L
1,528 Elo+
Party 1
Izanami
Izanami
Pilloe
Izanami
Level 87
God Stats
5W - 7L
1,463 SR
Queue Stats
105W - 118L
1,494 Elo+
Solo
Nu Wa
Nu Wa
RiseRM
Nu Wa
Level 97
God Stats
44W - 34L
1,498 SR
Queue Stats
74W - 76L
1,400 Elo+
Solo
Team Averages
Level 95
1,480 SR
1,469 Elo+

VS

Team Averages
Level 102
1,472 SR
1,400 Elo+
Baron Samedi
Baron Samedi
Bazik07
Baron Samedi
Level 81
God Stats
29W - 40L
1,418 SR
Queue Stats
446W - 485L
1,401 Elo+
Solo
Charybdis
Charybdis
Kicame
Charybdis
Level 100
God Stats
3W - 8L
1,329 SR
Queue Stats
604W - 666L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Only1DragonRage
Danzaburou
Level 115
God Stats
21W - 24L
1,405 SR
Queue Stats
1,005W - 1,237L
1,351 Elo+
Party 2
Nox
Nox
Simplicio92
Nox
Level 106
God Stats
135W - 119L
1,422 SR
Queue Stats
698W - 733L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
drSatanSD13
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,786 SR
Queue Stats
576W - 726L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 9
13,416
537
8,928
17,652
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Lucentbark
Bellona
20
7 / 0 / 9
14,422
577
17,458
18,423
23,170
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 3 / 17
14,529
581
9,201
24,104
37,594
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Pilloe
Izanami
20
6 / 6 / 5
14,527
581
14,778
20,658
7,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
RiseRM
Nu Wa
20
10 / 2 / 10
15,121
605
32,728
12,636
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bazik07
Baron Samedi
19
6 / 9 / 3
12,358
494
9,146
22,369
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Kicame
Charybdis
15
4 / 4 / 5
10,405
416
8,934
15,678
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Only1DragonRage
Danzaburou
17
2 / 5 / 0
10,703
428
13,385
31,127
24,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 6 / 4
7,789
312
4,137
12,400
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
drSatanSD13
Ah Muzen Cab
18
2 / 8 / 5
11,183
447
9,011
24,227
6,595
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
32
Kills
15
16
Deaths
32
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
Baron Samedi
Bazik07
Baron Samedi
6
9
3
0.83
L
Charybdis
Kicame
Charybdis
4
4
5
1.63
W
Bellona
Lucentbark
Bellona
7
0
9
11.5
W
5
3
17
4.5
L
Danzaburou
Only1DragonRage
Danzaburou
2
5
0
0.4
W
Izanami
Pilloe
Izanami
6
6
5
1.42
W
Nu Wa
RiseRM
Nu Wa
10
2
10
7.5
L
1
6
4
0.5
L
Ah Muzen Cab
drSatanSD13
Ah Muzen Cab
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,093
Damage
44,613
93,473
Taken
105,801
82,395
Mitigated
52,236
31,576
Healing
29,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,928
3,157
0
4,365
17,652
8,874
1,226
1,809
14,852
0
99,242
L
Baron Samedi
Bazik07
Baron Samedi
9,146
314
481
4,976
22,369
9,273
0
8,808
13,313
72,519
0
L
Charybdis
Kicame
Charybdis
8,934
3,134
0
1,081
15,678
4,785
0
6,343
9,163
0
58,358
W
Bellona
Lucentbark
Bellona
17,458
4,142
0
7,096
18,423
23,170
2,246
2,076
16,347
15,562
77,421
W
9,201
930
627
8,451
24,104
37,594
539
5,332
18,772
48,831
0
L
Danzaburou
Only1DragonRage
Danzaburou
13,385
3,345
11
11,457
31,127
24,067
0
11,266
19,593
9,441
62,927
W
Izanami
Pilloe
Izanami
14,778
7,923
152
6,594
20,658
7,603
12,135
5,143
15,515
0
121,558
W
Nu Wa
RiseRM
Nu Wa
32,728
6,444
203
4,088
12,636
5,154
1,833
2,161
10,475
125,469
0
L
4,137
448
0
1,470
12,400
7,516
110
5,826
6,408
11,505
0
L
Ah Muzen Cab
drSatanSD13
Ah Muzen Cab
9,011
4,915
105
9,939
24,227
6,595
36
11,043
12,942
0
102,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,015
Gold Earned
52,438
685
Minions Killed
529
0
Camps Cleared
0
2,384,615
Distance Traveled
1,697,373
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,416
537
116
5
0
495,285
4
L
Baron Samedi
12,358
494
136
5
0
398,641
5
L
Charybdis
10,405
416
88
4
0
323,840
2
W
Bellona
14,422
577
153
6
0
464,688
5
W
Artio
14,529
581
57
2
0
544,049
14
L
Danzaburou
10,703
428
126
5
0
383,472
3
W
Izanami
14,527
581
188
8
0
425,065
6
W
Nu Wa
15,121
605
171
7
0
455,528
2
L
Nox
7,789
312
12
0
0
271,144
0
L
Ah Muzen Cab
11,183
447
167
7
0
320,276
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role