Player Matchup

Tiamat
Tiamat
HACH1
Tiamat
Level 4
God Stats
3W - 3L
1,682 SR
Queue Stats
46W - 44L
1,599 Elo+
Solo
Ymir
Ymir
KingofIce1476
Ymir
Level 16
God Stats
3W - 0L
1,635 SR
Queue Stats
34W - 26L
1,519 Elo+
Solo
Odin
Odin
MassaDun2x
Odin
Level 27
God Stats
7W - 5L
1,610 SR
Queue Stats
107W - 76L
1,450 Elo+
Party 2
Ra
Ra
RaztheGreat6927
Ra
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
59W - 108L
1,334 Elo+
Solo
Izanami
Izanami
brvnstxn
Izanami
Level 24
God Stats
56W - 40L
1,529 SR
Queue Stats
155W - 133L
1,441 Elo+
Party 2
Team Averages
Level 15
1,591 SR
1,468 Elo+

VS

Team Averages
Level 9
1,421 SR
1,402 Elo+
Hel
Hel
AylaMoon
Hel
Level 7
God Stats
4W - 7L
1,380 SR
Queue Stats
122W - 65L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hyrcrane
Tsukuyomi
Level 7
God Stats
10W - 14L
1,408 SR
Queue Stats
122W - 65L
1,411 Elo+
Party 1
Neith
Neith
Tacklebox_Addict
Neith
Level 23
God Stats
92W - 85L
1,550 SR
Queue Stats
153W - 158L
1,402 Elo+
Solo
Olorun
Olorun
gamer5475
Olorun
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 3L
1,285 Elo+
Solo
Artemis
Artemis
zeek_thegamer12
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HACH1
Tiamat
16
2 / 0 / 20
9,435
1,048
6,202
4,177
3,644
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 2 / 25
10,534
1,170
9,659
12,245
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
24 / 0 / 7
13,455
1,495
22,162
6,788
3,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 11
8,875
986
3,670
4,933
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
brvnstxn
Izanami
17
8 / 0 / 15
10,896
1,211
13,415
8,275
2,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,523
947
3,359
15,103
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Hyrcrane
Tsukuyomi
14
3 / 8 / 2
8,825
981
11,162
14,077
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 11 / 3
8,742
971
12,721
21,448
8,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
gamer5475
Olorun
13
0 / 6 / 1
7,906
878
2,317
8,564
2,879
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
7,289
810
571
2,385
579

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
36
Kills
5
5
Deaths
36
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Tiamat
HACH1
Tiamat
2
0
20
12
L
Tsukuyomi
Hyrcrane
Tsukuyomi
3
8
2
0.5
W
1
2
25
6.75
W
24
0
7
27.5
W
1
3
11
2.17
L
1
11
3
0.23
W
Izanami
brvnstxn
Izanami
8
0
15
15.5
L
Olorun
gamer5475
Olorun
0
6
1
0.08
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,108
Damage
30,130
36,418
Taken
61,577
26,802
Mitigated
22,985
8,181
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,359
38
5,784
3,983
15,103
6,214
0
5,423
9,680
10,547
0
W
Tiamat
HACH1
Tiamat
6,202
545
45
1,197
4,177
3,644
0
739
3,357
10,653
0
L
Tsukuyomi
Hyrcrane
Tsukuyomi
11,162
3,202
0
818
14,077
5,022
0
3,394
10,315
0
21,346
W
9,659
1,705
514
2,816
12,245
15,031
0
2,461
9,631
19,029
0
W
22,162
5,403
0
15
6,788
3,347
0
862
5,846
0
35,919
W
3,670
280
1,389
770
4,933
1,843
0
712
4,141
15,684
0
L
12,721
8,314
0
420
21,448
8,291
0
7,407
14,041
0
35,882
W
Izanami
brvnstxn
Izanami
13,415
8,669
0
1,435
8,275
2,937
0
468
7,767
0
42,159
L
Olorun
gamer5475
Olorun
2,317
660
0
210
8,564
2,879
0
2,736
5,828
8,920
0
L
571
362
0
0
2,385
579
0
571
1,814
0
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,195
Gold Earned
41,285
175
Minions Killed
93
4
Camps Cleared
7
751,984
Distance Traveled
606,478
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,523
947
19
2
1
167,330
0
W
Tiamat
9,435
1,048
6
1
0
144,054
1
L
Tsukuyomi
8,825
981
19
2
1
172,665
2
W
Ymir
10,534
1,170
25
3
2
147,700
0
W
Odin
13,455
1,495
25
3
2
184,077
0
W
Ra
8,875
986
35
4
0
109,923
0
L
Neith
8,742
971
46
5
2
144,845
0
W
Izanami
10,896
1,211
84
9
0
166,230
0
L
Olorun
7,906
878
9
1
3
90,805
0
L
Artemis
7,289
810
0
0
0
30,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role