Player Matchup

Vamana
Vamana
DEATHlord294
Vamana
Level 24
God Stats
7W - 7L
1,625 SR
Queue Stats
16W - 16L
1,569 Elo+
Party 1
The Morrigan
The Morrigan
Niqweyy
The Morrigan
Level 28
God Stats
2W - 1L
1,610 SR
Queue Stats
28W - 22L
1,616 Elo+
Party 1
Ravana
Ravana
SmolPenos
Ravana
Level 25
God Stats
7W - 4L
1,581 SR
Queue Stats
18W - 14L
1,570 Elo+
Party 1
Ares
Ares
lordtarek911
Ares
Level 18
God Stats
2W - 0L
1,474 SR
Queue Stats
12W - 7L
1,647 Elo+
Party 1
Hou Yi
Hou Yi
nizosenpai
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,672 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,615 Elo+

VS

Team Averages
Level 11
1,605 SR
1,403 Elo+
Arachne
Arachne
Andrejko94
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,479 Elo+
Solo
King Arthur
King Arthur
Nyb03
King Arthur
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,203 Elo+
Solo
Nemesis
Nemesis
Pichuqaz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Solo
Tiamat
Tiamat
Rapaotaxo
Tiamat
Level 9
God Stats
1W - 2L
1,680 SR
Queue Stats
4W - 3L
1,638 Elo+
Solo
Ares
Ares
megapepinillo
Ares
Level 25
God Stats
3W - 1L
1,843 SR
Queue Stats
86W - 90L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
4 / 2 / 1
5,157
573
2,978
4,544
2,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Niqweyy
The Morrigan
11
4 / 0 / 5
6,277
697
4,221
2,857
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
SmolPenos
Ravana
11
8 / 0 / 0
6,669
741
3,883
4,058
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 3
5,153
573
2,683
5,428
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
nizosenpai
Hou Yi
9
3 / 0 / 1
5,302
589
3,017
4,712
1,387
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrejko94
Arachne
4
1 / 3 / 0
4,141
460
642
3,317
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Nyb03
King Arthur
5
0 / 6 / 1
4,053
450
2,848
5,987
2,476
Nemesis
Pichuqaz
Nemesis
2
0 / 1 / 1
3,505
389
402
992
165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Rapaotaxo
Tiamat
8
1 / 6 / 0
4,651
517
3,058
7,507
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 4 / 0
4,115
457
1,883
6,053
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
20
Kills
3
3
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andrejko94
Arachne
1
3
0
0.33
W
Vamana
4
2
1
2.25
W
The Morrigan
Niqweyy
The Morrigan
4
0
5
6.5
L
King Arthur
Nyb03
King Arthur
0
6
1
0.08
L
Nemesis
Pichuqaz
Nemesis
0
1
1
0.5
L
Tiamat
Rapaotaxo
Tiamat
1
6
0
0.17
W
Ravana
SmolPenos
Ravana
8
0
0
8
W
1
1
3
2.5
L
1
4
0
0.25
W
Hou Yi
nizosenpai
Hou Yi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
8,833
21,599
Taken
23,856
9,527
Mitigated
9,172
7,777
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andrejko94
Arachne
642
478
0
469
3,317
861
0
1,065
2,252
0
8,272
W
Vamana
2,978
1,684
0
1,225
4,544
2,527
164
765
3,729
0
13,611
W
The Morrigan
Niqweyy
The Morrigan
4,221
1,382
0
1,176
2,857
1,011
557
1,144
1,487
28,416
5,685
L
King Arthur
Nyb03
King Arthur
2,848
885
0
220
5,987
2,476
0
0
5,987
0
11,949
L
Nemesis
Pichuqaz
Nemesis
402
160
0
200
992
165
0
185
807
0
2,513
L
Tiamat
Rapaotaxo
Tiamat
3,058
378
0
1,085
7,507
2,726
0
2,295
5,212
19,395
0
W
Ravana
SmolPenos
Ravana
3,883
1,163
0
2,397
4,058
1,279
156
118
3,930
0
38,258
W
2,683
428
0
1,448
5,428
3,323
933
1,406
3,988
12,155
0
L
1,883
602
142
1,782
6,053
2,944
0
1,444
4,609
7,761
0
W
Hou Yi
nizosenpai
Hou Yi
3,017
2,485
0
1,531
4,712
1,387
984
1,188
3,524
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
20,465
258
Minions Killed
88
0
Camps Cleared
0
828,239
Distance Traveled
616,647
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,141
460
16
2
0
94,131
1
W
Vamana
5,157
573
24
3
0
153,286
0
W
The Morrigan
6,277
697
73
8
0
172,945
2
L
King Arthur
4,053
450
14
2
0
170,438
0
L
Nemesis
3,505
389
5
1
0
41,818
1
L
Tiamat
4,651
517
43
5
0
174,373
3
W
Ravana
6,669
741
81
9
0
180,576
1
W
Ares
5,153
573
23
3
0
159,882
2
L
Ares
4,115
457
10
1
0
135,887
2
W
Hou Yi
5,302
589
57
6
0
161,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role