Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SilentVeil91724
Kali
Level 25
God Stats
7W - 1L
1,515 SR
Queue Stats
202W - 65L
1,660 Elo+
Solo
Apollo
Apollo
Soujha
Apollo
Level 18
God Stats
12W - 12L
1,578 SR
Queue Stats
232W - 225L
1,611 Elo+
Solo
Discordia
Discordia
TryingToImprove
Discordia
Level 24
God Stats
25W - 19L
1,580 SR
Queue Stats
78W - 51L
1,596 Elo+
Solo
Xing Tian
Xing Tian
boitata_01
Xing Tian
Level 11
God Stats
1W - 1L
1,258 SR
Queue Stats
10W - 9L
1,468 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,567 Elo+

VS

Team Averages
Level 22
1,517 SR
1,600 Elo+
Hercules
Hercules
Avenxtyy
Hercules
Level 26
God Stats
2W - 6L
1,534 SR
Queue Stats
135W - 138L
1,491 Elo+
Solo
Mercury
Mercury
C3ltaPr3to
Mercury
Level 26
God Stats
0W - 1L
1,460 SR
Queue Stats
29W - 12L
1,607 Elo+
Solo
Vulcan
Vulcan
MaestroDelTerror
Vulcan
Level 24
God Stats
36W - 21L
1,626 SR
Queue Stats
85W - 80L
1,540 Elo+
Solo
Artemis
Artemis
NachitoUwUnt
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 23L
1,840 Elo+
Solo
Tyr
Tyr
Rayzinha
Tyr
Level 29
God Stats
2W - 3L
1,466 SR
Queue Stats
159W - 145L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 0
5,520
690
3,084
5,175
3,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 3 / 2
5,298
662
3,351
6,317
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Soujha
Apollo
9
4 / 0 / 0
5,192
649
3,956
4,685
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TryingToImprove
Discordia
9
2 / 0 / 2
5,400
675
4,058
2,749
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
boitata_01
Xing Tian
7
0 / 0 / 3
4,632
579
1,040
3,691
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avenxtyy
Hercules
1
0 / 0 / 0
1,545
193
0
0
0
Mercury
C3ltaPr3to
Mercury
9
4 / 4 / 1
5,392
674
4,033
6,036
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
4,750
594
3,321
5,563
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
NachitoUwUnt
Artemis
7
0 / 4 / 0
4,166
521
3,117
5,953
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,149
519
1,712
4,828
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
6
6
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
0
0.67
L
Hercules
Avenxtyy
Hercules
0
0
0
0
L
Mercury
C3ltaPr3to
Mercury
4
4
1
1.13
L
1
3
0
0.33
L
Artemis
NachitoUwUnt
Artemis
0
4
0
0
L
1
0
0
1
W
3
3
2
1.33
W
Apollo
Soujha
Apollo
4
0
0
4
W
Discordia
TryingToImprove
Discordia
2
0
2
3
W
Xing Tian
boitata_01
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,489
Damage
12,183
22,617
Taken
22,380
9,981
Mitigated
6,742
7,367
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,084
887
0
1,435
5,175
3,567
0
0
5,175
1,492
22,671
L
Hercules
Avenxtyy
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
C3ltaPr3to
Mercury
4,033
2,631
0
1,222
6,036
2,269
0
368
5,427
0
22,362
L
3,321
890
41
1,094
5,563
1,876
0
2,788
2,563
27,911
0
L
Artemis
NachitoUwUnt
Artemis
3,117
1,290
0
1,314
5,953
1,199
0
498
5,455
0
17,963
L
1,712
112
0
2,902
4,828
1,398
0
1,108
3,630
0
15,897
W
3,351
1,277
0
1,960
6,317
2,660
0
550
5,767
0
23,529
W
Apollo
Soujha
Apollo
3,956
3,063
0
2,313
4,685
1,198
0
0
4,685
0
33,774
W
Discordia
TryingToImprove
Discordia
4,058
564
0
670
2,749
837
0
2,010
739
28,538
0
W
Xing Tian
boitata_01
Xing Tian
1,040
132
0
989
3,691
1,719
0
796
2,895
8,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,042
Gold Earned
20,002
264
Minions Killed
159
0
Camps Cleared
0
826,643
Distance Traveled
645,862
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,520
690
65
8
0
161,722
3
L
Hercules
1,545
193
0
0
0
0
0
L
Mercury
5,392
674
41
5
0
186,280
2
L
Vulcan
4,750
594
50
6
0
151,753
2
L
Artemis
4,166
521
33
4
0
147,124
5
L
Tyr
4,149
519
35
4
0
160,705
4
W
Kali
5,298
662
50
6
0
176,925
1
W
Apollo
5,192
649
75
9
0
137,905
3
W
Discordia
5,400
675
64
8
0
180,917
4
W
Xing Tian
4,632
579
10
1
0
169,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role