Player Matchup

Ullr
Ullr
A blixky9214
Ullr
Level 17
God Stats
0W - 1L
1,812 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Bellona
Bellona
OBE Madara
Bellona
Level 4
God Stats
2W - 2L
1,527 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Geb
Geb
shadowkiller8404
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,743 Elo+
Party 1
Team Averages
Level 56
1,613 SR
1,480 Elo+

VS

Team Averages
Level 73
1,554 SR
1,547 Elo+
Cthulhu
Cthulhu
FROSTEDFLAKES246
Cthulhu
Level 70
God Stats
26W - 8L
1,596 SR
Queue Stats
115W - 70L
1,628 Elo+
Party 2
Da Ji
Da Ji
Patriots369_
Da Ji
Level 64
God Stats
2W - 0L
1,468 SR
Queue Stats
34W - 48L
1,371 Elo+
Solo
Chronos
Chronos
sheamoney108
Chronos
Level 85
God Stats
3W - 2L
1,600 SR
Queue Stats
118W - 73L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
10,044
591
12,031
16,377
9,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
OBE Madara
Bellona
12
1 / 5 / 5
10,099
594
11,286
20,727
26,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 7 / 3
11,365
669
11,573
26,077
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
12,515
736
16,240
20,002
24,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 4 / 7
12,503
735
17,878
16,552
8,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
sheamoney108
Chronos
17
6 / 1 / 12
12,191
717
21,112
13,626
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
19
19
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
4
2
14
5.5
L
Bellona
OBE Madara
Bellona
1
5
5
0.7
W
9
4
7
3.13
L
4
7
3
0.79
W
Chronos
sheamoney108
Chronos
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,890
Damage
55,230
63,181
Taken
50,180
65,695
Mitigated
38,830
4,222
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,031
6,373
0
0
16,377
9,608
154
11,121
5,256
0
40,098
W
16,240
1,784
1,941
7,003
20,002
24,351
75
5,201
14,801
45,391
0
L
Bellona
OBE Madara
Bellona
11,286
2,989
172
959
20,727
26,557
0
9,744
10,983
2,962
17,188
W
17,878
4,205
0
966
16,552
8,147
304
4,697
11,855
0
33,506
L
11,573
1,703
21
3,070
26,077
29,530
0
16,685
9,392
32,308
0
W
Chronos
sheamoney108
Chronos
21,112
12,187
0
6,275
13,626
6,332
2,662
4,341
9,285
71,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
37,209
121
Minions Killed
211
2
Camps Cleared
13
869,701
Distance Traveled
944,307
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,044
591
78
5
0
268,347
4
W
Cthulhu
12,515
736
59
3
0
311,960
4
L
Bellona
10,099
594
19
1
0
314,463
3
W
Da Ji
12,503
735
44
3
5
311,064
4
L
Geb
11,365
669
24
1
2
286,891
7
W
Chronos
12,191
717
108
6
8
321,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role