Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
SchemaBoy
Serqet
Level 129
God Stats
5W - 7L
1,525 SR
Queue Stats
222W - 205L
1,586 Elo+
Solo
Janus
Janus
XxJinsxX
Janus
Level 149
God Stats
8W - 4L
1,654 SR
Queue Stats
365W - 173L
1,680 Elo+
Party 2
Team Averages
Level 145
1,560 SR
1,589 Elo+

VS

Team Averages
Level 98
1,429 SR
1,554 Elo+
Cupid
Cupid
Lea01
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,554 Elo+
Party 1
Tiamat
Tiamat
RamaGonzalez
Tiamat
Level 106
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 11L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
hericpoderoso123
Nu Wa
Level 85
God Stats
6W - 4L
1,503 SR
Queue Stats
146W - 168L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 10
8,294
638
6,815
13,299
13,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
SchemaBoy
Serqet
13
7 / 3 / 2
9,451
727
8,464
9,453
3,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
XxJinsxX
Janus
14
7 / 1 / 5
9,816
755
13,472
9,916
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lea01
Cupid
11
1 / 5 / 4
7,952
612
6,544
9,303
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
2 / 6 / 3
8,029
618
9,128
11,488
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 3
8,697
669
9,491
11,284
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
7
7
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
10
1.67
L
Cupid
Lea01
Cupid
1
5
4
0.6
L
Tiamat
2
6
3
0.58
W
Serqet
SchemaBoy
Serqet
7
3
2
2.67
W
Janus
XxJinsxX
Janus
7
1
5
9.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,751
Damage
25,163
32,668
Taken
32,075
20,385
Mitigated
10,988
6,192
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,815
253
694
1,089
13,299
13,344
0
7,177
5,762
29,906
0
L
Cupid
Lea01
Cupid
6,544
2,922
173
768
9,303
2,646
0
4,959
3,580
0
20,579
L
Tiamat
9,128
1,168
0
1,879
11,488
4,742
0
8,380
2,724
16,447
0
W
Serqet
SchemaBoy
Serqet
8,464
716
0
250
9,453
3,222
0
5,441
3,852
0
15,414
W
Janus
XxJinsxX
Janus
13,472
582
93
4,066
9,916
3,819
0
5,478
4,240
35,034
0
L
9,491
3,099
63
3,728
11,284
3,600
26
7,835
3,149
40,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
24,678
129
Minions Killed
138
4
Camps Cleared
7
811,037
Distance Traveled
670,877
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,294
638
46
4
1
273,238
0
L
Cupid
7,952
612
32
2
2
246,126
4
L
Tiamat
8,029
618
16
1
1
212,236
2
W
Serqet
9,451
727
32
2
1
267,358
5
W
Janus
9,816
755
51
4
2
270,441
3
L
Nu Wa
8,697
669
90
7
4
212,515
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role