Player Matchup

Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
aHanthel
Tyr
Level 8
God Stats
4W - 0L
1,746 SR
Queue Stats
22W - 1L
1,974 Elo+
Party 1
Ullr
Ullr
callmeShadi
Ullr
Level 26
God Stats
15W - 6L
1,746 SR
Queue Stats
121W - 41L
1,704 Elo+
Party 1
Team Averages
Level 18
1,664 SR
1,726 Elo+

VS

Team Averages
Level 20
1,651 SR
1,407 Elo+
Ymir
Ymir
InfiniteAmmo12
Ymir
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
28W - 26L
1,423 Elo+
Solo
Thoth
Thoth
STFUT0THonly
Thoth
Level 18
God Stats
67W - 77L
1,506 SR
Queue Stats
67W - 77L
1,442 Elo+
Solo
Chronos
Chronos
gom332
Chronos
Level 15
God Stats
6W - 5L
1,682 SR
Queue Stats
42W - 44L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
3 / 0 / 6
5,320
1,064
2,910
2,503
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 2 / 6
4,478
896
1,787
4,044
1,833
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
6 / 0 / 4
5,784
1,157
4,159
3,963
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
3,963
793
984
5,269
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,327
665
652
629
141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
gom332
Chronos
7
0 / 6 / 2
3,810
762
2,005
4,847
1,358
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
6
6
L
1
3
0
0.33
L
0
1
0
0
W
1
2
6
2
W
6
0
4
8
L
Chronos
gom332
Chronos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,856
Damage
3,641
10,510
Taken
10,745
4,173
Mitigated
4,068
3,495
Healing
805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,910
175
401
1,306
2,503
904
944
1,583
920
13,540
0
L
984
325
0
620
5,269
2,569
0
1,030
4,085
5,061
0
L
652
94
0
0
629
141
0
214
339
1,188
0
W
1,787
64
0
638
4,044
1,833
12
893
3,151
0
5,814
W
4,159
2,034
0
1,150
3,963
1,436
982
1,428
2,535
0
15,307
L
Chronos
gom332
Chronos
2,005
967
0
185
4,847
1,358
0
1,374
3,291
9,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,582
Gold Earned
11,100
70
Minions Killed
27
5
Camps Cleared
1
285,962
Distance Traveled
171,142
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,320
1,064
25
5
2
102,034
1
L
Ymir
3,963
793
14
3
0
85,289
1
L
Thoth
3,327
665
0
0
0
13,438
0
W
Tyr
4,478
896
11
2
1
96,587
1
W
Ullr
5,784
1,157
34
7
2
87,341
2
L
Chronos
3,810
762
13
3
1
72,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role