Player Matchup

Bellona
Bellona
Demauniks
Bellona
Level 23
God Stats
182W - 164L
1,537 SR
Queue Stats
462W - 499L
1,471 Elo+
Solo
Janus
Janus
ISilverSmurferI
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,673 Elo+
Solo
Fenrir
Fenrir
Immerwolf
Fenrir
Level 6
God Stats
8W - 5L
1,629 SR
Queue Stats
8W - 6L
1,644 Elo+
Solo
Geb
Geb
THEDEMORIST
Geb
Level 30
God Stats
20W - 11L
1,442 SR
Queue Stats
300W - 304L
1,378 Elo+
Solo
Neith
Neith
Tripavloski
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,567 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,547 Elo+

VS

Team Averages
Level 22
1,568 SR
1,545 Elo+
Ravana
Ravana
JokerzzIX
Ravana
Level 28
God Stats
26W - 24L
1,607 SR
Queue Stats
136W - 151L
1,575 Elo+
Solo
Mercury
Mercury
NekuNuy
Mercury
Level 26
God Stats
31W - 17L
1,462 SR
Queue Stats
135W - 129L
1,492 Elo+
Solo
Neith
Neith
UrangMedan
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Athena
Athena
YukkiX3
Athena
Level 24
God Stats
3W - 1L
1,876 SR
Queue Stats
42W - 43L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
thethirdgrain
Gilgamesh
Level 28
God Stats
0W - 1L
1,395 SR
Queue Stats
20W - 20L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demauniks
Bellona
12
3 / 0 / 2
6,726
673
3,443
3,668
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 0 / 2
7,881
788
6,602
4,479
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Immerwolf
Fenrir
12
11 / 0 / 2
7,307
731
8,924
7,051
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 4
5,215
522
1,891
4,528
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 1 / 6
5,298
530
5,176
3,827
1,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JokerzzIX
Ravana
8
0 / 4 / 1
4,557
456
2,084
5,316
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
NekuNuy
Mercury
7
0 / 5 / 0
4,300
430
1,436
6,203
1,735
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
6
0 / 7 / 0
4,101
410
1,259
6,008
1,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
YukkiX3
Athena
6
1 / 2 / 0
4,435
444
2,262
6,605
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
thethirdgrain
Gilgamesh
6
0 / 5 / 0
4,179
418
2,027
8,692
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
23
Kills
1
1
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Demauniks
Bellona
3
0
2
4
W
9
0
2
10
W
Fenrir
Immerwolf
Fenrir
11
0
2
12
L
Ravana
JokerzzIX
Ravana
0
4
1
0.13
L
Mercury
NekuNuy
Mercury
0
5
0
0
W
0
0
4
2
W
0
1
6
3
L
Neith
0
7
0
0
L
Athena
YukkiX3
Athena
1
2
0
0.5
L
Gilgamesh
thethirdgrain
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
9,068
23,553
Taken
32,824
10,488
Mitigated
10,992
10,770
Healing
4,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Demauniks
Bellona
3,443
1,090
0
1,449
3,668
3,123
0
0
3,668
0
35,108
W
6,602
778
73
1,544
4,479
1,343
331
308
4,171
49,109
0
W
Fenrir
Immerwolf
Fenrir
8,924
3,396
0
4,664
7,051
2,602
94
255
6,796
0
42,615
L
Ravana
JokerzzIX
Ravana
2,084
321
0
1,134
5,316
1,261
0
1,013
4,251
0
19,436
L
Mercury
NekuNuy
Mercury
1,436
936
0
1,020
6,203
1,735
0
1,147
4,992
0
13,987
W
1,891
490
0
1,929
4,528
2,393
275
933
3,595
12,845
0
W
5,176
1,929
0
1,111
3,827
1,027
492
766
3,061
0
21,927
L
Neith
1,259
358
0
311
6,008
1,697
0
2,642
3,156
0
13,421
L
Athena
YukkiX3
Athena
2,262
885
0
846
6,605
3,027
0
1,753
4,844
7,407
0
L
Gilgamesh
thethirdgrain
Gilgamesh
2,027
564
0
868
8,692
3,272
0
1,580
7,088
0
11,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
21,572
329
Minions Killed
129
0
Camps Cleared
0
963,347
Distance Traveled
854,033
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,726
673
87
9
0
194,369
1
W
Janus
7,881
788
106
11
0
207,951
3
W
Fenrir
7,307
731
73
7
0
216,879
1
L
Ravana
4,557
456
47
5
0
174,875
0
L
Mercury
4,300
430
27
3
0
194,867
0
W
Geb
5,215
522
20
2
0
166,376
1
W
Neith
5,298
530
43
4
0
177,772
2
L
Neith
4,101
410
23
2
0
150,284
1
L
Athena
4,435
444
14
1
0
160,048
3
L
Gilgamesh
4,179
418
18
2
0
173,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role