Player Matchup

Janus
Janus
Atlas4300
Janus
Level 20
God Stats
3W - 5L
1,875 SR
Queue Stats
269W - 266L
1,667 Elo+
Solo
Ares
Ares
Brittasmusche
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Solo
Neith
Neith
RAGINGRussian3
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,620 Elo+
Solo
Cerberus
Cerberus
THEBESTGUNN
Cerberus
Level 30
God Stats
13W - 19L
1,477 SR
Queue Stats
126W - 120L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
ubiquitos_obi
Erlang Shen
Level 29
God Stats
1W - 2L
1,547 SR
Queue Stats
49W - 41L
1,605 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,617 Elo+

VS

Team Averages
Level 14
1,549 SR
1,636 Elo+
Yemoja
Yemoja
D3fyingGr4v1ty
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,394 Elo+
Solo
Sol
Sol
DeftAttorney605
Sol
Level 3
God Stats
7W - 1L
1,723 SR
Queue Stats
25W - 21L
1,645 Elo+
Solo
Chaac
Chaac
Deialmo-Spotify
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,911 Elo+
Solo
Loki
Loki
LooseGoose10468
Loki
Level 27
God Stats
18W - 16L
1,524 SR
Queue Stats
285W - 233L
1,559 Elo+
Solo
Olorun
Olorun
Youngdaggernuts_
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Atlas4300
Janus
6
0 / 7 / 0
4,062
406
2,460
5,947
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 7 / 2
4,497
450
1,312
8,297
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 9 / 0
3,916
392
1,746
6,767
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
THEBESTGUNN
Cerberus
2
0 / 2 / 0
3,554
355
536
2,275
840
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
ubiquitos_obi
Erlang Shen
11
3 / 3 / 0
6,167
617
6,606
8,351
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 13
4,908
491
1,464
4,367
2,725
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 2 / 6
5,839
584
5,374
6,378
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
7 / 0 / 2
6,782
678
4,706
5,354
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
16 / 0 / 5
7,878
788
9,102
5,233
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 10
5,970
597
3,675
4,913
1,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
3
Kills
28
28
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
Atlas4300
Janus
0
7
0
0
L
0
7
2
0.14
W
0
1
13
6.5
W
2
2
6
2.5
W
7
0
2
8
W
16
0
5
18.5
L
0
9
0
0
L
Cerberus
THEBESTGUNN
Cerberus
0
2
0
0
W
3
1
10
8
L
Erlang Shen
ubiquitos_obi
Erlang Shen
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
24,321
31,637
Taken
26,245
11,448
Mitigated
11,930
2,431
Healing
11,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Atlas4300
Janus
2,460
124
0
481
5,947
958
0
772
5,087
17,336
0
L
1,312
163
0
408
8,297
4,779
0
4,604
3,584
5,760
0
W
1,464
512
809
391
4,367
2,725
476
1,214
3,057
4,473
0
W
5,374
1,677
0
2,525
6,378
2,176
1,625
303
6,063
35,645
5,962
W
4,706
986
0
3,021
5,354
4,158
572
887
4,455
2,729
28,675
W
9,102
2,906
0
1,448
5,233
1,417
0
174
5,059
0
38,805
L
1,746
1,203
0
189
6,767
1,579
0
2,630
4,049
0
10,333
L
Cerberus
THEBESTGUNN
Cerberus
536
133
0
519
2,275
840
0
0
2,125
2,291
0
W
3,675
1,190
368
2,762
4,913
1,454
677
1,470
3,303
24,580
0
L
Erlang Shen
ubiquitos_obi
Erlang Shen
6,606
4,664
0
834
8,351
3,292
0
2,356
5,832
0
40,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
31,377
157
Minions Killed
259
0
Camps Cleared
0
731,550
Distance Traveled
934,776
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,062
406
31
3
0
167,477
3
L
Ares
4,497
450
13
1
0
164,077
1
W
Yemoja
4,908
491
6
1
0
171,259
1
W
Sol
5,839
584
78
8
0
173,932
3
W
Chaac
6,782
678
68
7
0
190,717
1
W
Loki
7,878
788
59
6
0
217,324
1
L
Neith
3,916
392
18
2
0
161,132
0
L
Cerberus
3,554
355
7
1
0
28,245
0
W
Olorun
5,970
597
48
5
0
181,544
0
L
Erlang Shen
6,167
617
88
9
0
210,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role