Player Matchup

Chang'e
Chang'e
ArcticWolf1023
Chang'e
Level 83
God Stats
3W - 3L
1,391 SR
Queue Stats
471W - 438L
1,433 Elo+
Solo
Vulcan
Vulcan
CJGM40
Vulcan
Level 119
God Stats
22W - 18L
1,458 SR
Queue Stats
124W - 121L
1,480 Elo+
Solo
Ravana
Ravana
GodsFavorite53
Ravana
Level 88
God Stats
18W - 26L
1,413 SR
Queue Stats
228W - 260L
1,422 Elo+
Party 2
Izanami
Izanami
The_Nation24_OC
Izanami
Level 142
God Stats
15W - 6L
1,672 SR
Queue Stats
181W - 187L
1,435 Elo+
Party 2
Loki
Loki
xd johan777
Loki
Level 69
God Stats
7W - 11L
1,536 SR
Queue Stats
171W - 164L
1,410 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,436 Elo+

VS

Team Averages
Level 88
1,581 SR
1,461 Elo+
Vulcan
Vulcan
Balkor_Steel909
Vulcan
Level 68
God Stats
137W - 106L
1,554 SR
Queue Stats
300W - 280L
1,485 Elo+
Party 1
Chronos
Chronos
Deadpool20011
Chronos
Level 109
God Stats
160W - 135L
1,682 SR
Queue Stats
431W - 414L
1,484 Elo+
Party 1
Ymir
Ymir
DemonKingAce1
Ymir
Level 84
God Stats
1W - 2L
1,455 SR
Queue Stats
245W - 243L
1,422 Elo+
Party 1
Charybdis
Charybdis
Impact C4
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,463 Elo+
Solo
Arachne
Arachne
jonnybrah1
Arachne
Level 82
God Stats
4W - 3L
1,713 SR
Queue Stats
197W - 181L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,107
611
4,894
6,415
3,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
CJGM40
Vulcan
10
4 / 0 / 3
6,287
629
4,801
3,521
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 3
5,503
550
3,380
4,237
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 2
6,646
665
5,883
4,089
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 2
5,930
593
2,269
3,715
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,831
483
1,977
5,996
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
9
0 / 3 / 1
5,608
561
2,716
6,791
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 0
4,268
427
1,224
6,368
1,789
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Impact C4
Charybdis
8
0 / 4 / 1
4,756
476
2,169
4,873
644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
jonnybrah1
Arachne
6
1 / 4 / 0
4,361
436
1,789
5,184
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
2
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
4
0
0
W
Vulcan
CJGM40
Vulcan
4
0
3
5.5
L
Chronos
0
3
1
0.17
L
1
2
0
0.5
W
3
0
3
4.5
L
Charybdis
Impact C4
Charybdis
0
4
1
0.13
W
5
1
2
6
L
Arachne
jonnybrah1
Arachne
1
4
0
0.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
9,875
21,977
Taken
29,212
7,815
Mitigated
7,569
9,572
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,894
451
54
4,733
6,415
3,282
140
2,381
4,034
37,212
0
L
1,977
612
0
1,057
5,996
1,424
0
3,301
2,409
28,451
0
W
Vulcan
CJGM40
Vulcan
4,801
696
0
1,106
3,521
1,154
124
1,740
1,781
35,292
0
L
Chronos
2,716
1,439
0
2,019
6,791
2,215
659
4,670
2,121
34,288
0
L
1,224
329
0
1,839
6,368
1,789
0
0
6,368
12,569
0
W
3,380
890
0
1,539
4,237
1,088
0
551
3,686
0
21,925
L
Charybdis
Impact C4
Charybdis
2,169
1,632
0
1,071
4,873
644
199
0
4,873
0
23,559
W
5,883
3,324
0
902
4,089
979
912
177
3,912
0
41,105
L
Arachne
jonnybrah1
Arachne
1,789
957
0
897
5,184
1,497
0
1,350
3,746
0
10,301
W
2,269
779
150
1,088
3,715
1,312
0
1,068
2,647
0
25,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
23,824
353
Minions Killed
239
0
Camps Cleared
0
999,195
Distance Traveled
902,914
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,107
611
77
8
0
186,472
3
L
Vulcan
4,831
483
60
6
0
182,019
4
W
Vulcan
6,287
629
83
8
0
210,862
3
L
Chronos
5,608
561
81
8
0
170,684
4
L
Ymir
4,268
427
31
3
0
185,903
1
W
Ravana
5,503
550
41
4
0
218,886
4
L
Charybdis
4,756
476
50
5
0
174,259
0
W
Izanami
6,646
665
98
10
0
186,638
1
L
Arachne
4,361
436
17
2
0
190,049
8
W
Loki
5,930
593
54
5
0
196,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role